ShadowdancerΒΆ

nwnwiki: http://nwn.wikia.com/wiki/Shadowdancer

Class Customization

  • Level 15: Shadowdancer receives Skill Mastery.
  • Level 20: Darkness: Shadowdancers are able to cast the spell Darkness once per day. The ability used to calculate the DC is Dexterity.
  • Level 25: Shadow Strike. +1 point of negative damage per 5 Shadowdancer levels. This damage is applied to the weapons the Shadowdancer is wielding. Duration: 1 round per Shadowdancer level.
  • Level 30: Shadowdancers receive Defensive Awareness II.
  • Level 35: At level 35 Shadowdancers are able to use stealth twice per day which casts a Sanctuary effect on themselves. DC: 10 + Hide Skill / 2 (Max 70). Duration: Hide Skill / 3 in Seconds (Max: 40 Seconds). The area will become flagged and a percentage of the areas encounters will have to be exhausted (i.e. monsters spawned and killed) to proceed.
  • Level 40: Shadowdancers are able animate not only their own shadows, but also the Shadows of their friends. The duration of the Shadow is reduced by half for Shadows of friends.
  • Level 45: Shadow Strike usable 2 times per day.

Feat Customizations

Shadow Daze
1d6 + 1 per 2 Shadowdancer levels of negative damage, target must make a Will Save against a DC of 10 + Shadowdancer Level or be dazed for 2 rounds.
Shadow Evade
  • Duration: 2 rounds per Shadowdancer Level.
  • Concealment: 20% + 1 per point of base hide skill over 20 to a maximum of 60% concealment. Capped at the following levels:
    • 10th: 40%
    • 15th: 50%
    • 20th: 60%
  • Damage Reduction: Damage reduction with a power of +5 plus 1 per 6 SD levels, soaking per SD level, and collapses after 5 * base hide skill points of melee damage. To a Maximum of 30/+10 collapsing at 300 points of melee damage.
  • Dodge AC: +4.
Summon Shadow
For Shadowdancers with the Epic Shadow Lord feat, the summon will be a clone of themselves and will last 5 minutes.
(Improved) Whirlwind Attack
When a Shadowdancer does a Whirlwind Attack all targets hit take 1d6 per Shadowdancer Level of Negative Damage. Improved: two attacks will be done.