Bard¶
Cantrips¶
- Flare
- 1d4 of acid damage to a maximum of 15d4.
- Resistance
- +1 to universal saves for 1 round per caster level.
1st Level¶
- Amplify
- Unchanged
- Balagarn’s iron horn
- Unchanged
- Expeditious Retreat
- Rate of movement increased for 5 rounds with a cool down period of 10 rounds. Both duration and cool down are doubled when extended. This effects ONLY movement rate, nothing else. No longer stacks with Monk Speed. The effect will also be removed by relogging.
- Grease
Conjuration
- Default: Duration: 5 rounds. A churning field of oil and grease fills the target area, causing all within to either fall down or move at a reduced speed if they fail a reflex save.. In order to prevent lag, only one Grease may be active in any area at one time.
- SF:
- GSF: Duration increases to 10 rounds.
- ESF:
- Lesser Dispel
- Unchanged
- Magic Weapon
- Now works on all melee weapons including Monk gloves and creature attacks (for shifted forms).
2nd Level¶
- Bull’s Strength
Transmutation
- Default: The target creature’s Strength is increased by 1d4 + 1.
- SF: Increase becomes 2d4 + 1.
- GSF: Target also receives +2 damage bonus.
- ESF: Spell effects all targets in a 10m radius.
- Cat’s Grace
Transmutation
- Default: The target creature’s Dexterity is increased by 1d4 + 1.
- SF: Increase becomes 2d4 + 1.
- GSF: Target also receives +2 Reflex Saves.
- ESF: Spell effects all targets in a 10m radius.
- Cloud of bewilderment
- Unchanged
- Darkness
Conjuration
- Default: Duration: 5 rounds. All in the darkness must make a will save or incur a 5% miss chance. Targets with True Seeing have the effect reduced by half. Visual Effect has changed to Grease for playability.
- SF: Miss chance increases to 7.5%.
- GSF: Duration increases to 10 rounds.
- ESF: Miss chance increases to 10%.
Eagle’s Splendor
Transmutation
- Default: The target creature’s Charisma is increased by 1d4 + 1.
- SF: Increase becomes 2d4 + 1.
- GSF: Target also receives +2 to attack.
- ESF: Spell effects all targets in a 10m radius.
- Fox’s Cunning
Transmutation
- Default: The target creature’s Intelligence is increased by 1d4 + 1.
- SF: Increase becomes 2d4 + 1.
- GSF: Target also receives +2 to all skills.
- ESF: Spell effects all targets in a 10m radius.
- Ghostly Visage
- Immunity to 1st level spells and below. Damage Reduction of 10/+1 per 5 caster levels to a maximum of 10/+5 at caster level 25.
- Owl’s Wisdom
Transmutation
- Default: The target creature’s Wisdom is increased by 1d4 + 1.
- SF: Increase becomes 2d4 + 1.
- GSF: Target also receives +2 to Will saves.
- ESF: Spell effects all targets in a 10m radius.
- Silence
- Unchanged
- Sound Burst
- 1d6 per caster level to a maximum of 20d6 of sonic damage. Other effects remain the same.
- Tasha’s hideous laughter
- Unchanged
3rd Level¶
- Bestow Curse
- Lowers all of the target creature’s ability scores by 4.
- Clairaudience/Clairvoyance
- Unchanged
- Dispel magic
- Unchanged
- Find traps
- Unchanged
- Greater Magic Weapon
Transmutation
- Default: Adds +1 weapon enhancement per 5 caster levels to a maximum of +6. Works on all melee weapons including Monk gloves and creature attacks (for shifted forms).
- SF: Increases base weapon enhancement by +1, e.g. a +7eb weapon will receive +8eb
- GSF: Increases base weapon enhancement by +2, e.g. a +7eb weapon will receive +9eb
- ESF: Spell effects all targets in a 10m radius.
- Invisibility Sphere
- Instead of an area of effect around the caster, this spell provides invisibility to all those within 5m of the caster when the spell is cast.
- Keen edge
- Now works on all melee weapons including Monk gloves and creature attacks (for shifted forms).
- Wounding Whispers
- The caster is surrounded with whispers that injure any creature that hits the caster for 2d6 + 1 point per caster level of sonic damage.
4th Level¶
- Cure Critical Wounds
- Divination
- Legend Lore
- When cast by Epic Bards, all unidentified items in their inventory will be identified. Otherwise, as default.
- War Cry
- Unchanged
5th Level¶
- Ethereal Visage
Illusion
- Default: Immunity to 3rd level spells and below. Damage Reduction of 15/+1 per 5 caster levels to a maximum of 15/+7 at caster level 30.
- SF: +5 to soak amount.
- GSF:
- ESF: Maximum soak enhancement increased to +8 at level 40.
- Greater dispelling
- Unchanged
- Healing Circle
Divination.
- Default: Undead targets take 1d8 per caster level to a maximum of 40d8. Friendly targets are healed the same amount.
- SF: 5% damage bonus. Does not stack with Metamagic.
- GSF: +10 to dice cap.
- ESF: 25% damage bonus. Stacks with Spell Focus Bonus, does not stack with Metamagic.
- Mind fog
- Unchanged
6th Level¶
- Dirge
Necromancy
- Default: No longer an AOE, but as Negative Energy Burst. 1d8 per caster level of negative damage to a maximum of 40d8.
- SF: 5% damage bonus. Does not stack with Metamagic.
- GSF: +10 to dice cap.
- ESF: 25% damage bonus. Stacks with Spell Focus Bonus, does not stack with Metamagic.
- Energy Buffer
Abjuration
- Default: Provides resistance 40/- against all elemental forms of damage. After absorbing 80 points of any single damage type, the spell collapses.
- SF: +5 to resist level, +10 to amount absorbed before collapse.
- GSF: +5 to resist level, +20 to amount absorbed before collapse.
- ESF: +5 to resist level, +40 to amount absorbed before collapse.
- Ice Storm
Evocation
- Default: Damage increased: 10d8 + 1d8 per 3 caster levels of cold damage. 1d8 per 3 caster levels of bludgeoning damage, with maximum 20d6 and minimum of 3d6. Note the Bard version of this spell is different than other Classes.
- SF: 5% damage bonus. Does not stack with Metamagic.
- GSF: +10 to dice cap.
- ESF: 25% damage bonus. Stacks with Spell Focus Bonus, does not stack with Metamagic.
- Mass Haste
- Rate of movement increased for 10 rounds for all in the area of effect with a cool down period of 20 rounds. The effect will also be removed by relogging. This does not stack with Monk Speed. This version of the spell is unique to Bard.