Constants

The following is a list of constants used by the server. Their ordering isn’t perfect yet. LOCATION_INVALID and OBJECT_INVALID are not listed below as they are represented by internal types.

ABILITY_*

  • ABILITY_STRENGTH = 0
  • ABILITY_DEXTERITY = 1
  • ABILITY_CONSTITUTION = 2
  • ABILITY_INTELLIGENCE = 3
  • ABILITY_WISDOM = 4
  • ABILITY_CHARISMA = 5
  • ABILITY_NUM = 6

AC_*

  • AC_DODGE_BONUS = 0
  • AC_NATURAL_BONUS = 1
  • AC_ARMOUR_BONUS = 2
  • AC_SHIELD_BONUS = 3
  • AC_DEFLECTION_BONUS = 4

ACTION_*

  • ACTION_ANIMALEMPATHY = 16
  • ACTION_ATTACKOBJECT = 3
  • ACTION_CASTSPELL = 4
  • ACTION_CLOSEDOOR = 6
  • ACTION_COUNTERSPELL = 31
  • ACTION_DIALOGOBJECT = 7
  • ACTION_DISABLETRAP = 8
  • ACTION_DROPITEM = 2
  • ACTION_EXAMINETRAP = 11
  • ACTION_FLAGTRAP = 10
  • ACTION_FOLLOW = 35
  • ACTION_HEAL = 33
  • ACTION_ITEMCASTSPELL = 19
  • ACTION_KIDAMAGE = 42
  • ACTION_LOCK = 14
  • ACTION_MOVETOPOINT = 0
  • ACTION_OPENDOOR = 5
  • ACTION_OPENLOCK = 13
  • ACTION_PICKPOCKET = 34
  • ACTION_PICKUPITEM = 1
  • ACTION_RANDOMWALK = 43
  • ACTION_RECOVERTRAP = 9
  • ACTION_REST = 17
  • ACTION_SETTRAP = 12
  • ACTION_SIT = 37
  • ACTION_SMITEGOOD = 41
  • ACTION_TAUNT = 18
  • ACTION_USEOBJECT = 15
  • ACTION_WAIT = 36

ACTION_MODE_*

  • ACTION_MODE_COUNTERSPELL = 5
  • ACTION_MODE_DEFENSIVE_CAST = 10
  • ACTION_MODE_DEFENSIVE_STANCE = 12
  • ACTION_MODE_DETECT = 0
  • ACTION_MODE_DIRTY_FIGHTING = 11
  • ACTION_MODE_EXPERTISE = 8
  • ACTION_MODE_FLURRY_OF_BLOWS = 6
  • ACTION_MODE_IMPROVED_EXPERTISE = 9
  • ACTION_MODE_IMPROVED_POWER_ATTACK = 4
  • ACTION_MODE_PARRY = 2
  • ACTION_MODE_POWER_ATTACK = 3
  • ACTION_MODE_RAPID_SHOT = 7
  • ACTION_MODE_STEALTH = 1

AMBIENT_SOUND_*

  • AMBIENT_SOUND_BLACK_SMITH = 80
  • AMBIENT_SOUND_BORDELLO_MEN_AND_WOMEN = 21
  • AMBIENT_SOUND_BORDELLO_WOMEN = 20
  • AMBIENT_SOUND_CASTLE_INTERIOR_LARGE = 68
  • AMBIENT_SOUND_CASTLE_INTERIOR_MEDIUM = 67
  • AMBIENT_SOUND_CASTLE_INTERIOR_SMALL = 66
  • AMBIENT_SOUND_CAVE_EVIL_1_XP2 = 104
  • AMBIENT_SOUND_CAVE_EVIL_2_XP2 = 105
  • AMBIENT_SOUND_CAVE_EVIL_3_XP2 = 106
  • AMBIENT_SOUND_CAVE_INSECTS_1 = 42
  • AMBIENT_SOUND_CAVE_INSECTS_2 = 43
  • AMBIENT_SOUND_CAVE_LARGE = 62
  • AMBIENT_SOUND_CAVE_MEDIUM = 61
  • AMBIENT_SOUND_CAVE_SMALL = 60
  • AMBIENT_SOUND_CITY_DAY_CROWDED = 12
  • AMBIENT_SOUND_CITY_DAY_SPARSE = 13
  • AMBIENT_SOUND_CITY_MARKET = 15
  • AMBIENT_SOUND_CITY_NIGHT = 14
  • AMBIENT_SOUND_CITY_SLUMS_DAY_CROWDED = 9
  • AMBIENT_SOUND_CITY_SLUMS_DAY_SPARSE = 10
  • AMBIENT_SOUND_CITY_SLUMS_NIGHT = 11
  • AMBIENT_SOUND_CITY_TEMPLE_DISTRICT = 16
  • AMBIENT_SOUND_COMBAT_MUFFLED_1 = 26
  • AMBIENT_SOUND_COMBAT_MUFFLED_2 = 27
  • AMBIENT_SOUND_COMBAT_OUTSIDE_1 = 24
  • AMBIENT_SOUND_COMBAT_OUTSIDE_2 = 25
  • AMBIENT_SOUND_COMMONER_TAVERN_TALK = 7
  • AMBIENT_SOUND_CRYPT_MEDIUM_1 = 70
  • AMBIENT_SOUND_CRYPT_MEDIUM_2 = 71
  • AMBIENT_SOUND_CRYPT_SMALL = 69
  • AMBIENT_SOUND_DESERT_DAY_XP1 = 92
  • AMBIENT_SOUND_DESERT_NIGHT_XP1 = 93
  • AMBIENT_SOUND_DUNGEON_LAKE_LAVA = 28
  • AMBIENT_SOUND_EVIL_DRONE_XP2 = 101
  • AMBIENT_SOUND_EVIL_DUNGEON_LARGE = 59
  • AMBIENT_SOUND_EVIL_DUNGEON_MEDIUM = 58
  • AMBIENT_SOUND_EVIL_DUNGEON_SMALL = 57
  • AMBIENT_SOUND_FOREST_DAY_1 = 49
  • AMBIENT_SOUND_FOREST_DAY_2 = 50
  • AMBIENT_SOUND_FOREST_DAY_3 = 51
  • AMBIENT_SOUND_FOREST_DAY_SCARY = 52
  • AMBIENT_SOUND_FOREST_MAGICAL = 56
  • AMBIENT_SOUND_FOREST_NIGHT_1 = 53
  • AMBIENT_SOUND_FOREST_NIGHT_2 = 54
  • AMBIENT_SOUND_FOREST_NIGHT_SCARY = 55
  • AMBIENT_SOUND_FROZEN_HELL_XP2 = 103
  • AMBIENT_SOUND_GUST_CAVERN = 35
  • AMBIENT_SOUND_GUST_CHASM = 34
  • AMBIENT_SOUND_GUST_DRAFT = 37
  • AMBIENT_SOUND_GUST_GRASS = 36
  • AMBIENT_SOUND_HAUNTED_INTERIOR_1 = 77
  • AMBIENT_SOUND_HAUNTED_INTERIOR_2 = 78
  • AMBIENT_SOUND_HAUNTED_INTERIOR_3 = 79
  • AMBIENT_SOUND_HOUSE_INTERIOR_1 = 72
  • AMBIENT_SOUND_HOUSE_INTERIOR_2 = 73
  • AMBIENT_SOUND_HOUSE_INTERIOR_3 = 74
  • AMBIENT_SOUND_INTERIOR_INSECTS_1 = 44
  • AMBIENT_SOUND_INTERIOR_INSECTS_2 = 45
  • AMBIENT_SOUND_KITCHEN_INTERIOR_LARGE = 76
  • AMBIENT_SOUND_KITCHEN_INTERIOR_SMALL = 75
  • AMBIENT_SOUND_LARGE_GROUP_TALKS_INSIDE = 6
  • AMBIENT_SOUND_LIZARD_FOLK_CAVE_CRYSTALS = 46
  • AMBIENT_SOUND_MAGIC_INTERIOR_EVIL = 85
  • AMBIENT_SOUND_MAGIC_INTERIOR_LARGE = 84
  • AMBIENT_SOUND_MAGIC_INTERIOR_MEDIUM = 83
  • AMBIENT_SOUND_MAGIC_INTERIOR_SMALL = 82
  • AMBIENT_SOUND_MAGICAL_INTERIOR_AIRLAB = 88
  • AMBIENT_SOUND_MAGICAL_INTERIOR_EARTHLAB = 87
  • AMBIENT_SOUND_MAGICAL_INTERIOR_FIRELAB = 86
  • AMBIENT_SOUND_MAGICAL_INTERIOR_WATERLAB = 89
  • AMBIENT_SOUND_MEDIUM_GROUP_TALKS_INSIDE = 5
  • AMBIENT_SOUND_MEN_WHISPER_INSIDE = 1
  • AMBIENT_SOUND_MINE_LARGE = 65
  • AMBIENT_SOUND_MINE_MEDIUM = 64
  • AMBIENT_SOUND_MINE_SMALL = 63
  • AMBIENT_SOUND_MONASTERY_INTERIOR_XP1 = 94
  • AMBIENT_SOUND_NOBLE_TAVERN_TALK = 8
  • AMBIENT_SOUND_NONE = 0
  • AMBIENT_SOUND_PEOPLE_WHISPER_INSIDE = 3
  • AMBIENT_SOUND_PIT_CRIES = 81
  • AMBIENT_SOUND_PLAIN_OF_FIRE_XP2 = 102
  • AMBIENT_SOUND_RAIN_HARD = 39
  • AMBIENT_SOUND_RAIN_LIGHT = 38
  • AMBIENT_SOUND_RAIN_STORM_BIG = 41
  • AMBIENT_SOUND_RAIN_STORM_SMALL = 40
  • AMBIENT_SOUND_RIOT_MUFFLED = 23
  • AMBIENT_SOUND_RIOT_OUTSIDE = 22
  • AMBIENT_SOUND_RUIN_HAUNTED_XP1 = 98
  • AMBIENT_SOUND_RUIN_RUMBLING_XP1 = 97
  • AMBIENT_SOUND_RUIN_WET_XP1 = 96
  • AMBIENT_SOUND_SAND_STORM_EXTREME_XP1 = 100
  • AMBIENT_SOUND_SAND_STORM_LIGHT_XP1 = 99
  • AMBIENT_SOUND_SEWER_SLUDGE_LAKE = 29
  • AMBIENT_SOUND_SEWERS_1 = 47
  • AMBIENT_SOUND_SEWERS_2 = 48
  • AMBIENT_SOUND_SMALL_GROUP_TALKS_INSIDE = 4
  • AMBIENT_SOUND_TAVERN_ROWDY = 107
  • AMBIENT_SOUND_TOWN_DAY_CROWDED = 17
  • AMBIENT_SOUND_TOWN_DAY_SPARSE = 18
  • AMBIENT_SOUND_TOWN_NIGHT = 19
  • AMBIENT_SOUND_WIND_FOREST = 33
  • AMBIENT_SOUND_WIND_MEDIUM = 31
  • AMBIENT_SOUND_WIND_SOFT = 30
  • AMBIENT_SOUND_WIND_STRONG = 32
  • AMBIENT_SOUND_WINTER_DAY_WET_XP1 = 90
  • AMBIENT_SOUND_WINTER_DAY_WINDY_XP1 = 91
  • AMBIENT_SOUND_WOMEN_WHISPER_INSIDE = 2

ANIMATION_*

  • ANIMATION_DISMOUNT1 = 42
  • ANIMATION_FIREFORGET_BOW = 105
  • ANIMATION_FIREFORGET_DODGE_DUCK = 115
  • ANIMATION_FIREFORGET_DODGE_SIDE = 114
  • ANIMATION_FIREFORGET_DRINK = 113
  • ANIMATION_FIREFORGET_GREETING = 107
  • ANIMATION_FIREFORGET_HEAD_TURN_LEFT = 100
  • ANIMATION_FIREFORGET_HEAD_TURN_RIGHT = 101
  • ANIMATION_FIREFORGET_PAUSE_BORED = 103
  • ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD = 102
  • ANIMATION_FIREFORGET_READ = 112
  • ANIMATION_FIREFORGET_SALUTE = 104
  • ANIMATION_FIREFORGET_SPASM = 116
  • ANIMATION_FIREFORGET_STEAL = 106
  • ANIMATION_FIREFORGET_TAUNT = 108
  • ANIMATION_FIREFORGET_VICTORY1 = 109
  • ANIMATION_FIREFORGET_VICTORY2 = 110
  • ANIMATION_FIREFORGET_VICTORY3 = 111
  • ANIMATION_LOOPING_CONJURE1 = 18
  • ANIMATION_LOOPING_CONJURE2 = 19
  • ANIMATION_LOOPING_CUSTOM1 = 21
  • ANIMATION_LOOPING_CUSTOM10 = 30
  • ANIMATION_LOOPING_CUSTOM11 = 31
  • ANIMATION_LOOPING_CUSTOM12 = 32
  • ANIMATION_LOOPING_CUSTOM13 = 33
  • ANIMATION_LOOPING_CUSTOM14 = 34
  • ANIMATION_LOOPING_CUSTOM15 = 35
  • ANIMATION_LOOPING_CUSTOM16 = 36
  • ANIMATION_LOOPING_CUSTOM17 = 37
  • ANIMATION_LOOPING_CUSTOM18 = 38
  • ANIMATION_LOOPING_CUSTOM19 = 39
  • ANIMATION_LOOPING_CUSTOM2 = 22
  • ANIMATION_LOOPING_CUSTOM20 = 40
  • ANIMATION_LOOPING_CUSTOM3 = 23
  • ANIMATION_LOOPING_CUSTOM4 = 24
  • ANIMATION_LOOPING_CUSTOM5 = 25
  • ANIMATION_LOOPING_CUSTOM6 = 26
  • ANIMATION_LOOPING_CUSTOM7 = 27
  • ANIMATION_LOOPING_CUSTOM8 = 28
  • ANIMATION_LOOPING_CUSTOM9 = 29
  • ANIMATION_LOOPING_DEAD_BACK = 17
  • ANIMATION_LOOPING_DEAD_FRONT = 16
  • ANIMATION_LOOPING_GET_LOW = 12
  • ANIMATION_LOOPING_GET_MID = 13
  • ANIMATION_LOOPING_LISTEN = 2
  • ANIMATION_LOOPING_LOOK_FAR = 5
  • ANIMATION_LOOPING_MEDITATE = 3
  • ANIMATION_LOOPING_PAUSE = 0
  • ANIMATION_LOOPING_PAUSE_DRUNK = 15
  • ANIMATION_LOOPING_PAUSE_TIRED = 14
  • ANIMATION_LOOPING_PAUSE2 = 1
  • ANIMATION_LOOPING_SIT_CHAIR = 6
  • ANIMATION_LOOPING_SIT_CROSS = 7
  • ANIMATION_LOOPING_SPASM = 20
  • ANIMATION_LOOPING_TALK_FORCEFUL = 10
  • ANIMATION_LOOPING_TALK_LAUGHING = 11
  • ANIMATION_LOOPING_TALK_NORMAL = 8
  • ANIMATION_LOOPING_TALK_PLEADING = 9
  • ANIMATION_LOOPING_WORSHIP = 4
  • ANIMATION_MOUNT1 = 41

APPEARANCE_*

  • APPEARANCE_ALLIP = 186
  • APPEARANCE_ANIMATED_CHEST = 469
  • APPEARANCE_ARANEA = 157
  • APPEARANCE_ARCH_TARGET = 200
  • APPEARANCE_ARIBETH = 190
  • APPEARANCE_ASABI_CHIEFTAIN = 353
  • APPEARANCE_ASABI_SHAMAN = 354
  • APPEARANCE_ASABI_WARRIOR = 355
  • APPEARANCE_AZER_FEMALE = 429
  • APPEARANCE_AZER_MALE = 428
  • APPEARANCE_BADGER = 8
  • APPEARANCE_BADGER_DIRE = 9
  • APPEARANCE_BALOR = 38
  • APPEARANCE_BARTENDER = 234
  • APPEARANCE_BASILISK = 369
  • APPEARANCE_BAT = 10
  • APPEARANCE_BAT_HORROR = 11
  • APPEARANCE_BEAR_BLACK = 12
  • APPEARANCE_BEAR_BROWN = 13
  • APPEARANCE_BEAR_DIRE = 15
  • APPEARANCE_BEAR_KODIAK = 204
  • APPEARANCE_BEAR_POLAR = 14
  • APPEARANCE_BEETLE_FIRE = 18
  • APPEARANCE_BEETLE_SLICER = 17
  • APPEARANCE_BEETLE_STAG = 19
  • APPEARANCE_BEETLE_STINK = 20
  • APPEARANCE_BEGGER = 220
  • APPEARANCE_BEHOLDER = 401
  • APPEARANCE_BEHOLDER_EYEBALL = 403
  • APPEARANCE_BEHOLDER_MAGE = 402
  • APPEARANCE_BEHOLDER_MOTHER = 472
  • APPEARANCE_BLOOD_SAILER = 221
  • APPEARANCE_BOAR = 21
  • APPEARANCE_BOAR_DIRE = 22
  • APPEARANCE_BODAK = 23
  • APPEARANCE_BUGBEAR_A = 29
  • APPEARANCE_BUGBEAR_B = 30
  • APPEARANCE_BUGBEAR_CHIEFTAIN_A = 25
  • APPEARANCE_BUGBEAR_CHIEFTAIN_B = 26
  • APPEARANCE_BUGBEAR_SHAMAN_A = 27
  • APPEARANCE_BUGBEAR_SHAMAN_B = 28
  • APPEARANCE_BULETTE = 481
  • APPEARANCE_CAT_CAT_DIRE = 95
  • APPEARANCE_CAT_COUGAR = 203
  • APPEARANCE_CAT_CRAG_CAT = 94
  • APPEARANCE_CAT_JAGUAR = 98
  • APPEARANCE_CAT_KRENSHAR = 96
  • APPEARANCE_CAT_LEOPARD = 93
  • APPEARANCE_CAT_LION = 97
  • APPEARANCE_CAT_MPANTHER = 306
  • APPEARANCE_CAT_PANTHER = 202
  • APPEARANCE_CHICKEN = 31
  • APPEARANCE_COCKATRICE = 368
  • APPEARANCE_COMBAT_DUMMY = 201
  • APPEARANCE_CONVICT = 238
  • APPEARANCE_COW = 34
  • APPEARANCE_CULT_MEMBER = 212
  • APPEARANCE_DEEP_ROTHE = 416
  • APPEARANCE_DEER = 35
  • APPEARANCE_DEER_STAG = 37
  • APPEARANCE_DEMI_LICH = 430
  • APPEARANCE_DEVIL = 392
  • APPEARANCE_DOG = 176
  • APPEARANCE_DOG_BLINKDOG = 174
  • APPEARANCE_DOG_DIRE_WOLF = 175
  • APPEARANCE_DOG_FENHOUND = 177
  • APPEARANCE_DOG_HELL_HOUND = 179
  • APPEARANCE_DOG_SHADOW_MASTIF = 180
  • APPEARANCE_DOG_WINTER_WOLF = 184
  • APPEARANCE_DOG_WOLF = 181
  • APPEARANCE_DOG_WORG = 185
  • APPEARANCE_DOOM_KNIGHT = 40
  • APPEARANCE_DRACOLICH = 405
  • APPEARANCE_DRAGON_BLACK = 41
  • APPEARANCE_DRAGON_BLUE = 47
  • APPEARANCE_DRAGON_BRASS = 42
  • APPEARANCE_DRAGON_BRONZE = 45
  • APPEARANCE_DRAGON_COPPER = 43
  • APPEARANCE_DRAGON_GOLD = 46
  • APPEARANCE_DRAGON_GREEN = 48
  • APPEARANCE_DRAGON_MIST = 118
  • APPEARANCE_DRAGON_PRIS = 425
  • APPEARANCE_DRAGON_RED = 49
  • APPEARANCE_DRAGON_SHADOW = 418
  • APPEARANCE_DRAGON_SILVER = 44
  • APPEARANCE_DRAGON_WHITE = 50
  • APPEARANCE_DRIDER = 406
  • APPEARANCE_DRIDER_CHIEF = 407
  • APPEARANCE_DRIDER_FEMALE = 446
  • APPEARANCE_DROW_CLERIC = 215
  • APPEARANCE_DROW_FEMALE_1 = 478
  • APPEARANCE_DROW_FEMALE_2 = 479
  • APPEARANCE_DROW_FIGHTER = 216
  • APPEARANCE_DROW_MATRON = 410
  • APPEARANCE_DROW_SLAVE = 408
  • APPEARANCE_DROW_WARRIOR_1 = 476
  • APPEARANCE_DROW_WARRIOR_2 = 477
  • APPEARANCE_DROW_WARRIOR_3 = 480
  • APPEARANCE_DROW_WIZARD = 409
  • APPEARANCE_DRUEGAR_CLERIC = 218
  • APPEARANCE_DRUEGAR_FIGHTER = 217
  • APPEARANCE_DRYAD = 51
  • APPEARANCE_DUERGAR_CHIEF = 412
  • APPEARANCE_DUERGAR_SLAVE = 411
  • APPEARANCE_DWARF = 0
  • APPEARANCE_DWARF_GOLEM = 474
  • APPEARANCE_DWARF_HALFORC = 475
  • APPEARANCE_DWARF_NPC_FEMALE = 248
  • APPEARANCE_DWARF_NPC_MALE = 249
  • APPEARANCE_ELEMENTAL_AIR = 52
  • APPEARANCE_ELEMENTAL_AIR_ELDER = 53
  • APPEARANCE_ELEMENTAL_EARTH = 56
  • APPEARANCE_ELEMENTAL_EARTH_ELDER = 57
  • APPEARANCE_ELEMENTAL_FIRE = 60
  • APPEARANCE_ELEMENTAL_FIRE_ELDER = 61
  • APPEARANCE_ELEMENTAL_WATER = 69
  • APPEARANCE_ELEMENTAL_WATER_ELDER = 68
  • APPEARANCE_ELF = 1
  • APPEARANCE_ELF_NPC_FEMALE = 245
  • APPEARANCE_ELF_NPC_MALE_01 = 246
  • APPEARANCE_ELF_NPC_MALE_02 = 247
  • APPEARANCE_ETTERCAP = 166
  • APPEARANCE_ETTIN = 72
  • APPEARANCE_FAERIE_DRAGON = 374
  • APPEARANCE_FAIRY = 55
  • APPEARANCE_FALCON = 144
  • APPEARANCE_FEMALE_01 = 222
  • APPEARANCE_FEMALE_02 = 223
  • APPEARANCE_FEMALE_03 = 224
  • APPEARANCE_FEMALE_04 = 225
  • APPEARANCE_FORMIAN_MYRMARCH = 362
  • APPEARANCE_FORMIAN_QUEEN = 363
  • APPEARANCE_FORMIAN_WARRIOR = 361
  • APPEARANCE_FORMIAN_WORKER = 360
  • APPEARANCE_GARGOYLE = 73
  • APPEARANCE_GELATINOUS_CUBE = 470
  • APPEARANCE_GHAST = 74
  • APPEARANCE_GHOUL = 76
  • APPEARANCE_GHOUL_LORD = 77
  • APPEARANCE_GIANT_FIRE = 80
  • APPEARANCE_GIANT_FIRE_FEMALE = 351
  • APPEARANCE_GIANT_FROST = 81
  • APPEARANCE_GIANT_FROST_FEMALE = 350
  • APPEARANCE_GIANT_HILL = 78
  • APPEARANCE_GIANT_MOUNTAIN = 79
  • APPEARANCE_GNOLL_WARRIOR = 388
  • APPEARANCE_GNOLL_WIZ = 389
  • APPEARANCE_GNOME = 2
  • APPEARANCE_GNOME_NPC_FEMALE = 243
  • APPEARANCE_GNOME_NPC_MALE = 244
  • APPEARANCE_GOBLIN_A = 86
  • APPEARANCE_GOBLIN_B = 87
  • APPEARANCE_GOBLIN_CHIEF_A = 82
  • APPEARANCE_GOBLIN_CHIEF_B = 83
  • APPEARANCE_GOBLIN_SHAMAN_A = 84
  • APPEARANCE_GOBLIN_SHAMAN_B = 85
  • APPEARANCE_GOLEM_ADAMANTIUM = 421
  • APPEARANCE_GOLEM_BONE = 24
  • APPEARANCE_GOLEM_CLAY = 91
  • APPEARANCE_GOLEM_DEMONFLESH = 468
  • APPEARANCE_GOLEM_FLESH = 88
  • APPEARANCE_GOLEM_IRON = 89
  • APPEARANCE_GOLEM_MITHRAL = 420
  • APPEARANCE_GOLEM_STONE = 92
  • APPEARANCE_GORGON = 367
  • APPEARANCE_GRAY_OOZE = 393
  • APPEARANCE_GREY_RENDER = 205
  • APPEARANCE_GYNOSPHINX = 365
  • APPEARANCE_HALF_ELF = 4
  • APPEARANCE_HALF_ORC = 5
  • APPEARANCE_HALF_ORC_NPC_FEMALE = 252
  • APPEARANCE_HALF_ORC_NPC_MALE_01 = 253
  • APPEARANCE_HALF_ORC_NPC_MALE_02 = 254
  • APPEARANCE_HALFLING = 3
  • APPEARANCE_HALFLING_NPC_FEMALE = 250
  • APPEARANCE_HALFLING_NPC_MALE = 251
  • APPEARANCE_HARPY = 419
  • APPEARANCE_HELMED_HORROR = 100
  • APPEARANCE_HEURODIS_LICH = 370
  • APPEARANCE_HOBGOBLIN_WARRIOR = 390
  • APPEARANCE_HOBGOBLIN_WIZARD = 391
  • APPEARANCE_HOOK_HORROR = 102
  • APPEARANCE_HOUSE_GUARD = 219
  • APPEARANCE_HUMAN = 6
  • APPEARANCE_HUMAN_NPC_FEMALE_01 = 255
  • APPEARANCE_HUMAN_NPC_FEMALE_02 = 256
  • APPEARANCE_HUMAN_NPC_FEMALE_03 = 257
  • APPEARANCE_HUMAN_NPC_FEMALE_04 = 258
  • APPEARANCE_HUMAN_NPC_FEMALE_05 = 259
  • APPEARANCE_HUMAN_NPC_FEMALE_06 = 260
  • APPEARANCE_HUMAN_NPC_FEMALE_07 = 261
  • APPEARANCE_HUMAN_NPC_FEMALE_08 = 262
  • APPEARANCE_HUMAN_NPC_FEMALE_09 = 263
  • APPEARANCE_HUMAN_NPC_FEMALE_10 = 264
  • APPEARANCE_HUMAN_NPC_FEMALE_11 = 265
  • APPEARANCE_HUMAN_NPC_FEMALE_12 = 266
  • APPEARANCE_HUMAN_NPC_MALE_01 = 267
  • APPEARANCE_HUMAN_NPC_MALE_02 = 268
  • APPEARANCE_HUMAN_NPC_MALE_03 = 269
  • APPEARANCE_HUMAN_NPC_MALE_04 = 270
  • APPEARANCE_HUMAN_NPC_MALE_05 = 271
  • APPEARANCE_HUMAN_NPC_MALE_06 = 272
  • APPEARANCE_HUMAN_NPC_MALE_07 = 273
  • APPEARANCE_HUMAN_NPC_MALE_08 = 274
  • APPEARANCE_HUMAN_NPC_MALE_09 = 275
  • APPEARANCE_HUMAN_NPC_MALE_10 = 276
  • APPEARANCE_HUMAN_NPC_MALE_11 = 277
  • APPEARANCE_HUMAN_NPC_MALE_12 = 278
  • APPEARANCE_HUMAN_NPC_MALE_13 = 279
  • APPEARANCE_HUMAN_NPC_MALE_14 = 280
  • APPEARANCE_HUMAN_NPC_MALE_15 = 281
  • APPEARANCE_HUMAN_NPC_MALE_16 = 282
  • APPEARANCE_HUMAN_NPC_MALE_17 = 283
  • APPEARANCE_HUMAN_NPC_MALE_18 = 284
  • APPEARANCE_IMP = 105
  • APPEARANCE_INN_KEEPER = 233
  • APPEARANCE_INTELLECT_DEVOURER = 117
  • APPEARANCE_INVISIBLE_HUMAN_MALE = 298
  • APPEARANCE_INVISIBLE_STALKER = 64
  • APPEARANCE_KID_FEMALE = 242
  • APPEARANCE_KID_MALE = 241
  • APPEARANCE_KOBOLD_A = 302
  • APPEARANCE_KOBOLD_B = 305
  • APPEARANCE_KOBOLD_CHIEF_A = 300
  • APPEARANCE_KOBOLD_CHIEF_B = 303
  • APPEARANCE_KOBOLD_SHAMAN_A = 301
  • APPEARANCE_KOBOLD_SHAMAN_B = 304
  • APPEARANCE_LANTERN_ARCHON = 103
  • APPEARANCE_LICH = 39
  • APPEARANCE_LIZARDFOLK_A = 134
  • APPEARANCE_LIZARDFOLK_B = 135
  • APPEARANCE_LIZARDFOLK_SHAMAN_A = 132
  • APPEARANCE_LIZARDFOLK_SHAMAN_B = 133
  • APPEARANCE_LIZARDFOLK_WARRIOR_A = 130
  • APPEARANCE_LIZARDFOLK_WARRIOR_B = 131
  • APPEARANCE_LUSKAN_GUARD = 211
  • APPEARANCE_MALE_01 = 226
  • APPEARANCE_MALE_02 = 227
  • APPEARANCE_MALE_03 = 228
  • APPEARANCE_MALE_04 = 229
  • APPEARANCE_MALE_05 = 230
  • APPEARANCE_MANTICORE = 366
  • APPEARANCE_MEDUSA = 352
  • APPEARANCE_MEPHISTO_BIG = 404
  • APPEARANCE_MEPHISTO_NORM = 471
  • APPEARANCE_MEPHIT_AIR = 106
  • APPEARANCE_MEPHIT_DUST = 107
  • APPEARANCE_MEPHIT_EARTH = 108
  • APPEARANCE_MEPHIT_FIRE = 109
  • APPEARANCE_MEPHIT_ICE = 110
  • APPEARANCE_MEPHIT_MAGMA = 114
  • APPEARANCE_MEPHIT_OOZE = 112
  • APPEARANCE_MEPHIT_SALT = 111
  • APPEARANCE_MEPHIT_STEAM = 113
  • APPEARANCE_MEPHIT_WATER = 115
  • APPEARANCE_MINDFLAYER = 413
  • APPEARANCE_MINDFLAYER_2 = 414
  • APPEARANCE_MINDFLAYER_ALHOON = 415
  • APPEARANCE_MINOGON = 119
  • APPEARANCE_MINOTAUR = 120
  • APPEARANCE_MINOTAUR_CHIEFTAIN = 121
  • APPEARANCE_MINOTAUR_SHAMAN = 122
  • APPEARANCE_MOHRG = 123
  • APPEARANCE_MUMMY_COMMON = 58
  • APPEARANCE_MUMMY_FIGHTER_2 = 59
  • APPEARANCE_MUMMY_GREATER = 124
  • APPEARANCE_MUMMY_WARRIOR = 125
  • APPEARANCE_NW_MILITIA_MEMBER = 210
  • APPEARANCE_NWN_AARIN = 188
  • APPEARANCE_NWN_ARIBETH_EVIL = 189
  • APPEARANCE_NWN_HAEDRALINE = 191
  • APPEARANCE_NWN_MAUGRIM = 193
  • APPEARANCE_NWN_MORAG = 192
  • APPEARANCE_NWN_NASHER = 296
  • APPEARANCE_NWN_SEDOS = 297
  • APPEARANCE_NYMPH = 126
  • APPEARANCE_OBJECT_BLUE = 436
  • APPEARANCE_OBJECT_BOAT = 473
  • APPEARANCE_OBJECT_CANDLE = 433
  • APPEARANCE_OBJECT_CHAIR = 431
  • APPEARANCE_OBJECT_CHEST = 434
  • APPEARANCE_OBJECT_CYAN = 437
  • APPEARANCE_OBJECT_FLAME_LARGE = 445
  • APPEARANCE_OBJECT_FLAME_MEDIUM = 444
  • APPEARANCE_OBJECT_FLAME_SMALL = 443
  • APPEARANCE_OBJECT_GREEN = 438
  • APPEARANCE_OBJECT_ORANGE = 440
  • APPEARANCE_OBJECT_PURPLE = 442
  • APPEARANCE_OBJECT_RED = 441
  • APPEARANCE_OBJECT_TABLE = 432
  • APPEARANCE_OBJECT_WHITE = 435
  • APPEARANCE_OBJECT_YELLOW = 439
  • APPEARANCE_OCHRE_JELLY_LARGE = 394
  • APPEARANCE_OCHRE_JELLY_MEDIUM = 395
  • APPEARANCE_OCHRE_JELLY_SMALL = 398
  • APPEARANCE_OGRE = 127
  • APPEARANCE_OGRE_CHIEFTAIN = 128
  • APPEARANCE_OGRE_CHIEFTAINB = 208
  • APPEARANCE_OGRE_ELITE = 75
  • APPEARANCE_OGRE_MAGE = 129
  • APPEARANCE_OGRE_MAGEB = 209
  • APPEARANCE_OGREB = 207
  • APPEARANCE_OLD_MAN = 239
  • APPEARANCE_OLD_WOMAN = 240
  • APPEARANCE_ORC_A = 140
  • APPEARANCE_ORC_B = 141
  • APPEARANCE_ORC_CHIEFTAIN_A = 136
  • APPEARANCE_ORC_CHIEFTAIN_B = 137
  • APPEARANCE_ORC_SHAMAN_A = 138
  • APPEARANCE_ORC_SHAMAN_B = 139
  • APPEARANCE_OX = 142
  • APPEARANCE_PARROT = 7
  • APPEARANCE_PENGUIN = 206
  • APPEARANCE_PLAGUE_VICTIM = 231
  • APPEARANCE_PROSTITUTE_01 = 236
  • APPEARANCE_PROSTITUTE_02 = 237
  • APPEARANCE_PSEUDODRAGON = 375
  • APPEARANCE_QUASIT = 104
  • APPEARANCE_RAKSHASA_BEAR_MALE = 294
  • APPEARANCE_RAKSHASA_TIGER_FEMALE = 290
  • APPEARANCE_RAKSHASA_TIGER_MALE = 293
  • APPEARANCE_RAKSHASA_WOLF_MALE = 295
  • APPEARANCE_RAT = 386
  • APPEARANCE_RAT_DIRE = 387
  • APPEARANCE_RAVEN = 145
  • APPEARANCE_SAHUAGIN = 65
  • APPEARANCE_SAHUAGIN_CLERIC = 67
  • APPEARANCE_SAHUAGIN_LEADER = 66
  • APPEARANCE_SATYR_1 = 143
  • APPEARANCE_SEA_HAG = 454
  • APPEARANCE_SEAGULL_FLYING = 291
  • APPEARANCE_SEAGULL_WALKING = 292
  • APPEARANCE_SHADOW = 146
  • APPEARANCE_SHADOW_FIEND = 147
  • APPEARANCE_SHARK_GOBLIN = 449
  • APPEARANCE_SHARK_HAMMERHEAD = 448
  • APPEARANCE_SHARK_MAKO = 447
  • APPEARANCE_SHIELD_GUARDIAN = 90
  • APPEARANCE_SHOP_KEEPER = 232
  • APPEARANCE_SKELETAL_DEVOURER = 36
  • APPEARANCE_SKELETON_CHIEFTAIN = 182
  • APPEARANCE_SKELETON_COMMON = 63
  • APPEARANCE_SKELETON_MAGE = 148
  • APPEARANCE_SKELETON_PRIEST = 62
  • APPEARANCE_SKELETON_WARRIOR = 150
  • APPEARANCE_SKELETON_WARRIOR_1 = 70
  • APPEARANCE_SKELETON_WARRIOR_2 = 71
  • APPEARANCE_SLAAD_BLACK = 426
  • APPEARANCE_SLAAD_BLUE = 151
  • APPEARANCE_SLAAD_DEATH = 152
  • APPEARANCE_SLAAD_GRAY = 153
  • APPEARANCE_SLAAD_GREEN = 154
  • APPEARANCE_SLAAD_RED = 155
  • APPEARANCE_SLAAD_WHITE = 427
  • APPEARANCE_SPECTRE = 156
  • APPEARANCE_SPHINX = 364
  • APPEARANCE_SPIDER_DEMON = 422
  • APPEARANCE_SPIDER_DIRE = 158
  • APPEARANCE_SPIDER_GIANT = 159
  • APPEARANCE_SPIDER_PHASE = 160
  • APPEARANCE_SPIDER_SWORD = 161
  • APPEARANCE_SPIDER_WRAITH = 162
  • APPEARANCE_STINGER = 356
  • APPEARANCE_STINGER_CHIEFTAIN = 358
  • APPEARANCE_STINGER_MAGE = 359
  • APPEARANCE_STINGER_WARRIOR = 357
  • APPEARANCE_SUCCUBUS = 163
  • APPEARANCE_SVIRF_FEMALE = 424
  • APPEARANCE_SVIRF_MALE = 423
  • APPEARANCE_TROGLODYTE = 451
  • APPEARANCE_TROGLODYTE_CLERIC = 453
  • APPEARANCE_TROGLODYTE_WARRIOR = 452
  • APPEARANCE_TROLL = 167
  • APPEARANCE_TROLL_CHIEFTAIN = 164
  • APPEARANCE_TROLL_SHAMAN = 165
  • APPEARANCE_UMBERHULK = 168
  • APPEARANCE_UTHGARD_ELK_TRIBE = 213
  • APPEARANCE_UTHGARD_TIGER_TRIBE = 214
  • APPEARANCE_VAMPIRE_FEMALE = 288
  • APPEARANCE_VAMPIRE_MALE = 289
  • APPEARANCE_VROCK = 101
  • APPEARANCE_WAITRESS = 235
  • APPEARANCE_WAR_DEVOURER = 54
  • APPEARANCE_WERECAT = 99
  • APPEARANCE_WERERAT = 170
  • APPEARANCE_WEREWOLF = 171
  • APPEARANCE_WIGHT = 172
  • APPEARANCE_WILL_O_WISP = 116
  • APPEARANCE_WRAITH = 187
  • APPEARANCE_WYRMLING_BLACK = 378
  • APPEARANCE_WYRMLING_BLUE = 377
  • APPEARANCE_WYRMLING_BRASS = 381
  • APPEARANCE_WYRMLING_BRONZE = 383
  • APPEARANCE_WYRMLING_COPPER = 382
  • APPEARANCE_WYRMLING_GOLD = 385
  • APPEARANCE_WYRMLING_GREEN = 379
  • APPEARANCE_WYRMLING_RED = 376
  • APPEARANCE_WYRMLING_SILVER = 384
  • APPEARANCE_WYRMLING_WHITE = 380
  • APPEARANCE_YUAN_TI = 285
  • APPEARANCE_YUAN_TI_CHIEFTEN = 286
  • APPEARANCE_YUAN_TI_WIZARD = 287
  • APPEARANCE_ZOMBIE = 198
  • APPEARANCE_ZOMBIE_ROTTING = 195
  • APPEARANCE_ZOMBIE_TYRANT_FOG = 199
  • APPEARANCE_ZOMBIE_WARRIOR_1 = 196
  • APPEARANCE_ZOMBIE_WARRIOR_2 = 197

AREA_*

  • AREA_ABOVEGROUND = 1
  • AREA_ARTIFICIAL = 0
  • AREA_HEIGHT = 0
  • AREA_INVALID = -1
  • AREA_NATURAL = 1
  • AREA_UNDERGROUND = 0
  • AREA_WIDTH = 1

AREA_FOG_*

  • AREA_FOG_COLOR_BLACK = 0
  • AREA_FOG_COLOR_BLUE = 255
  • AREA_FOG_COLOR_BLUE_DARK = 102
  • AREA_FOG_COLOR_BROWN = 10053120
  • AREA_FOG_COLOR_BROWN_DARK = 6697728
  • AREA_FOG_COLOR_CYAN = 65535
  • AREA_FOG_COLOR_GREEN = 65280
  • AREA_FOG_COLOR_GREEN_DARK = 23112
  • AREA_FOG_COLOR_GREY = 10066329
  • AREA_FOG_COLOR_MAGENTA = 16711935
  • AREA_FOG_COLOR_ORANGE = 16750848
  • AREA_FOG_COLOR_ORANGE_DARK = 13395456
  • AREA_FOG_COLOR_RED = 16711680
  • AREA_FOG_COLOR_RED_DARK = 6684672
  • AREA_FOG_COLOR_WHITE = 16777215
  • AREA_FOG_COLOR_YELLOW = 16776960
  • AREA_FOG_COLOR_YELLOW_DARK = 11184640
  • AREA_FOG_TYPE_ALL = 0
  • AREA_FOG_TYPE_MOON = 2
  • AREA_FOG_TYPE_SUN = 1

AREA_TILE_MAIN_LIGHT_COLOR_*

  • AREA_TILE_MAIN_LIGHT_COLOR_AQUA = 15
  • AREA_TILE_MAIN_LIGHT_COLOR_BLACK = 0
  • AREA_TILE_MAIN_LIGHT_COLOR_BLUE = 19
  • AREA_TILE_MAIN_LIGHT_COLOR_BRIGHT_WHITE = 3
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_AQUA = 13
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_BLUE = 17
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_GREEN = 9
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_ORANGE = 29
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_PURPLE = 21
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_RED = 25
  • AREA_TILE_MAIN_LIGHT_COLOR_DARK_YELLOW = 5
  • AREA_TILE_MAIN_LIGHT_COLOR_DIM_WHITE = 1
  • AREA_TILE_MAIN_LIGHT_COLOR_GREEN = 11
  • AREA_TILE_MAIN_LIGHT_COLOR_ORANGE = 31
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_AQUA = 14
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_BLUE = 18
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_AQUA = 12
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_BLUE = 16
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_GREEN = 8
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_ORANGE = 28
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_PURPLE = 20
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_RED = 24
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_DARK_YELLOW = 4
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_GREEN = 10
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_ORANGE = 30
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_PURPLE = 22
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_RED = 26
  • AREA_TILE_MAIN_LIGHT_COLOR_PALE_YELLOW = 6
  • AREA_TILE_MAIN_LIGHT_COLOR_PURPLE = 23
  • AREA_TILE_MAIN_LIGHT_COLOR_RED = 27
  • AREA_TILE_MAIN_LIGHT_COLOR_WHITE = 2
  • AREA_TILE_MAIN_LIGHT_COLOR_YELLOW = 7

AREA_TILE_SOURCE_LIGHT_COLOR_*

  • AREA_TILE_SOURCE_LIGHT_COLOR_BLACK = 0
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_AQUA = 7
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_BLUE = 9
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_AQUA = 6
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_BLUE = 8
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_GREEN = 4
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_ORANGE = 14
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_PURPLE = 10
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_RED = 12
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_DARK_YELLOW = 2
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_GREEN = 5
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_ORANGE = 15
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_PURPLE = 11
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_RED = 13
  • AREA_TILE_SOURCE_LIGHT_COLOR_PALE_YELLOW = 3
  • AREA_TILE_SOURCE_LIGHT_COLOR_WHITE = 1

AREA_TRANSITION_*

  • AREA_TRANSITION_BEHOLDER_01 = 95
  • AREA_TRANSITION_BEHOLDER_02 = 96
  • AREA_TRANSITION_CARAVAN_DESERT = 84
  • AREA_TRANSITION_CARAVAN_RURAL = 85
  • AREA_TRANSITION_CARAVAN_WINTER = 83
  • AREA_TRANSITION_CASTLE_01 = 34
  • AREA_TRANSITION_CASTLE_02 = 35
  • AREA_TRANSITION_CASTLE_03 = 36
  • AREA_TRANSITION_CASTLE_04 = 37
  • AREA_TRANSITION_CASTLE_05 = 38
  • AREA_TRANSITION_CASTLE_06 = 39
  • AREA_TRANSITION_CASTLE_07 = 40
  • AREA_TRANSITION_CASTLE_08 = 41
  • AREA_TRANSITION_CITY_01 = 2
  • AREA_TRANSITION_CITY_02 = 3
  • AREA_TRANSITION_CITY_03 = 4
  • AREA_TRANSITION_CITY_04 = 5
  • AREA_TRANSITION_CITY_05 = 6
  • AREA_TRANSITION_CRYPT_01 = 7
  • AREA_TRANSITION_CRYPT_02 = 8
  • AREA_TRANSITION_CRYPT_03 = 9
  • AREA_TRANSITION_CRYPT_04 = 10
  • AREA_TRANSITION_CRYPT_05 = 11
  • AREA_TRANSITION_DESERT_01 = 73
  • AREA_TRANSITION_DESERT_02 = 74
  • AREA_TRANSITION_DESERT_03 = 75
  • AREA_TRANSITION_DESERT_04 = 76
  • AREA_TRANSITION_DESERT_05 = 77
  • AREA_TRANSITION_DROW_01 = 97
  • AREA_TRANSITION_DROW_02 = 98
  • AREA_TRANSITION_DROW_03 = 104
  • AREA_TRANSITION_DROW_04 = 105
  • AREA_TRANSITION_DUNGEON_01 = 12
  • AREA_TRANSITION_DUNGEON_02 = 13
  • AREA_TRANSITION_DUNGEON_03 = 14
  • AREA_TRANSITION_DUNGEON_04 = 15
  • AREA_TRANSITION_DUNGEON_05 = 16
  • AREA_TRANSITION_DUNGEON_06 = 17
  • AREA_TRANSITION_DUNGEON_07 = 18
  • AREA_TRANSITION_DUNGEON_08 = 19
  • AREA_TRANSITION_FOREST_01 = 58
  • AREA_TRANSITION_FOREST_02 = 59
  • AREA_TRANSITION_FOREST_03 = 60
  • AREA_TRANSITION_FOREST_04 = 61
  • AREA_TRANSITION_FOREST_05 = 62
  • AREA_TRANSITION_ILLITHID_01 = 99
  • AREA_TRANSITION_ILLITHID_02 = 100
  • AREA_TRANSITION_INTERIOR_01 = 42
  • AREA_TRANSITION_INTERIOR_02 = 43
  • AREA_TRANSITION_INTERIOR_03 = 44
  • AREA_TRANSITION_INTERIOR_04 = 45
  • AREA_TRANSITION_INTERIOR_05 = 46
  • AREA_TRANSITION_INTERIOR_06 = 47
  • AREA_TRANSITION_INTERIOR_07 = 48
  • AREA_TRANSITION_INTERIOR_08 = 49
  • AREA_TRANSITION_INTERIOR_09 = 50
  • AREA_TRANSITION_INTERIOR_10 = 51
  • AREA_TRANSITION_INTERIOR_11 = 52
  • AREA_TRANSITION_INTERIOR_12 = 53
  • AREA_TRANSITION_INTERIOR_13 = 54
  • AREA_TRANSITION_INTERIOR_14 = 55
  • AREA_TRANSITION_INTERIOR_15 = 56
  • AREA_TRANSITION_INTERIOR_16 = 57
  • AREA_TRANSITION_MAGICAL_01 = 86
  • AREA_TRANSITION_MAGICAL_02 = 87
  • AREA_TRANSITION_MINES_01 = 20
  • AREA_TRANSITION_MINES_02 = 21
  • AREA_TRANSITION_MINES_03 = 22
  • AREA_TRANSITION_MINES_04 = 23
  • AREA_TRANSITION_MINES_05 = 24
  • AREA_TRANSITION_MINES_06 = 25
  • AREA_TRANSITION_MINES_07 = 26
  • AREA_TRANSITION_MINES_08 = 27
  • AREA_TRANSITION_MINES_09 = 28
  • AREA_TRANSITION_RANDOM = 0
  • AREA_TRANSITION_RUINS_01 = 78
  • AREA_TRANSITION_RUINS_02 = 79
  • AREA_TRANSITION_RUINS_03 = 80
  • AREA_TRANSITION_RUINS_04 = 81
  • AREA_TRANSITION_RUINS_05 = 82
  • AREA_TRANSITION_RURAL_01 = 63
  • AREA_TRANSITION_RURAL_02 = 64
  • AREA_TRANSITION_RURAL_03 = 65
  • AREA_TRANSITION_RURAL_04 = 66
  • AREA_TRANSITION_RURAL_05 = 67
  • AREA_TRANSITION_SEWER_01 = 29
  • AREA_TRANSITION_SEWER_02 = 30
  • AREA_TRANSITION_SEWER_03 = 31
  • AREA_TRANSITION_SEWER_04 = 32
  • AREA_TRANSITION_SEWER_05 = 33
  • AREA_TRANSITION_UNDERDARK_01 = 88
  • AREA_TRANSITION_UNDERDARK_02 = 89
  • AREA_TRANSITION_UNDERDARK_03 = 90
  • AREA_TRANSITION_UNDERDARK_04 = 91
  • AREA_TRANSITION_UNDERDARK_05 = 92
  • AREA_TRANSITION_UNDERDARK_06 = 93
  • AREA_TRANSITION_UNDERDARK_07 = 94
  • AREA_TRANSITION_USER_DEFINED = 1
  • AREA_TRANSITION_WASTELAND_01 = 101
  • AREA_TRANSITION_WASTELAND_02 = 102
  • AREA_TRANSITION_WASTELAND_03 = 103
  • AREA_TRANSITION_WRURAL_01 = 68
  • AREA_TRANSITION_WRURAL_02 = 69
  • AREA_TRANSITION_WRURAL_03 = 70
  • AREA_TRANSITION_WRURAL_04 = 71
  • AREA_TRANSITION_WRURAL_05 = 72

AREA_WEATHER_*

  • AREA_WEATHER_CLEAR = 0
  • AREA_WEATHER_INVALID = -1
  • AREA_WEATHER_RAIN = 1
  • AREA_WEATHER_SNOW = 2
  • AREA_WEATHER_USE_AREA_SETTINGS = -1

ATTACK_TYPE_*

  • ATTACK_TYPE_CWEAPON1 = 3
  • ATTACK_TYPE_CWEAPON2 = 4
  • ATTACK_TYPE_CWEAPON3 = 5
  • ATTACK_TYPE_EXTRA1 = 6
  • ATTACK_TYPE_EXTRA2 = 8
  • ATTACK_TYPE_MISC = 0
  • ATTACK_TYPE_OFFHAND = 2
  • ATTACK_TYPE_ONHAND = 1
  • ATTACK_TYPE_UNARMED = 7

BASE_ITEM_*

  • BASE_ITEM_AMULET = 19
  • BASE_ITEM_AMULET_2 = 351
  • BASE_ITEM_AMULET_2_ARMOR = 371
  • BASE_ITEM_AMULET_2_DEFLECT = 372
  • BASE_ITEM_AMULET_2_SHIELD = 373
  • BASE_ITEM_AMULET_3 = 407
  • BASE_ITEM_AMULET_3_ARMOR = 408
  • BASE_ITEM_AMULET_3_DEFLECT = 409
  • BASE_ITEM_AMULET_3_SHIELD = 410
  • BASE_ITEM_AMULET_ARMOR = 356
  • BASE_ITEM_AMULET_DEFLECT = 357
  • BASE_ITEM_AMULET_SHIELD = 358
  • BASE_ITEM_ARMOR = 16
  • BASE_ITEM_ARROW = 20
  • BASE_ITEM_BASTARDSWORD = 3
  • BASE_ITEM_BASTARDSWORD_2 = 333
  • BASE_ITEM_BATTLEAXE = 2
  • BASE_ITEM_BATTLEAXE_2 = 332
  • BASE_ITEM_BEER_MUG = 202
  • BASE_ITEM_BELT = 21
  • BASE_ITEM_BELT_ARMOR = 359
  • BASE_ITEM_BELT_NATURAL = 360
  • BASE_ITEM_BELT_SHIELD = 361
  • BASE_ITEM_BOLT = 25
  • BASE_ITEM_BOOK = 74
  • BASE_ITEM_BOOTS = 26
  • BASE_ITEM_BRACER = 78
  • BASE_ITEM_BRACER_SHIELD = 362
  • BASE_ITEM_BUCKLER = 352
  • BASE_ITEM_BULLET = 27
  • BASE_ITEM_CBLUDGWEAPON = 71
  • BASE_ITEM_CEP_CLOAK = 349
  • BASE_ITEM_CLOAK = 80
  • BASE_ITEM_CLOAK_ARMOR = 363
  • BASE_ITEM_CLOAK_DODGE = 364
  • BASE_ITEM_CLOAK_NATURAL = 365
  • BASE_ITEM_CLOAK_SHIELD = 366
  • BASE_ITEM_CLUB = 28
  • BASE_ITEM_COINS = 203
  • BASE_ITEM_CPIERCWEAPON = 70
  • BASE_ITEM_CRAFT_BASE = 112
  • BASE_ITEM_CRAFTMATERIALMED = 109
  • BASE_ITEM_CRAFTMATERIALSML = 110
  • BASE_ITEM_CREATUREITEM = 73
  • BASE_ITEM_CSLASHWEAPON = 69
  • BASE_ITEM_CSLSHPRCWEAP = 72
  • BASE_ITEM_DAGGER = 22
  • BASE_ITEM_DAGGER_ASSN = 309
  • BASE_ITEM_DART = 31
  • BASE_ITEM_DIREMACE = 32
  • BASE_ITEM_DOUBLEAXE = 33
  • BASE_ITEM_DWARVEN_WARAXE = 108
  • BASE_ITEM_DYE = 224
  • BASE_ITEM_ENCAMPMENT = 82
  • BASE_ITEM_FALCION = 305
  • BASE_ITEM_FALCION_2 = 316
  • BASE_ITEM_FASHION_ACC = 314
  • BASE_ITEM_FLOWERS = 325
  • BASE_ITEM_FLOWERS_CRYSTAL = 327
  • BASE_ITEM_GEM = 77
  • BASE_ITEM_GEM_2 = 411
  • BASE_ITEM_GEM_3 = 412
  • BASE_ITEM_GLOVES = 36
  • BASE_ITEM_GLOVES_BLADED = 377
  • BASE_ITEM_GLOVES_SPIKED = 376
  • BASE_ITEM_GOAD = 322
  • BASE_ITEM_GOLD = 76
  • BASE_ITEM_GREATAXE = 18
  • BASE_ITEM_GREATAXE_2 = 342
  • BASE_ITEM_GREATSWORD = 13
  • BASE_ITEM_GREATSWORD_2 = 340
  • BASE_ITEM_GRENADE = 81
  • BASE_ITEM_HALBERD = 10
  • BASE_ITEM_HANDAXE = 38
  • BASE_ITEM_HEALERSKIT = 39
  • BASE_ITEM_HEAVY_MACE = 317
  • BASE_ITEM_HEAVYCROSSBOW = 6
  • BASE_ITEM_HEAVYFLAIL = 35
  • BASE_ITEM_HEAVYPICK = 301
  • BASE_ITEM_HELMET = 17
  • BASE_ITEM_HELMET_ARMOR = 375
  • BASE_ITEM_HERB_SMALL = 205
  • BASE_ITEM_HERB_THINK = 206
  • BASE_ITEM_KAMA = 40
  • BASE_ITEM_KATANA = 41
  • BASE_ITEM_KATAR = 310
  • BASE_ITEM_KEY = 65
  • BASE_ITEM_KUKRI = 42
  • BASE_ITEM_KUKRI_2 = 313
  • BASE_ITEM_LANCE = 92
  • BASE_ITEM_LARGEBOX = 66
  • BASE_ITEM_LARGESHIELD = 56
  • BASE_ITEM_LARGESHIELD_2 = 345
  • BASE_ITEM_LIGHT_MACE_2 = 312
  • BASE_ITEM_LIGHTCROSSBOW = 7
  • BASE_ITEM_LIGHTFLAIL = 4
  • BASE_ITEM_LIGHTHAMMER = 37
  • BASE_ITEM_LIGHTMACE = 9
  • BASE_ITEM_LIGHTPICK = 302
  • BASE_ITEM_LONGBOW = 8
  • BASE_ITEM_LONGSWORD = 1
  • BASE_ITEM_LONGSWORD_2 = 330
  • BASE_ITEM_MAGICROD = 44
  • BASE_ITEM_MAGICSTAFF = 45
  • BASE_ITEM_MAGICWAND = 46
  • BASE_ITEM_MAGICWAND_BLANK = 103
  • BASE_ITEM_MAGICWAND_CRAFTED = 106
  • BASE_ITEM_MAUG_DOUBLESWORD = 324
  • BASE_ITEM_MAUL = 318
  • BASE_ITEM_MERCURIAL_GREATSWORD = 320
  • BASE_ITEM_MERCURIAL_LONGSWORD = 319
  • BASE_ITEM_MISC_MEDIUM_2 = 307
  • BASE_ITEM_MISC_MEDIUM_3 = 212
  • BASE_ITEM_MISC_SMALL_2 = 311
  • BASE_ITEM_MISC_SMALL_3 = 211
  • BASE_ITEM_MISCLARGE = 34
  • BASE_ITEM_MISCLARGE_2 = 385
  • BASE_ITEM_MISCLARGE_3 = 386
  • BASE_ITEM_MISCLARGE_4 = 387
  • BASE_ITEM_MISCMEDIUM = 29
  • BASE_ITEM_MISCMEDIUM_4 = 381
  • BASE_ITEM_MISCSMALL = 24
  • BASE_ITEM_MISCSMALL_4 = 380
  • BASE_ITEM_MISCTHIN = 79
  • BASE_ITEM_MISCTHIN_2 = 382
  • BASE_ITEM_MISCTHIN_3 = 383
  • BASE_ITEM_MISCTHIN_4 = 384
  • BASE_ITEM_MOON_ON_A_STICK = 94
  • BASE_ITEM_MORNINGSTAR = 47
  • BASE_ITEM_NUNCHAKU = 304
  • BASE_ITEM_PELT_LARGE = 208
  • BASE_ITEM_PELT_THIN = 209
  • BASE_ITEM_POTION_CRAFTED = 104
  • BASE_ITEM_POTION_EMPTY = 101
  • BASE_ITEM_POTIONS = 49
  • BASE_ITEM_QUARTERSTAFF = 50
  • BASE_ITEM_RAPIER = 51
  • BASE_ITEM_RING = 52
  • BASE_ITEM_RING_2 = 350
  • BASE_ITEM_RING_2_ARMOR = 368
  • BASE_ITEM_RING_2_NATURAL = 369
  • BASE_ITEM_RING_2_SHIELD = 370
  • BASE_ITEM_RING_3 = 403
  • BASE_ITEM_RING_3_ARMOR = 404
  • BASE_ITEM_RING_3_NATURAL = 405
  • BASE_ITEM_RING_3_SHIELD = 406
  • BASE_ITEM_RING_ARMOR = 353
  • BASE_ITEM_RING_NATURAL = 354
  • BASE_ITEM_RING_SHIELD = 355
  • BASE_ITEM_RUNE_STONE = 374
  • BASE_ITEM_SAI = 303
  • BASE_ITEM_SAP = 308
  • BASE_ITEM_SCIMITAR = 53
  • BASE_ITEM_SCIMITAR_DOUBLE = 321
  • BASE_ITEM_SCROLL_BLANK = 102
  • BASE_ITEM_SCROLL_CRAFTED = 105
  • BASE_ITEM_SCYTHE = 55
  • BASE_ITEM_SHORTBOW = 11
  • BASE_ITEM_SHORTSPEAR = 58
  • BASE_ITEM_SHORTSWORD = 0
  • BASE_ITEM_SHORTSWORD_2 = 331
  • BASE_ITEM_SHURIKEN = 59
  • BASE_ITEM_SICKLE = 60
  • BASE_ITEM_SLING = 61
  • BASE_ITEM_SMALLBOX = 306
  • BASE_ITEM_SMALLSHIELD = 14
  • BASE_ITEM_SMALLSHIELD_2 = 341
  • BASE_ITEM_SPELLSCROLL = 75
  • BASE_ITEM_STACK_LARGE_1 = 399
  • BASE_ITEM_STACK_LARGE_2 = 400
  • BASE_ITEM_STACK_LARGE_3 = 401
  • BASE_ITEM_STACK_LARGE_4 = 402
  • BASE_ITEM_STACK_MEDIUM_1 = 391
  • BASE_ITEM_STACK_MEDIUM_2 = 392
  • BASE_ITEM_STACK_MEDIUM_3 = 393
  • BASE_ITEM_STACK_MEDIUM_4 = 394
  • BASE_ITEM_STACK_SMALL_1 = 207
  • BASE_ITEM_STACK_SMALL_2 = 388
  • BASE_ITEM_STACK_SMALL_3 = 389
  • BASE_ITEM_STACK_SMALL_4 = 390
  • BASE_ITEM_STACK_THIN_1 = 395
  • BASE_ITEM_STACK_THIN_2 = 396
  • BASE_ITEM_STACK_THIN_3 = 397
  • BASE_ITEM_STACK_THIN_4 = 398
  • BASE_ITEM_THIEVESTOOLS = 62
  • BASE_ITEM_THIN_BOX = 204
  • BASE_ITEM_THROWINGAXE = 63
  • BASE_ITEM_TINY_SPEAR = 210
  • BASE_ITEM_TORCH = 15
  • BASE_ITEM_TORCH_SHIELD = 367
  • BASE_ITEM_TOWERSHIELD = 57
  • BASE_ITEM_TOWERSHIELD_2 = 346
  • BASE_ITEM_TRAPKIT = 64
  • BASE_ITEM_TRIDENT = 95
  • BASE_ITEM_TRIDENT_1H = 300
  • BASE_ITEM_TRUMPET = 93
  • BASE_ITEM_TWOBLADEDSWORD = 12
  • BASE_ITEM_WARHAMMER = 5
  • BASE_ITEM_WARHAMMER_2 = 334
  • BASE_ITEM_WHIP = 111
  • BASE_ITEM_WIDGET = 201
  • BASE_ITEM_WINDFIREWHEEL = 323
  • BASE_ITEM_WOOD = 200

CHAT_SYMBOL_*

  • CHAT_SYMBOL_ADMIN = admin_
  • CHAT_SYMBOL_DM = dm_
  • CHAT_SYMBOL_GENERAL = !

CLASS_TYPE_*

  • CLASS_TYPE_ABERRATION = 11
  • CLASS_TYPE_ANIMAL = 12
  • CLASS_TYPE_ARCANE_ARCHER = 29
  • CLASS_TYPE_ASSASSIN = 30
  • CLASS_TYPE_BARBARIAN = 0
  • CLASS_TYPE_BARD = 1
  • CLASS_TYPE_BEAST = 21
  • CLASS_TYPE_BLACKGUARD = 31
  • CLASS_TYPE_CLERIC = 2
  • CLASS_TYPE_COMMONER = 20
  • CLASS_TYPE_CONSTRUCT = 13
  • CLASS_TYPE_DIVINE_CHAMPION = 32
  • CLASS_TYPE_DRAGON = 18
  • CLASS_TYPE_DRAGON_DISCIPLE = 37
  • CLASS_TYPE_DRUID = 3
  • CLASS_TYPE_DWARVEN_DEFENDER = 36
  • CLASS_TYPE_ELEMENTAL = 16
  • CLASS_TYPE_FEY = 17
  • CLASS_TYPE_FIGHTER = 4
  • CLASS_TYPE_GIANT = 22
  • CLASS_TYPE_HARPER = 28
  • CLASS_TYPE_HUMANOID = 14
  • CLASS_TYPE_MAGICAL_BEAST = 23
  • CLASS_TYPE_MONK = 5
  • CLASS_TYPE_MONSTEROUS = 15
  • CLASS_TYPE_OOZE = 38
  • CLASS_TYPE_OUTSIDER = 24
  • CLASS_TYPE_PALADIN = 6
  • CLASS_TYPE_PALE_MASTER = 34
  • CLASS_TYPE_PDK = 41
  • CLASS_TYPE_RANGER = 7
  • CLASS_TYPE_ROGUE = 8
  • CLASS_TYPE_SHADOWDANCER = 27
  • CLASS_TYPE_SHAPECHANGER = 25
  • CLASS_TYPE_SHIFTER = 35
  • CLASS_TYPE_SORCERER = 9
  • CLASS_TYPE_UNDEAD = 19
  • CLASS_TYPE_VERMIN = 26
  • CLASS_TYPE_WEAPON_MASTER = 33
  • CLASS_TYPE_WIZARD = 10

COMBAT_MOD_*

  • COMBAT_MOD_AREA = 0
  • COMBAT_MOD_CLASS = 1
  • COMBAT_MOD_FAVORED_ENEMY = 7
  • COMBAT_MOD_FEAT = 2
  • COMBAT_MOD_NUM = 8
  • COMBAT_MOD_RACE = 3
  • COMBAT_MOD_SIZE = 4
  • COMBAT_MOD_SKILL = 5
  • COMBAT_MOD_TRAINING_VS = 6

COMBAT_MODE_*

  • COMBAT_MODE_COUNTER_SPELL = 4
  • COMBAT_MODE_DEFENSIVE_CASTING = 9
  • COMBAT_MODE_DEFENSIVE_STANCE = 11
  • COMBAT_MODE_DIRTY_FIGHTING = 10
  • COMBAT_MODE_EXPERTISE = 7
  • COMBAT_MODE_FLURRY_OF_BLOWS = 5
  • COMBAT_MODE_IMPROVED_EXPERTISE = 8
  • COMBAT_MODE_IMPROVED_POWER_ATTACK = 3
  • COMBAT_MODE_INVALID = 0
  • COMBAT_MODE_PARRY = 1
  • COMBAT_MODE_POWER_ATTACK = 2
  • COMBAT_MODE_RAPID_SHOT = 6
  • COMBAT_TARGET_STATE_ASLEEP = 256
  • COMBAT_TARGET_STATE_ATTACKER_INVIS = 2
  • COMBAT_TARGET_STATE_ATTACKER_UNSEEN = 512
  • COMBAT_TARGET_STATE_BLIND = 1
  • COMBAT_TARGET_STATE_FLANKED = 64
  • COMBAT_TARGET_STATE_FLATFOOTED = 128
  • COMBAT_TARGET_STATE_INVIS = 1024
  • COMBAT_TARGET_STATE_MOVING = 8
  • COMBAT_TARGET_STATE_PRONE = 16
  • COMBAT_TARGET_STATE_STUNNED = 32
  • COMBAT_TARGET_STATE_UNSEEN = 4

CREATURE_SIZE_*

  • CREATURE_SIZE_COLOSSAL = 7
  • CREATURE_SIZE_GARGANTUAN = 6
  • CREATURE_SIZE_HUGE = 5
  • CREATURE_SIZE_INVALID = 0
  • CREATURE_SIZE_LARGE = 4
  • CREATURE_SIZE_MEDIUM = 3
  • CREATURE_SIZE_SMALL = 2
  • CREATURE_SIZE_TINY = 1

DAMAGE_BONUS_*

  • DAMAGE_BONUS_1 = 1
  • DAMAGE_BONUS_2 = 2
  • DAMAGE_BONUS_3 = 3
  • DAMAGE_BONUS_4 = 4
  • DAMAGE_BONUS_5 = 5
  • DAMAGE_BONUS_6 = 16
  • DAMAGE_BONUS_7 = 17
  • DAMAGE_BONUS_8 = 18
  • DAMAGE_BONUS_9 = 19
  • DAMAGE_BONUS_10 = 20
  • DAMAGE_BONUS_11 = 21
  • DAMAGE_BONUS_12 = 22
  • DAMAGE_BONUS_13 = 23
  • DAMAGE_BONUS_14 = 24
  • DAMAGE_BONUS_15 = 25
  • DAMAGE_BONUS_16 = 26
  • DAMAGE_BONUS_17 = 27
  • DAMAGE_BONUS_18 = 28
  • DAMAGE_BONUS_19 = 29
  • DAMAGE_BONUS_20 = 30
  • DAMAGE_BONUS_1d4 = 6
  • DAMAGE_BONUS_1d6 = 7
  • DAMAGE_BONUS_1d8 = 8
  • DAMAGE_BONUS_1d10 = 9
  • DAMAGE_BONUS_1d12 = 14
  • DAMAGE_BONUS_10d4 = 38
  • DAMAGE_BONUS_10d6 = 46
  • DAMAGE_BONUS_10d8 = 59
  • DAMAGE_BONUS_10d10 = 72
  • DAMAGE_BONUS_10d12 = 85
  • DAMAGE_BONUS_10d20 = 93
  • DAMAGE_BONUS_11d4 = 134
  • DAMAGE_BONUS_11d6 = 47
  • DAMAGE_BONUS_11d8 = 60
  • DAMAGE_BONUS_11d10 = 73
  • DAMAGE_BONUS_11d12 = 124
  • DAMAGE_BONUS_11d20 = 94
  • DAMAGE_BONUS_12d4 = 135
  • DAMAGE_BONUS_12d6 = 48
  • DAMAGE_BONUS_12d8 = 61
  • DAMAGE_BONUS_12d10 = 74
  • DAMAGE_BONUS_12d12 = 125
  • DAMAGE_BONUS_12d20 = 95
  • DAMAGE_BONUS_13d4 = 136
  • DAMAGE_BONUS_13d6 = 49
  • DAMAGE_BONUS_13d8 = 62
  • DAMAGE_BONUS_13d10 = 75
  • DAMAGE_BONUS_13d12 = 126
  • DAMAGE_BONUS_13d20 = 96
  • DAMAGE_BONUS_14d4 = 137
  • DAMAGE_BONUS_14d6 = 50
  • DAMAGE_BONUS_14d8 = 63
  • DAMAGE_BONUS_14d10 = 76
  • DAMAGE_BONUS_14d12 = 127
  • DAMAGE_BONUS_14d20 = 97
  • DAMAGE_BONUS_15d10 = 77
  • DAMAGE_BONUS_15d12 = 128
  • DAMAGE_BONUS_15d20 = 98
  • DAMAGE_BONUS_15d4 = 138
  • DAMAGE_BONUS_15d6 = 51
  • DAMAGE_BONUS_15d8 = 64
  • DAMAGE_BONUS_16d10 = 154
  • DAMAGE_BONUS_16d12 = 129
  • DAMAGE_BONUS_16d20 = 99
  • DAMAGE_BONUS_16d4 = 139
  • DAMAGE_BONUS_16d6 = 144
  • DAMAGE_BONUS_16d8 = 149
  • DAMAGE_BONUS_17d12 = 130
  • DAMAGE_BONUS_17d20 = 100
  • DAMAGE_BONUS_17d4 = 140
  • DAMAGE_BONUS_17d6 = 145
  • DAMAGE_BONUS_17d8 = 150
  • DAMAGE_BONUS_18d10 = 156
  • DAMAGE_BONUS_18d12 = 131
  • DAMAGE_BONUS_18d20 = 101
  • DAMAGE_BONUS_18d4 = 141
  • DAMAGE_BONUS_18d6 = 146
  • DAMAGE_BONUS_18d8 = 151
  • DAMAGE_BONUS_19d10 = 157
  • DAMAGE_BONUS_19d12 = 132
  • DAMAGE_BONUS_19d20 = 102
  • DAMAGE_BONUS_19d4 = 142
  • DAMAGE_BONUS_19d6 = 147
  • DAMAGE_BONUS_19d8 = 152
  • DAMAGE_BONUS_20d10 = 158
  • DAMAGE_BONUS_20d12 = 133
  • DAMAGE_BONUS_17d10 = 155
  • DAMAGE_BONUS_20d20 = 103
  • DAMAGE_BONUS_20d4 = 143
  • DAMAGE_BONUS_20d6 = 148
  • DAMAGE_BONUS_20d8 = 153
  • DAMAGE_BONUS_21d20 = 104
  • DAMAGE_BONUS_22d20 = 105
  • DAMAGE_BONUS_23d20 = 106
  • DAMAGE_BONUS_24d20 = 107
  • DAMAGE_BONUS_25d20 = 108
  • DAMAGE_BONUS_26d20 = 109
  • DAMAGE_BONUS_27d20 = 110
  • DAMAGE_BONUS_28d20 = 111
  • DAMAGE_BONUS_29d20 = 112
  • DAMAGE_BONUS_2d10 = 13
  • DAMAGE_BONUS_2d12 = 15
  • DAMAGE_BONUS_2d4 = 12
  • DAMAGE_BONUS_2d6 = 10
  • DAMAGE_BONUS_2d8 = 11
  • DAMAGE_BONUS_30d20 = 113
  • DAMAGE_BONUS_31d20 = 114
  • DAMAGE_BONUS_32d20 = 115
  • DAMAGE_BONUS_33d20 = 116
  • DAMAGE_BONUS_34d20 = 117
  • DAMAGE_BONUS_35d20 = 118
  • DAMAGE_BONUS_36d20 = 119
  • DAMAGE_BONUS_37d20 = 120
  • DAMAGE_BONUS_38d20 = 121
  • DAMAGE_BONUS_39d20 = 122
  • DAMAGE_BONUS_3d10 = 65
  • DAMAGE_BONUS_3d12 = 78
  • DAMAGE_BONUS_3d20 = 86
  • DAMAGE_BONUS_3d4 = 31
  • DAMAGE_BONUS_3d6 = 39
  • DAMAGE_BONUS_3d8 = 52
  • DAMAGE_BONUS_40d20 = 123
  • DAMAGE_BONUS_4d10 = 66
  • DAMAGE_BONUS_4d12 = 79
  • DAMAGE_BONUS_4d20 = 87
  • DAMAGE_BONUS_4d4 = 32
  • DAMAGE_BONUS_4d6 = 40
  • DAMAGE_BONUS_4d8 = 53
  • DAMAGE_BONUS_5d10 = 67
  • DAMAGE_BONUS_5d12 = 80
  • DAMAGE_BONUS_5d20 = 88
  • DAMAGE_BONUS_5d4 = 33
  • DAMAGE_BONUS_5d6 = 41
  • DAMAGE_BONUS_5d8 = 54
  • DAMAGE_BONUS_6d10 = 68
  • DAMAGE_BONUS_6d12 = 81
  • DAMAGE_BONUS_6d20 = 89
  • DAMAGE_BONUS_6d4 = 34
  • DAMAGE_BONUS_6d6 = 42
  • DAMAGE_BONUS_6d8 = 55
  • DAMAGE_BONUS_7d10 = 69
  • DAMAGE_BONUS_7d12 = 82
  • DAMAGE_BONUS_7d20 = 90
  • DAMAGE_BONUS_7d4 = 35
  • DAMAGE_BONUS_7d6 = 43
  • DAMAGE_BONUS_7d8 = 56
  • DAMAGE_BONUS_8d10 = 70
  • DAMAGE_BONUS_8d12 = 83
  • DAMAGE_BONUS_8d20 = 91
  • DAMAGE_BONUS_8d4 = 36
  • DAMAGE_BONUS_8d6 = 44
  • DAMAGE_BONUS_8d8 = 57
  • DAMAGE_BONUS_9d10 = 71
  • DAMAGE_BONUS_9d12 = 84
  • DAMAGE_BONUS_9d20 = 92
  • DAMAGE_BONUS_9d4 = 37
  • DAMAGE_BONUS_9d6 = 45
  • DAMAGE_BONUS_9d8 = 58

DAMAGE_INDEX_*

  • DAMAGE_INDEX_ACID = 4
  • DAMAGE_INDEX_BASE_WEAPON = 12
  • DAMAGE_INDEX_BLUDGEONING = 0
  • DAMAGE_INDEX_COLD = 5
  • DAMAGE_INDEX_DIVINE = 6
  • DAMAGE_INDEX_ELECTRICAL = 7
  • DAMAGE_INDEX_FIRE = 8
  • DAMAGE_INDEX_MAGICAL = 3
  • DAMAGE_INDEX_NEGATIVE = 9
  • DAMAGE_INDEX_PIERCING = 1
  • DAMAGE_INDEX_POSITIVE = 10
  • DAMAGE_INDEX_SLASHING = 2
  • DAMAGE_INDEX_SONIC = 11
  • DAMAGE_INDEX_NUM = 13

DAMAGE_POWER_*

  • DAMAGE_POWER_NUM = 21

DAMAGE_TYPE_*

  • DAMAGE_TYPE_ACID = 16
  • DAMAGE_TYPE_BASE_WEAPON = 4096
  • DAMAGE_TYPE_BLUDGEONING = 1
  • DAMAGE_TYPE_COLD = 32
  • DAMAGE_TYPE_DIVINE = 64
  • DAMAGE_TYPE_ELECTRICAL = 128
  • DAMAGE_TYPE_FIRE = 256
  • DAMAGE_TYPE_MAGICAL = 8
  • DAMAGE_TYPE_NEGATIVE = 512
  • DAMAGE_TYPE_PIERCING = 2
  • DAMAGE_TYPE_POSITIVE = 1024
  • DAMAGE_TYPE_SLASHING = 4
  • DAMAGE_TYPE_SONIC = 2048

DISEASE_*

  • DISEASE_BLINDING_SICKNESS = 0
  • DISEASE_BURROW_MAGGOTS = 14
  • DISEASE_CACKLE_FEVER = 1
  • DISEASE_DEMON_FEVER = 3
  • DISEASE_DEVIL_CHILLS = 2
  • DISEASE_DREAD_BLISTERS = 13
  • DISEASE_FILTH_FEVER = 4
  • DISEASE_GHOUL_ROT = 11
  • DISEASE_MINDFIRE = 5
  • DISEASE_MUMMY_ROT = 6
  • DISEASE_RED_ACHE = 7
  • DISEASE_RED_SLAAD_EGGS = 10
  • DISEASE_SHAKES = 8
  • DISEASE_SLIMY_DOOM = 9
  • DISEASE_SOLDIER_SHAKES = 15
  • DISEASE_VERMIN_MADNESS = 16
  • DISEASE_ZOMBIE_CREEP = 12

DOOR_ACTION_*

  • DOOR_ACTION_BASH = 2
  • DOOR_ACTION_IGNORE = 3
  • DOOR_ACTION_KNOCK = 4
  • DOOR_ACTION_OPEN = 0
  • DOOR_ACTION_UNLOCK = 1

DOOR_ANIMATION_*

  • DOOR_ANIMATION_CLOSE = 204
  • DOOR_ANIMATION_DESTROY = 207
  • DOOR_ANIMATION_OPEN1 = 205
  • DOOR_ANIMATION_OPEN2 = 206

DURATION_TYPE_*

  • DURATION_TYPE_EQUIPPED = 3
  • DURATION_TYPE_INNATE = 4
  • DURATION_TYPE_INSTANT = 0
  • DURATION_TYPE_PERMANENT = 2
  • DURATION_TYPE_TEMPORARY = 1

EFFECT_TYPE_*

  • EFFECT_TYPE_ABILITY_DECREASE = 37
  • EFFECT_TYPE_ABILITY_INCREASE = 36
  • EFFECT_TYPE_AC_DECREASE = 49
  • EFFECT_TYPE_AC_INCREASE = 48
  • EFFECT_TYPE_APPEAR = 81
  • EFFECT_TYPE_ARCANE_SPELL_FAILURE = 25
  • EFFECT_TYPE_AREA_OF_EFFECT = 31
  • EFFECT_TYPE_ATTACK_DECREASE = 11
  • EFFECT_TYPE_ATTACK_INCREASE = 10
  • EFFECT_TYPE_BEAM = 32
  • EFFECT_TYPE_BLINDNESS = 73
  • EFFECT_TYPE_BLINDNESS_INACTIVE = 89
  • EFFECT_TYPE_BONUS_FEAT = 83
  • EFFECT_TYPE_BONUS_SPELL_OF_LEVEL = 78
  • EFFECT_TYPE_CONCEALMENT = 76
  • EFFECT_TYPE_CURSE = 45
  • EFFECT_TYPE_CUTSCENEGHOST = 93
  • EFFECT_TYPE_CUTSCENEIMMOBILE = 94
  • EFFECT_TYPE_DAMAGE = 38
  • EFFECT_TYPE_DAMAGE_DECREASE = 14
  • EFFECT_TYPE_DAMAGE_IMMUNITY_DECREASE = 17
  • EFFECT_TYPE_DAMAGE_IMMUNITY_INCREASE = 16
  • EFFECT_TYPE_DAMAGE_INCREASE = 13
  • EFFECT_TYPE_DAMAGE_REDUCTION = 12
  • EFFECT_TYPE_DAMAGE_RESISTANCE = 2
  • EFFECT_TYPE_DAMAGE_SHIELD = 61
  • EFFECT_TYPE_DARKNESS = 74
  • EFFECT_TYPE_DEAF = 21
  • EFFECT_TYPE_DEATH = 19
  • EFFECT_TYPE_DEFENSIVESTANCE = 95
  • EFFECT_TYPE_DISAPPEAR = 80
  • EFFECT_TYPE_DISAPPEARAPPEAR = 79
  • EFFECT_TYPE_DISARM = 87
  • EFFECT_TYPE_DISEASE = 5
  • EFFECT_TYPE_DISPEL_ALL_MAGIC = 51
  • EFFECT_TYPE_DISPEL_BEST_MAGIC = 52
  • EFFECT_TYPE_ENEMY_ATTACK_BONUS = 24
  • EFFECT_TYPE_ENTANGLE = 18
  • EFFECT_TYPE_HASTE = 1
  • EFFECT_TYPE_HASTE_INTERNAL = 41
  • EFFECT_TYPE_HEAL = 39
  • EFFECT_TYPE_HITPOINTCHANGEWHENDYING = 57
  • EFFECT_TYPE_ICON = 67
  • EFFECT_TYPE_IMMUNITY = 22
  • EFFECT_TYPE_INVALID = 0
  • EFFECT_TYPE_INVISIBILITY = 47
  • EFFECT_TYPE_ITEMPROPERTY = 91
  • EFFECT_TYPE_KNOCKDOWN = 20
  • EFFECT_TYPE_LIGHT = 54
  • EFFECT_TYPE_LIMIT_MOVEMENT_SPEED = 59
  • EFFECT_TYPE_LINK = 40
  • EFFECT_TYPE_MISS_CHANCE = 75
  • EFFECT_TYPE_MODIFY_NUM_ATTACKS = 44
  • EFFECT_TYPE_MOVEMENT_SPEED_DECREASE = 29
  • EFFECT_TYPE_MOVEMENT_SPEED_INCREASE = 28
  • EFFECT_TYPE_NEGATIVE_LEVEL = 82
  • EFFECT_TYPE_PETRIFY = 90
  • EFFECT_TYPE_POISON = 35
  • EFFECT_TYPE_POLYMORPH = 62
  • EFFECT_TYPE_RACIAL_TYPE = 68
  • EFFECT_TYPE_REGENERATE = 7
  • EFFECT_TYPE_RESURRECTION = 4
  • EFFECT_TYPE_SANCTUARY = 63
  • EFFECT_TYPE_SAVING_THROW_DECREASE = 27
  • EFFECT_TYPE_SAVING_THROW_INCREASE = 26
  • EFFECT_TYPE_SEEINVISIBLE = 70
  • EFFECT_TYPE_SET_AI_STATE = 23
  • EFFECT_TYPE_SETSTATE = 8
  • EFFECT_TYPE_SETSTATE_INTERNAL = 9
  • EFFECT_TYPE_SETWALKANIMATION = 58
  • EFFECT_TYPE_SILENCE = 46
  • EFFECT_TYPE_SKILL_DECREASE = 56
  • EFFECT_TYPE_SKILL_INCREASE = 55
  • EFFECT_TYPE_SLOW = 3
  • EFFECT_TYPE_SLOW_INTERNAL = 42
  • EFFECT_TYPE_SPELL_FAILURE = 92
  • EFFECT_TYPE_SPELL_IMMUNITY = 50
  • EFFECT_TYPE_SPELL_LEVEL_ABSORPTION = 65
  • EFFECT_TYPE_SPELL_RESISTANCE_DECREASE = 34
  • EFFECT_TYPE_SPELL_RESISTANCE_INCREASE = 33
  • EFFECT_TYPE_SUMMON_CREATURE = 6
  • EFFECT_TYPE_SWARM = 85
  • EFFECT_TYPE_TAUNT = 53
  • EFFECT_TYPE_TEMPORARY_HITPOINTS = 15
  • EFFECT_TYPE_TIMESTOP = 64
  • EFFECT_TYPE_TRUESEEING = 72
  • EFFECT_TYPE_TURN_RESISTANCE_DECREASE = 88
  • EFFECT_TYPE_TURN_RESISTANCE_INCREASE = 77
  • EFFECT_TYPE_ULTRAVISION = 71
  • EFFECT_TYPE_VAMPIRIC_REGENERATION = 86
  • EFFECT_TYPE_VISION = 69
  • EFFECT_TYPE_VISUALEFFECT = 30
  • EFFECT_TYPE_WOUNDING = 84

ENCOUNTER_DIFFICULTY_*

  • ENCOUNTER_DIFFICULTY_EASY = 1
  • ENCOUNTER_DIFFICULTY_HARD = 3
  • ENCOUNTER_DIFFICULTY_IMPOSSIBLE = 4
  • ENCOUNTER_DIFFICULTY_NORMAL = 2
  • ENCOUNTER_DIFFICULTY_VERY_EASY = 0

EQUIP_TYPE_*

  • EQUIP_TYPE_CREATURE_1 = 3
  • EQUIP_TYPE_CREATURE_2 = 4
  • EQUIP_TYPE_CREATURE_3 = 5
  • EQUIP_TYPE_NUM = 6
  • EQUIP_TYPE_OFFHAND = 1
  • EQUIP_TYPE_ONHAND = 0
  • EQUIP_TYPE_UNARMED = 2

FAMILIAR_TYPE_*

  • FAMILIAR_TYPE_BAT = 0
  • FAMILIAR_TYPE_EYEBALL = 10
  • FAMILIAR_TYPE_FAIRY_DRAGON = 8
  • FAMILIAR_TYPE_FIREMEPHIT = 4
  • FAMILIAR_TYPE_HELLHOUND = 2
  • FAMILIAR_TYPE_ICEMEPHIT = 5
  • FAMILIAR_TYPE_IMP = 3
  • FAMILIAR_TYPE_PANTHER = 1
  • FAMILIAR_TYPE_PIXIE = 6
  • FAMILIAR_TYPE_PSUEDO_DRAGON = 9
  • FAMILIAR_TYPE_RAVEN = 7

FEAT_*

  • FEAT_AIR_DOMAIN_POWER = 311
  • FEAT_ALERTNESS = 0
  • FEAT_AMBIDEXTERITY = 1
  • FEAT_ANIMAL_COMPANION = 199
  • FEAT_ANIMAL_DOMAIN_POWER = 312
  • FEAT_ANIMATE_DEAD = 889
  • FEAT_ARCANE_DEFENSE_ABJURATION = 415
  • FEAT_ARCANE_DEFENSE_CONJURATION = 416
  • FEAT_ARCANE_DEFENSE_DIVINATION = 417
  • FEAT_ARCANE_DEFENSE_ENCHATMENT = 418
  • FEAT_ARCANE_DEFENSE_EVOCATION = 419
  • FEAT_ARCANE_DEFENSE_ILLUSION = 420
  • FEAT_ARCANE_DEFENSE_NECROMANCY = 421
  • FEAT_ARCANE_DEFENSE_TRANSMUTATION = 422
  • FEAT_ARMOR_PROFICIENCY_HEAVY = 2
  • FEAT_ARMOR_PROFICIENCY_LIGHT = 3
  • FEAT_ARMOR_PROFICIENCY_MEDIUM = 4
  • FEAT_ARTIST = 378
  • FEAT_AURA_OF_COURAGE = 300
  • FEAT_BARBARIAN_ENDURANCE = 194
  • FEAT_BARBARIAN_RAGE = 331
  • FEAT_BARD_SONGS = 257
  • FEAT_BARDIC_KNOWLEDGE = 197
  • FEAT_BATTLE_TRAINING_VERSUS_GIANTS = 233
  • FEAT_BATTLE_TRAINING_VERSUS_GOBLINS = 232
  • FEAT_BATTLE_TRAINING_VERSUS_ORCS = 231
  • FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS = 242
  • FEAT_BLACKGUARD_SNEAK_ATTACK_1D6 = 460
  • FEAT_BLACKGUARD_SNEAK_ATTACK_2D6 = 461
  • FEAT_BLACKGUARD_SNEAK_ATTACK_3D6 = 462
  • FEAT_BLACKGUARD_SNEAK_ATTACK_4D6 = 1007
  • FEAT_BLACKGUARD_SNEAK_ATTACK_5D6 = 1008
  • FEAT_BLACKGUARD_SNEAK_ATTACK_6D6 = 1009
  • FEAT_BLACKGUARD_SNEAK_ATTACK_7D6 = 1010
  • FEAT_BLACKGUARD_SNEAK_ATTACK_8D6 = 1011
  • FEAT_BLACKGUARD_SNEAK_ATTACK_9D6 = 1012
  • FEAT_BLACKGUARD_SNEAK_ATTACK_10D6 = 1013
  • FEAT_BLACKGUARD_SNEAK_ATTACK_11D6 = 1014
  • FEAT_BLACKGUARD_SNEAK_ATTACK_12D6 = 1015
  • FEAT_BLACKGUARD_SNEAK_ATTACK_13D6 = 1016
  • FEAT_BLACKGUARD_SNEAK_ATTACK_14D6 = 1017
  • FEAT_BLACKGUARD_SNEAK_ATTACK_15D6 = 1018
  • FEAT_BLIND_FIGHT = 408
  • FEAT_BLINDSIGHT_60_FEET = 488
  • FEAT_BLOODED = 379
  • FEAT_BONE_SKIN_2 = 886
  • FEAT_BREW_POTION = 944
  • FEAT_BULLHEADED = 380
  • FEAT_BULLS_STRENGTH = 478
  • FEAT_CALLED_SHOT = 5
  • FEAT_CLEAVE = 6
  • FEAT_COMBAT_CASTING = 7
  • FEAT_CONTAGION = 479
  • FEAT_COURTEOUS_MAGOCRACY = 381
  • FEAT_CRAFT_HARPER_ITEM = 440
  • FEAT_CRAFT_WAND = 946
  • FEAT_CRIPPLING_STRIKE = 222
  • FEAT_CURSE_SONG = 871
  • FEAT_DAMAGE_REDUCTION = 334
  • FEAT_DAMAGE_REDUCTION_6 = 948
  • FEAT_DARKVISION = 228
  • FEAT_DEATH_DOMAIN_POWER = 310
  • FEAT_DEATHLESS_MASTER_TOUCH = 897
  • FEAT_DEATHLESS_MASTERY = 896
  • FEAT_DEATHLESS_VIGOR = 891
  • FEAT_DEFENSIVE_ROLL = 223
  • FEAT_DEFLECT_ARROWS = 8
  • FEAT_DENEIRS_EYE = 437
  • FEAT_DESTRUCTION_DOMAIN_POWER = 313
  • FEAT_DIAMOND_BODY = 214
  • FEAT_DIAMOND_SOUL = 215
  • FEAT_DIRTY_FIGHTING = 425
  • FEAT_DISARM = 9
  • FEAT_DIVINE_GRACE = 217
  • FEAT_DIVINE_HEALTH = 219
  • FEAT_DIVINE_MIGHT = 413
  • FEAT_DIVINE_SHIELD = 414
  • FEAT_DIVINE_WRATH = 909
  • FEAT_DM_TOOL_01 = 1096
  • FEAT_DM_TOOL_02 = 1097
  • FEAT_DM_TOOL_03 = 1098
  • FEAT_DM_TOOL_04 = 1099
  • FEAT_DM_TOOL_05 = 1100
  • FEAT_DM_TOOL_06 = 1101
  • FEAT_DM_TOOL_07 = 1102
  • FEAT_DM_TOOL_08 = 1103
  • FEAT_DM_TOOL_09 = 1104
  • FEAT_DM_TOOL_10 = 1105
  • FEAT_DODGE = 10
  • FEAT_DRAGON_ABILITIES = 962
  • FEAT_DRAGON_ARMOR = 961
  • FEAT_DRAGON_DIS_BREATH = 965
  • FEAT_DRAGON_HDINCREASE_D10 = 1044
  • FEAT_DRAGON_HDINCREASE_D6 = 1042
  • FEAT_DRAGON_HDINCREASE_D8 = 1043
  • FEAT_DRAGON_IMMUNE_FIRE = 964
  • FEAT_DRAGON_IMMUNE_PARALYSIS = 963
  • FEAT_DWARVEN_DEFENDER_DEFENSIVE_STANCE = 947
  • FEAT_EARTH_DOMAIN_POWER = 314
  • FEAT_ELEMENTAL_SHAPE = 342
  • FEAT_EMPOWER_SPELL = 11
  • FEAT_EMPTY_BODY = 297
  • FEAT_EPIC_ARCANE_ARCHER = 977
  • FEAT_EPIC_ARMOR_SKIN = 490
  • FEAT_EPIC_ASSASSIN = 978
  • FEAT_EPIC_AUTOMATIC_QUICKEN_1 = 857
  • FEAT_EPIC_AUTOMATIC_QUICKEN_2 = 858
  • FEAT_EPIC_AUTOMATIC_QUICKEN_3 = 859
  • FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 = 860
  • FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 = 861
  • FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 = 862
  • FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 = 863
  • FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 = 864
  • FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 = 865
  • FEAT_EPIC_BANE_OF_ENEMIES = 855
  • FEAT_EPIC_BARBARIAN = 967
  • FEAT_EPIC_BARBARIAN_DAMAGE_REDUCTION = 1067
  • FEAT_EPIC_BARD = 968
  • FEAT_EPIC_BLACKGUARD = 979
  • FEAT_EPIC_BLINDING_SPEED = 491
  • FEAT_EPIC_CHARACTER = 1001
  • FEAT_EPIC_CLERIC = 969
  • FEAT_EPIC_CONSTRUCT_SHAPE = 1061
  • FEAT_EPIC_DAMAGE_REDUCTION_3 = 492
  • FEAT_EPIC_DAMAGE_REDUCTION_6 = 493
  • FEAT_EPIC_DAMAGE_REDUCTION_9 = 494
  • FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD = 528
  • FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE = 516
  • FEAT_EPIC_DEVASTATING_CRITICAL_CLUB = 495
  • FEAT_EPIC_DEVASTATING_CRITICAL_CREATURE = 532
  • FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER = 496
  • FEAT_EPIC_DEVASTATING_CRITICAL_DART = 497
  • FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE = 529
  • FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE = 530
  • FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE = 955
  • FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE = 517
  • FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD = 513
  • FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD = 518
  • FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE = 514
  • FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW = 498
  • FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL = 522
  • FEAT_EPIC_DEVASTATING_CRITICAL_KAMA = 523
  • FEAT_EPIC_DEVASTATING_CRITICAL_KATANA = 527
  • FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI = 524
  • FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW = 499
  • FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL = 520
  • FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER = 519
  • FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE = 500
  • FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW = 507
  • FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD = 512
  • FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR = 501
  • FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF = 502
  • FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER = 510
  • FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR = 511
  • FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE = 526
  • FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW = 508
  • FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR = 503
  • FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD = 509
  • FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN = 525
  • FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE = 504
  • FEAT_EPIC_DEVASTATING_CRITICAL_SLING = 505
  • FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE = 515
  • FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT = 1075
  • FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD = 531
  • FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED = 506
  • FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER = 521
  • FEAT_EPIC_DEVASTATING_CRITICAL_WHIP = 996
  • FEAT_EPIC_DIVINE_CHAMPION = 982
  • FEAT_EPIC_DODGE = 856
  • FEAT_EPIC_DRUID = 970
  • FEAT_EPIC_DRUID_INFINITE_ELEMENTAL_SHAPE = 1069
  • FEAT_EPIC_DRUID_INFINITE_WILDSHAPE = 1068
  • FEAT_EPIC_DWARVEN_DEFENDER = 985
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 = 543
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 = 552
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 = 544
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 = 545
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 = 546
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 = 547
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 = 548
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 = 549
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 = 550
  • FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 = 551
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 = 533
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 = 542
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 = 534
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 = 535
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 = 536
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 = 537
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 = 538
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 = 539
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 = 540
  • FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 = 541
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 = 563
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 = 572
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 = 564
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 = 565
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 = 566
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 = 567
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 = 568
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 = 569
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 = 570
  • FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 = 571
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 = 553
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 = 562
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 = 554
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 = 555
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 = 556
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 = 557
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 = 558
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 = 559
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 = 560
  • FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 = 561
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 = 573
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 = 582
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 = 574
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 = 575
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 = 576
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 = 577
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 = 578
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 = 579
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 = 580
  • FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 = 581
  • FEAT_EPIC_EPIC_FIEND = 1003
  • FEAT_EPIC_EPIC_SHADOWLORD = 1002
  • FEAT_EPIC_EPIC_WARDING = 990
  • FEAT_EPIC_FIGHTER = 966
  • FEAT_EPIC_FORTITUDE = 583
  • FEAT_EPIC_GREAT_CHARISMA_1 = 764
  • FEAT_EPIC_GREAT_CHARISMA_10 = 773
  • FEAT_EPIC_GREAT_CHARISMA_2 = 765
  • FEAT_EPIC_GREAT_CHARISMA_3 = 766
  • FEAT_EPIC_GREAT_CHARISMA_4 = 767
  • FEAT_EPIC_GREAT_CHARISMA_5 = 768
  • FEAT_EPIC_GREAT_CHARISMA_6 = 769
  • FEAT_EPIC_GREAT_CHARISMA_7 = 770
  • FEAT_EPIC_GREAT_CHARISMA_8 = 771
  • FEAT_EPIC_GREAT_CHARISMA_9 = 772
  • FEAT_EPIC_GREAT_CONSTITUTION_1 = 774
  • FEAT_EPIC_GREAT_CONSTITUTION_10 = 783
  • FEAT_EPIC_GREAT_CONSTITUTION_2 = 775
  • FEAT_EPIC_GREAT_CONSTITUTION_3 = 776
  • FEAT_EPIC_GREAT_CONSTITUTION_4 = 777
  • FEAT_EPIC_GREAT_CONSTITUTION_5 = 778
  • FEAT_EPIC_GREAT_CONSTITUTION_6 = 779
  • FEAT_EPIC_GREAT_CONSTITUTION_7 = 780
  • FEAT_EPIC_GREAT_CONSTITUTION_8 = 781
  • FEAT_EPIC_GREAT_CONSTITUTION_9 = 782
  • FEAT_EPIC_GREAT_DEXTERITY_1 = 784
  • FEAT_EPIC_GREAT_DEXTERITY_10 = 793
  • FEAT_EPIC_GREAT_DEXTERITY_2 = 785
  • FEAT_EPIC_GREAT_DEXTERITY_3 = 786
  • FEAT_EPIC_GREAT_DEXTERITY_4 = 787
  • FEAT_EPIC_GREAT_DEXTERITY_5 = 788
  • FEAT_EPIC_GREAT_DEXTERITY_6 = 789
  • FEAT_EPIC_GREAT_DEXTERITY_7 = 790
  • FEAT_EPIC_GREAT_DEXTERITY_8 = 791
  • FEAT_EPIC_GREAT_DEXTERITY_9 = 792
  • FEAT_EPIC_GREAT_INTELLIGENCE_1 = 794
  • FEAT_EPIC_GREAT_INTELLIGENCE_10 = 803
  • FEAT_EPIC_GREAT_INTELLIGENCE_2 = 795
  • FEAT_EPIC_GREAT_INTELLIGENCE_3 = 796
  • FEAT_EPIC_GREAT_INTELLIGENCE_4 = 797
  • FEAT_EPIC_GREAT_INTELLIGENCE_5 = 798
  • FEAT_EPIC_GREAT_INTELLIGENCE_6 = 799
  • FEAT_EPIC_GREAT_INTELLIGENCE_7 = 800
  • FEAT_EPIC_GREAT_INTELLIGENCE_8 = 801
  • FEAT_EPIC_GREAT_INTELLIGENCE_9 = 802
  • FEAT_EPIC_GREAT_SMITING_1 = 824
  • FEAT_EPIC_GREAT_SMITING_10 = 833
  • FEAT_EPIC_GREAT_SMITING_2 = 825
  • FEAT_EPIC_GREAT_SMITING_3 = 826
  • FEAT_EPIC_GREAT_SMITING_4 = 827
  • FEAT_EPIC_GREAT_SMITING_5 = 828
  • FEAT_EPIC_GREAT_SMITING_6 = 829
  • FEAT_EPIC_GREAT_SMITING_7 = 830
  • FEAT_EPIC_GREAT_SMITING_8 = 831
  • FEAT_EPIC_GREAT_SMITING_9 = 832
  • FEAT_EPIC_GREAT_STRENGTH_1 = 814
  • FEAT_EPIC_GREAT_STRENGTH_10 = 823
  • FEAT_EPIC_GREAT_STRENGTH_2 = 815
  • FEAT_EPIC_GREAT_STRENGTH_3 = 816
  • FEAT_EPIC_GREAT_STRENGTH_4 = 817
  • FEAT_EPIC_GREAT_STRENGTH_5 = 818
  • FEAT_EPIC_GREAT_STRENGTH_6 = 819
  • FEAT_EPIC_GREAT_STRENGTH_7 = 820
  • FEAT_EPIC_GREAT_STRENGTH_8 = 821
  • FEAT_EPIC_GREAT_STRENGTH_9 = 822
  • FEAT_EPIC_GREAT_WISDOM_1 = 804
  • FEAT_EPIC_GREAT_WISDOM_10 = 813
  • FEAT_EPIC_GREAT_WISDOM_2 = 805
  • FEAT_EPIC_GREAT_WISDOM_3 = 806
  • FEAT_EPIC_GREAT_WISDOM_4 = 807
  • FEAT_EPIC_GREAT_WISDOM_5 = 808
  • FEAT_EPIC_GREAT_WISDOM_6 = 809
  • FEAT_EPIC_GREAT_WISDOM_7 = 810
  • FEAT_EPIC_GREAT_WISDOM_8 = 811
  • FEAT_EPIC_GREAT_WISDOM_9 = 812
  • FEAT_EPIC_IMPROVED_COMBAT_CASTING = 696
  • FEAT_EPIC_IMPROVED_KI_STRIKE_4 = 697
  • FEAT_EPIC_IMPROVED_KI_STRIKE_5 = 698
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1 = 834
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10 = 843
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2 = 835
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3 = 836
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4 = 837
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5 = 838
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6 = 839
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7 = 840
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8 = 841
  • FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9 = 842
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1 = 699
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10 = 708
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2 = 700
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3 = 701
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4 = 702
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5 = 703
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6 = 704
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7 = 705
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8 = 706
  • FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9 = 707
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_1 = 844
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_10 = 853
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_2 = 845
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_3 = 846
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_4 = 847
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_5 = 848
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_6 = 849
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_7 = 850
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_8 = 851
  • FEAT_EPIC_IMPROVED_STUNNING_FIST_9 = 852
  • FEAT_EPIC_LASTING_INSPIRATION = 870
  • FEAT_EPIC_MONK = 971
  • FEAT_EPIC_OUTSIDER_SHAPE = 1060
  • FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD = 742
  • FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE = 730
  • FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB = 709
  • FEAT_EPIC_OVERWHELMING_CRITICAL_CREATURE = 746
  • FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER = 710
  • FEAT_EPIC_OVERWHELMING_CRITICAL_DART = 711
  • FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE = 743
  • FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE = 744
  • FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE = 958
  • FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE = 731
  • FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD = 727
  • FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD = 732
  • FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE = 728
  • FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW = 712
  • FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL = 736
  • FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA = 737
  • FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA = 741
  • FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI = 738
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW = 713
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL = 734
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER = 733
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE = 714
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW = 721
  • FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD = 726
  • FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR = 715
  • FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF = 716
  • FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER = 724
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR = 725
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE = 740
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW = 722
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR = 717
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD = 723
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN = 739
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE = 718
  • FEAT_EPIC_OVERWHELMING_CRITICAL_SLING = 719
  • FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE = 729
  • FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT = 1078
  • FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD = 745
  • FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED = 720
  • FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER = 735
  • FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP = 999
  • FEAT_EPIC_PALADIN = 972
  • FEAT_EPIC_PALE_MASTER = 984
  • FEAT_EPIC_PERFECT_HEALTH = 747
  • FEAT_EPIC_PLANAR_TURNING = 854
  • FEAT_EPIC_PROWESS = 584
  • FEAT_EPIC_RANGER = 973
  • FEAT_EPIC_RED_DRAGON_DISC = 987
  • FEAT_EPIC_REFLEXES = 585
  • FEAT_EPIC_REPUTATION = 586
  • FEAT_EPIC_ROGUE = 974
  • FEAT_EPIC_SELF_CONCEALMENT_10 = 748
  • FEAT_EPIC_SELF_CONCEALMENT_20 = 749
  • FEAT_EPIC_SELF_CONCEALMENT_30 = 750
  • FEAT_EPIC_SELF_CONCEALMENT_40 = 751
  • FEAT_EPIC_SELF_CONCEALMENT_50 = 752
  • FEAT_EPIC_SHADOWDANCER = 980
  • FEAT_EPIC_SHIFTER = 986
  • FEAT_EPIC_SHIFTER_INFINITE_HUMANOID_SHAPE = 1066
  • FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_1 = 1062
  • FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_2 = 1063
  • FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_3 = 1064
  • FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_4 = 1065
  • FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY = 587
  • FEAT_EPIC_SKILL_FOCUS_APPRAISE = 588
  • FEAT_EPIC_SKILL_FOCUS_BLUFF = 917
  • FEAT_EPIC_SKILL_FOCUS_CONCENTRATION = 589
  • FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR = 913
  • FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP = 590
  • FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON = 914
  • FEAT_EPIC_SKILL_FOCUS_DISABLETRAP = 591
  • FEAT_EPIC_SKILL_FOCUS_DISCIPLINE = 592
  • FEAT_EPIC_SKILL_FOCUS_HEAL = 593
  • FEAT_EPIC_SKILL_FOCUS_HIDE = 594
  • FEAT_EPIC_SKILL_FOCUS_INTIMIDATE = 918
  • FEAT_EPIC_SKILL_FOCUS_LISTEN = 595
  • FEAT_EPIC_SKILL_FOCUS_LORE = 596
  • FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY = 597
  • FEAT_EPIC_SKILL_FOCUS_OPENLOCK = 598
  • FEAT_EPIC_SKILL_FOCUS_PARRY = 599
  • FEAT_EPIC_SKILL_FOCUS_PERFORM = 600
  • FEAT_EPIC_SKILL_FOCUS_PERSUADE = 601
  • FEAT_EPIC_SKILL_FOCUS_PICKPOCKET = 602
  • FEAT_EPIC_SKILL_FOCUS_SEARCH = 603
  • FEAT_EPIC_SKILL_FOCUS_SETTRAP = 604
  • FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT = 605
  • FEAT_EPIC_SKILL_FOCUS_SPOT = 606
  • FEAT_EPIC_SKILL_FOCUS_TAUNT = 607
  • FEAT_EPIC_SKILL_FOCUS_TUMBLE = 608
  • FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE = 609
  • FEAT_EPIC_SORCERER = 975
  • FEAT_EPIC_SPELL_DRAGON_KNIGHT = 875
  • FEAT_EPIC_SPELL_FOCUS_ABJURATION = 610
  • FEAT_EPIC_SPELL_FOCUS_CONJURATION = 611
  • FEAT_EPIC_SPELL_FOCUS_DIVINATION = 612
  • FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT = 613
  • FEAT_EPIC_SPELL_FOCUS_EVOCATION = 614
  • FEAT_EPIC_SPELL_FOCUS_ILLUSION = 615
  • FEAT_EPIC_SPELL_FOCUS_NECROMANCY = 616
  • FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION = 617
  • FEAT_EPIC_SPELL_HELLBALL = 876
  • FEAT_EPIC_SPELL_MAGE_ARMOUR = 877
  • FEAT_EPIC_SPELL_MUMMY_DUST = 874
  • FEAT_EPIC_SPELL_PENETRATION = 618
  • FEAT_EPIC_SPELL_RUIN = 878
  • FEAT_EPIC_SUPERIOR_INITIATIVE = 753
  • FEAT_EPIC_SUPERIOR_WEAPON_FOCUS = 1071
  • FEAT_EPIC_TERRIFYING_RAGE = 989
  • FEAT_EPIC_THUNDERING_RAGE = 988
  • FEAT_EPIC_TOUGHNESS_1 = 754
  • FEAT_EPIC_TOUGHNESS_10 = 763
  • FEAT_EPIC_TOUGHNESS_2 = 755
  • FEAT_EPIC_TOUGHNESS_3 = 756
  • FEAT_EPIC_TOUGHNESS_4 = 757
  • FEAT_EPIC_TOUGHNESS_5 = 758
  • FEAT_EPIC_TOUGHNESS_6 = 759
  • FEAT_EPIC_TOUGHNESS_7 = 760
  • FEAT_EPIC_TOUGHNESS_8 = 761
  • FEAT_EPIC_TOUGHNESS_9 = 762
  • FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD = 652
  • FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE = 640
  • FEAT_EPIC_WEAPON_FOCUS_CLUB = 619
  • FEAT_EPIC_WEAPON_FOCUS_CREATURE = 656
  • FEAT_EPIC_WEAPON_FOCUS_DAGGER = 620
  • FEAT_EPIC_WEAPON_FOCUS_DART = 621
  • FEAT_EPIC_WEAPON_FOCUS_DIREMACE = 653
  • FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE = 654
  • FEAT_EPIC_WEAPON_FOCUS_DWAXE = 956
  • FEAT_EPIC_WEAPON_FOCUS_GREATAXE = 641
  • FEAT_EPIC_WEAPON_FOCUS_GREATSWORD = 637
  • FEAT_EPIC_WEAPON_FOCUS_HALBERD = 642
  • FEAT_EPIC_WEAPON_FOCUS_HANDAXE = 638
  • FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW = 622
  • FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL = 646
  • FEAT_EPIC_WEAPON_FOCUS_KAMA = 647
  • FEAT_EPIC_WEAPON_FOCUS_KATANA = 651
  • FEAT_EPIC_WEAPON_FOCUS_KUKRI = 648
  • FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW = 623
  • FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL = 644
  • FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER = 643
  • FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE = 624
  • FEAT_EPIC_WEAPON_FOCUS_LONGBOW = 631
  • FEAT_EPIC_WEAPON_FOCUS_LONGSWORD = 636
  • FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR = 625
  • FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF = 626
  • FEAT_EPIC_WEAPON_FOCUS_RAPIER = 634
  • FEAT_EPIC_WEAPON_FOCUS_SCIMITAR = 635
  • FEAT_EPIC_WEAPON_FOCUS_SCYTHE = 650
  • FEAT_EPIC_WEAPON_FOCUS_SHORTBOW = 632
  • FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR = 627
  • FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD = 633
  • FEAT_EPIC_WEAPON_FOCUS_SHURIKEN = 649
  • FEAT_EPIC_WEAPON_FOCUS_SICKLE = 628
  • FEAT_EPIC_WEAPON_FOCUS_SLING = 629
  • FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE = 639
  • FEAT_EPIC_WEAPON_FOCUS_TRIDENT = 1076
  • FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD = 655
  • FEAT_EPIC_WEAPON_FOCUS_UNARMED = 630
  • FEAT_EPIC_WEAPON_FOCUS_WARHAMMER = 645
  • FEAT_EPIC_WEAPON_FOCUS_WHIP = 997
  • FEAT_EPIC_WEAPON_MASTER = 983
  • FEAT_EPIC_WEAPON_SPECIALIZATION_BASTARDSWORD = 690
  • FEAT_EPIC_WEAPON_SPECIALIZATION_BATTLEAXE = 678
  • FEAT_EPIC_WEAPON_SPECIALIZATION_CLUB = 657
  • FEAT_EPIC_WEAPON_SPECIALIZATION_CREATURE = 694
  • FEAT_EPIC_WEAPON_SPECIALIZATION_DAGGER = 2006
  • FEAT_EPIC_WEAPON_SPECIALIZATION_DART = 659
  • FEAT_EPIC_WEAPON_SPECIALIZATION_DIREMACE = 691
  • FEAT_EPIC_WEAPON_SPECIALIZATION_DOUBLEAXE = 692
  • FEAT_EPIC_WEAPON_SPECIALIZATION_DWAXE = 957
  • FEAT_EPIC_WEAPON_SPECIALIZATION_GREATAXE = 679
  • FEAT_EPIC_WEAPON_SPECIALIZATION_GREATSWORD = 675
  • FEAT_EPIC_WEAPON_SPECIALIZATION_HALBERD = 680
  • FEAT_EPIC_WEAPON_SPECIALIZATION_HANDAXE = 676
  • FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYCROSSBOW = 660
  • FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYFLAIL = 684
  • FEAT_EPIC_WEAPON_SPECIALIZATION_KAMA = 685
  • FEAT_EPIC_WEAPON_SPECIALIZATION_KATANA = 689
  • FEAT_EPIC_WEAPON_SPECIALIZATION_KUKRI = 686
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTCROSSBOW = 661
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTFLAIL = 682
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTHAMMER = 681
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTMACE = 662
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LONGBOW = 669
  • FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD = 674
  • FEAT_EPIC_WEAPON_SPECIALIZATION_MORNINGSTAR = 663
  • FEAT_EPIC_WEAPON_SPECIALIZATION_QUARTERSTAFF = 664
  • FEAT_EPIC_WEAPON_SPECIALIZATION_RAPIER = 672
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SCIMITAR = 673
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SCYTHE = 688
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTBOW = 670
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSPEAR = 665
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSWORD = 671
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SHURIKEN = 687
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SICKLE = 666
  • FEAT_EPIC_WEAPON_SPECIALIZATION_SLING = 667
  • FEAT_EPIC_WEAPON_SPECIALIZATION_THROWINGAXE = 677
  • FEAT_EPIC_WEAPON_SPECIALIZATION_TRIDENT = 1077
  • FEAT_EPIC_WEAPON_SPECIALIZATION_TWOBLADEDSWORD = 693
  • FEAT_EPIC_WEAPON_SPECIALIZATION_UNARMED = 668
  • FEAT_EPIC_WEAPON_SPECIALIZATION_WARHAMMER = 683
  • FEAT_EPIC_WEAPON_SPECIALIZATION_WHIP = 998
  • FEAT_EPIC_WILL = 695
  • FEAT_EPIC_WIZARD = 976
  • FEAT_EVASION = 206
  • FEAT_EVIL_DOMAIN_POWER = 315
  • FEAT_EXPERTISE = 389
  • FEAT_EXTEND_SPELL = 12
  • FEAT_EXTRA_MUSIC = 423
  • FEAT_EXTRA_SMITING = 910
  • FEAT_EXTRA_STUNNING_ATTACK = 410
  • FEAT_EXTRA_TURNING = 13
  • FEAT_FAVORED_ENEMY_ABERRATION = 268
  • FEAT_FAVORED_ENEMY_ANIMAL = 269
  • FEAT_FAVORED_ENEMY_BEAST = 270
  • FEAT_FAVORED_ENEMY_CONSTRUCT = 271
  • FEAT_FAVORED_ENEMY_DRAGON = 272
  • FEAT_FAVORED_ENEMY_DWARF = 261
  • FEAT_FAVORED_ENEMY_ELEMENTAL = 277
  • FEAT_FAVORED_ENEMY_ELF = 262
  • FEAT_FAVORED_ENEMY_FEY = 278
  • FEAT_FAVORED_ENEMY_GIANT = 279
  • FEAT_FAVORED_ENEMY_GNOME = 263
  • FEAT_FAVORED_ENEMY_GOBLINOID = 273
  • FEAT_FAVORED_ENEMY_HALFELF = 265
  • FEAT_FAVORED_ENEMY_HALFLING = 264
  • FEAT_FAVORED_ENEMY_HALFORC = 266
  • FEAT_FAVORED_ENEMY_HUMAN = 267
  • FEAT_FAVORED_ENEMY_MAGICAL_BEAST = 280
  • FEAT_FAVORED_ENEMY_MONSTROUS = 274
  • FEAT_FAVORED_ENEMY_ORC = 275
  • FEAT_FAVORED_ENEMY_OUTSIDER = 281
  • FEAT_FAVORED_ENEMY_REPTILIAN = 276
  • FEAT_FAVORED_ENEMY_SHAPECHANGER = 284
  • FEAT_FAVORED_ENEMY_UNDEAD = 285
  • FEAT_FAVORED_ENEMY_VERMIN = 286
  • FEAT_FEARLESS = 249
  • FEAT_FIRE_DOMAIN_POWER = 316
  • FEAT_FLURRY_OF_BLOWS = 204
  • FEAT_GOOD_AIM = 250
  • FEAT_GOOD_DOMAIN_POWER = 317
  • FEAT_GREAT_CLEAVE = 391
  • FEAT_GREAT_FORTITUDE = 14
  • FEAT_GREATER_SPELL_FOCUS_ABJURATION = 393
  • FEAT_GREATER_SPELL_FOCUS_CONJURATION = 394
  • FEAT_GREATER_SPELL_FOCUS_DIVINATION = 395
  • FEAT_GREATER_SPELL_FOCUS_ENCHANTMENT = 396
  • FEAT_GREATER_SPELL_FOCUS_EVOCATION = 397
  • FEAT_GREATER_SPELL_FOCUS_ILLUSION = 398
  • FEAT_GREATER_SPELL_FOCUS_NECROMANCY = 399
  • FEAT_GREATER_SPELL_FOCUS_TRANSMUTATION = 400
  • FEAT_GREATER_SPELL_PENETRATION = 401
  • FEAT_GREATER_WILDSHAPE_1 = 898
  • FEAT_GREATER_WILDSHAPE_2 = 900
  • FEAT_GREATER_WILDSHAPE_3 = 901
  • FEAT_GREATER_WILDSHAPE_4 = 903
  • FEAT_HARDINESS_VERSUS_ENCHANTMENTS = 236
  • FEAT_HARDINESS_VERSUS_ILLUSIONS = 241
  • FEAT_HARDINESS_VERSUS_POISONS = 229
  • FEAT_HARDINESS_VERSUS_SPELLS = 230
  • FEAT_HARPER_CATS_GRACE = 442
  • FEAT_HARPER_EAGLES_SPLENDOR = 443
  • FEAT_HARPER_INVISIBILITY = 444
  • FEAT_HARPER_SLEEP = 441
  • FEAT_HEALING_DOMAIN_POWER = 318
  • FEAT_HIDE_IN_PLAIN_SIGHT = 433
  • FEAT_HORSE_ASSIGN_MOUNT = 1094
  • FEAT_HORSE_DISMOUNT = 1091
  • FEAT_HORSE_GATHER_MOUNTS = 1093
  • FEAT_HORSE_MENU = 1089
  • FEAT_HORSE_MOUNT = 1090
  • FEAT_HORSE_PARTY_MOUNT = 1092
  • FEAT_HUMANOID_SHAPE = 902
  • FEAT_IMMUNITY_TO_SLEEP = 235
  • FEAT_IMPROVED_CRITICAL_BASTARD_SWORD = 85
  • FEAT_IMPROVED_CRITICAL_BATTLE_AXE = 72
  • FEAT_IMPROVED_CRITICAL_CLUB = 15
  • FEAT_IMPROVED_CRITICAL_CREATURE = 292
  • FEAT_IMPROVED_CRITICAL_DAGGER = 52
  • FEAT_IMPROVED_CRITICAL_DART = 53
  • FEAT_IMPROVED_CRITICAL_DIRE_MACE = 87
  • FEAT_IMPROVED_CRITICAL_DOUBLE_AXE = 88
  • FEAT_IMPROVED_CRITICAL_DWAXE = 954
  • FEAT_IMPROVED_CRITICAL_GREAT_AXE = 73
  • FEAT_IMPROVED_CRITICAL_GREAT_SWORD = 69
  • FEAT_IMPROVED_CRITICAL_HALBERD = 74
  • FEAT_IMPROVED_CRITICAL_HAND_AXE = 70
  • FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW = 54
  • FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL = 78
  • FEAT_IMPROVED_CRITICAL_KAMA = 79
  • FEAT_IMPROVED_CRITICAL_KATANA = 84
  • FEAT_IMPROVED_CRITICAL_KUKRI = 80
  • FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW = 55
  • FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL = 76
  • FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER = 75
  • FEAT_IMPROVED_CRITICAL_LIGHT_MACE = 56
  • FEAT_IMPROVED_CRITICAL_LONG_SWORD = 68
  • FEAT_IMPROVED_CRITICAL_LONGBOW = 63
  • FEAT_IMPROVED_CRITICAL_MORNING_STAR = 57
  • FEAT_IMPROVED_CRITICAL_RAPIER = 66
  • FEAT_IMPROVED_CRITICAL_SCIMITAR = 67
  • FEAT_IMPROVED_CRITICAL_SCYTHE = 83
  • FEAT_IMPROVED_CRITICAL_SHORT_SWORD = 65
  • FEAT_IMPROVED_CRITICAL_SHORTBOW = 64
  • FEAT_IMPROVED_CRITICAL_SHURIKEN = 82
  • FEAT_IMPROVED_CRITICAL_SICKLE = 60
  • FEAT_IMPROVED_CRITICAL_SLING = 61
  • FEAT_IMPROVED_CRITICAL_SPEAR = 59
  • FEAT_IMPROVED_CRITICAL_STAFF = 58
  • FEAT_IMPROVED_CRITICAL_THROWING_AXE = 71
  • FEAT_IMPROVED_CRITICAL_TRIDENT = 1074
  • FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD = 89
  • FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE = 62
  • FEAT_IMPROVED_CRITICAL_WAR_HAMMER = 77
  • FEAT_IMPROVED_CRITICAL_WHIP = 995
  • FEAT_IMPROVED_DISARM = 16
  • FEAT_IMPROVED_EVASION = 212
  • FEAT_IMPROVED_EXPERTISE = 390
  • FEAT_IMPROVED_INITIATIVE = 377
  • FEAT_IMPROVED_KNOCKDOWN = 17
  • FEAT_IMPROVED_PARRY = 18
  • FEAT_IMPROVED_POWER_ATTACK = 19
  • FEAT_IMPROVED_TWO_WEAPON_FIGHTING = 20
  • FEAT_IMPROVED_UNARMED_STRIKE = 21
  • FEAT_IMPROVED_WHIRLWIND = 868
  • FEAT_INCREASE_MULTIPLIER = 883
  • FEAT_INFLICT_CRITICAL_WOUNDS = 477
  • FEAT_INFLICT_LIGHT_WOUNDS = 474
  • FEAT_INFLICT_MODERATE_WOUNDS = 475
  • FEAT_INFLICT_SERIOUS_WOUNDS = 476
  • FEAT_IRON_WILL = 22
  • FEAT_KEEN_SENSE = 240
  • FEAT_KI_CRITICAL = 885
  • FEAT_KI_DAMAGE = 882
  • FEAT_KI_STRIKE = 213
  • FEAT_KI_STRIKE_2 = 343
  • FEAT_KI_STRIKE_3 = 344
  • FEAT_KNOCKDOWN = 23
  • FEAT_KNOWLEDGE_DOMAIN_POWER = 319
  • FEAT_LAY_ON_HANDS = 299
  • FEAT_LIGHTNING_REFLEXES = 24
  • FEAT_LINGERING_SONG = 424
  • FEAT_LLIIRAS_HEART = 439
  • FEAT_LOWLIGHTVISION = 354
  • FEAT_LUCK_OF_HEROES = 382
  • FEAT_LUCKY = 248
  • FEAT_MAGIC_DOMAIN_POWER = 320
  • FEAT_MAXIMIZE_SPELL = 25
  • FEAT_MERCANTILE_BACKGROUND = 403
  • FEAT_MIGHTY_RAGE = 869
  • FEAT_MOBILITY = 26
  • FEAT_MONK_AC_BONUS = 260
  • FEAT_MONK_ENDURANCE = 207
  • FEAT_MOUNTED_ARCHERY = 1088
  • FEAT_MOUNTED_COMBAT = 1087
  • FEAT_NATURE_SENSE = 198
  • FEAT_OPPORTUNIST = 224
  • FEAT_PALADIN_SUMMON_MOUNT = 1095
  • FEAT_PARTIAL_SKILL_AFFINITY_LISTEN = 244
  • FEAT_PARTIAL_SKILL_AFFINITY_SEARCH = 245
  • FEAT_PARTIAL_SKILL_AFFINITY_SPOT = 246
  • FEAT_PDK_FEAR = 1082
  • FEAT_PDK_INSPIRE_1 = 1085
  • FEAT_PDK_INSPIRE_2 = 1086
  • FEAT_PDK_RALLY = 1080
  • FEAT_PDK_SHIELD = 1081
  • FEAT_PDK_STAND = 1084
  • FEAT_PDK_WRATH = 1083
  • FEAT_PERFECT_SELF = 216
  • FEAT_PLANT_DOMAIN_POWER = 321
  • FEAT_PLAYER_TOOL_01 = 1106
  • FEAT_PLAYER_TOOL_02 = 1107
  • FEAT_PLAYER_TOOL_03 = 1108
  • FEAT_PLAYER_TOOL_04 = 1109
  • FEAT_PLAYER_TOOL_05 = 1110
  • FEAT_PLAYER_TOOL_06 = 1111
  • FEAT_PLAYER_TOOL_07 = 1112
  • FEAT_PLAYER_TOOL_08 = 1113
  • FEAT_PLAYER_TOOL_09 = 1114
  • FEAT_PLAYER_TOOL_10 = 1115
  • FEAT_POINT_BLANK_SHOT = 27
  • FEAT_POWER_ATTACK = 28
  • FEAT_PRESTIGE_ARROW_OF_DEATH = 454
  • FEAT_PRESTIGE_DARK_BLESSING = 473
  • FEAT_PRESTIGE_DARKNESS = 469
  • FEAT_PRESTIGE_DEATH_ATTACK_1 = 455
  • FEAT_PRESTIGE_DEATH_ATTACK_10 = 1020
  • FEAT_PRESTIGE_DEATH_ATTACK_11 = 1021
  • FEAT_PRESTIGE_DEATH_ATTACK_12 = 1022
  • FEAT_PRESTIGE_DEATH_ATTACK_13 = 1023
  • FEAT_PRESTIGE_DEATH_ATTACK_14 = 1024
  • FEAT_PRESTIGE_DEATH_ATTACK_15 = 1025
  • FEAT_PRESTIGE_DEATH_ATTACK_16 = 1026
  • FEAT_PRESTIGE_DEATH_ATTACK_17 = 1027
  • FEAT_PRESTIGE_DEATH_ATTACK_18 = 1028
  • FEAT_PRESTIGE_DEATH_ATTACK_19 = 1029
  • FEAT_PRESTIGE_DEATH_ATTACK_2 = 456
  • FEAT_PRESTIGE_DEATH_ATTACK_20 = 1030
  • FEAT_PRESTIGE_DEATH_ATTACK_3 = 457
  • FEAT_PRESTIGE_DEATH_ATTACK_4 = 458
  • FEAT_PRESTIGE_DEATH_ATTACK_5 = 459
  • FEAT_PRESTIGE_DEATH_ATTACK_6 = 1004
  • FEAT_PRESTIGE_DEATH_ATTACK_7 = 1005
  • FEAT_PRESTIGE_DEATH_ATTACK_8 = 1006
  • FEAT_PRESTIGE_DEATH_ATTACK_9 = 1019
  • FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1 = 949
  • FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2 = 950
  • FEAT_PRESTIGE_DEFENSIVE_AWARENESS_3 = 951
  • FEAT_PRESTIGE_EMBUE_ARROW = 450
  • FEAT_PRESTIGE_ENCHANT_ARROW_1 = 445
  • FEAT_PRESTIGE_ENCHANT_ARROW_10 = 1049
  • FEAT_PRESTIGE_ENCHANT_ARROW_11 = 1050
  • FEAT_PRESTIGE_ENCHANT_ARROW_12 = 1051
  • FEAT_PRESTIGE_ENCHANT_ARROW_13 = 1052
  • FEAT_PRESTIGE_ENCHANT_ARROW_14 = 1053
  • FEAT_PRESTIGE_ENCHANT_ARROW_15 = 1054
  • FEAT_PRESTIGE_ENCHANT_ARROW_16 = 1055
  • FEAT_PRESTIGE_ENCHANT_ARROW_17 = 1056
  • FEAT_PRESTIGE_ENCHANT_ARROW_18 = 1057
  • FEAT_PRESTIGE_ENCHANT_ARROW_19 = 1058
  • FEAT_PRESTIGE_ENCHANT_ARROW_2 = 446
  • FEAT_PRESTIGE_ENCHANT_ARROW_20 = 1059
  • FEAT_PRESTIGE_ENCHANT_ARROW_3 = 447
  • FEAT_PRESTIGE_ENCHANT_ARROW_4 = 448
  • FEAT_PRESTIGE_ENCHANT_ARROW_5 = 449
  • FEAT_PRESTIGE_ENCHANT_ARROW_6 = 1045
  • FEAT_PRESTIGE_ENCHANT_ARROW_7 = 1046
  • FEAT_PRESTIGE_ENCHANT_ARROW_8 = 1047
  • FEAT_PRESTIGE_ENCHANT_ARROW_9 = 1048
  • FEAT_PRESTIGE_HAIL_OF_ARROWS = 453
  • FEAT_PRESTIGE_INVISIBILITY_1 = 470
  • FEAT_PRESTIGE_INVISIBILITY_2 = 471
  • FEAT_PRESTIGE_POISON_SAVE_1 = 463
  • FEAT_PRESTIGE_POISON_SAVE_2 = 464
  • FEAT_PRESTIGE_POISON_SAVE_3 = 465
  • FEAT_PRESTIGE_POISON_SAVE_4 = 466
  • FEAT_PRESTIGE_POISON_SAVE_5 = 467
  • FEAT_PRESTIGE_POISON_SAVE_EPIC = 1070
  • FEAT_PRESTIGE_SEEKER_ARROW_1 = 451
  • FEAT_PRESTIGE_SEEKER_ARROW_2 = 452
  • FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE = 468
  • FEAT_PROTECTION_DOMAIN_POWER = 308
  • FEAT_PURITY_OF_BODY = 209
  • FEAT_QUICK_TO_MASTER = 258
  • FEAT_QUICKEN_SPELL = 29
  • FEAT_QUIVERING_PALM = 296
  • FEAT_RANGER_DUALWIELD = 374
  • FEAT_RAPID_RELOAD = 411
  • FEAT_RAPID_SHOT = 30
  • FEAT_REMOVE_DISEASE = 302
  • FEAT_RESIST_DISEASE = 426
  • FEAT_RESIST_ENERGY_ACID = 428
  • FEAT_RESIST_ENERGY_COLD = 427
  • FEAT_RESIST_ENERGY_ELECTRICAL = 430
  • FEAT_RESIST_ENERGY_FIRE = 429
  • FEAT_RESIST_ENERGY_SONIC = 431
  • FEAT_RESIST_NATURES_LURE = 202
  • FEAT_RESIST_POISON = 383
  • FEAT_SACRED_DEFENSE_1 = 904
  • FEAT_SAP = 31
  • FEAT_SCRIBE_SCROLL = 945
  • FEAT_SHADOW_DAZE = 434
  • FEAT_SHADOW_EVADE = 436
  • FEAT_SHIELD_PROFICIENCY = 32
  • FEAT_SILENCE_SPELL = 33
  • FEAT_SILVER_PALM = 384
  • FEAT_SKILL_AFFINITY_CONCENTRATION = 243
  • FEAT_SKILL_AFFINITY_LISTEN = 237
  • FEAT_SKILL_AFFINITY_LORE = 234
  • FEAT_SKILL_AFFINITY_MOVE_SILENTLY = 247
  • FEAT_SKILL_AFFINITY_SEARCH = 238
  • FEAT_SKILL_AFFINITY_SPOT = 239
  • FEAT_SKILL_FOCUS_ANIMAL_EMPATHY = 34
  • FEAT_SKILL_FOCUS_APPRAISE = 404
  • FEAT_SKILL_FOCUS_BLUFF = 915
  • FEAT_SKILL_FOCUS_CONCENTRATION = 173
  • FEAT_SKILL_FOCUS_CRAFT_ARMOR = 911
  • FEAT_SKILL_FOCUS_CRAFT_TRAP = 407
  • FEAT_SKILL_FOCUS_CRAFT_WEAPON = 912
  • FEAT_SKILL_FOCUS_DISABLE_TRAP = 174
  • FEAT_SKILL_FOCUS_DISCIPLINE = 175
  • FEAT_SKILL_FOCUS_HEAL = 177
  • FEAT_SKILL_FOCUS_HIDE = 178
  • FEAT_SKILL_FOCUS_INTIMIDATE = 916
  • FEAT_SKILL_FOCUS_LISTEN = 179
  • FEAT_SKILL_FOCUS_LORE = 180
  • FEAT_SKILL_FOCUS_MOVE_SILENTLY = 181
  • FEAT_SKILL_FOCUS_OPEN_LOCK = 182
  • FEAT_SKILL_FOCUS_PARRY = 183
  • FEAT_SKILL_FOCUS_PERFORM = 184
  • FEAT_SKILL_FOCUS_PERSUADE = 185
  • FEAT_SKILL_FOCUS_PICK_POCKET = 186
  • FEAT_SKILL_FOCUS_SEARCH = 187
  • FEAT_SKILL_FOCUS_SET_TRAP = 188
  • FEAT_SKILL_FOCUS_SPELLCRAFT = 189
  • FEAT_SKILL_FOCUS_SPOT = 190
  • FEAT_SKILL_FOCUS_TAUNT = 192
  • FEAT_SKILL_FOCUS_TUMBLE = 406
  • FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE = 193
  • FEAT_SKILL_MASTERY = 225
  • FEAT_SLIPPERY_MIND = 259
  • FEAT_SMALL_STATURE = 375
  • FEAT_SMITE_EVIL = 301
  • FEAT_SMITE_GOOD = 472
  • FEAT_SMOOTH_TALK = 385
  • FEAT_SNAKE_BLOOD = 386
  • FEAT_SNEAK_ATTACK_1 = 221
  • FEAT_SNEAK_ATTACK_10 = 353
  • FEAT_SNEAK_ATTACK_11 = 1032
  • FEAT_SNEAK_ATTACK_12 = 1033
  • FEAT_SNEAK_ATTACK_13 = 1034
  • FEAT_SNEAK_ATTACK_14 = 1035
  • FEAT_SNEAK_ATTACK_15 = 1036
  • FEAT_SNEAK_ATTACK_16 = 1037
  • FEAT_SNEAK_ATTACK_17 = 1038
  • FEAT_SNEAK_ATTACK_18 = 1039
  • FEAT_SNEAK_ATTACK_19 = 1040
  • FEAT_SNEAK_ATTACK_2 = 345
  • FEAT_SNEAK_ATTACK_20 = 1041
  • FEAT_SNEAK_ATTACK_3 = 346
  • FEAT_SNEAK_ATTACK_4 = 347
  • FEAT_SNEAK_ATTACK_5 = 348
  • FEAT_SNEAK_ATTACK_6 = 349
  • FEAT_SNEAK_ATTACK_7 = 350
  • FEAT_SNEAK_ATTACK_8 = 351
  • FEAT_SNEAK_ATTACK_9 = 352
  • FEAT_SPELL_FOCUS_ABJURATION = 35
  • FEAT_SPELL_FOCUS_CONJURATION = 166
  • FEAT_SPELL_FOCUS_DIVINATION = 167
  • FEAT_SPELL_FOCUS_ENCHANTMENT = 168
  • FEAT_SPELL_FOCUS_EVOCATION = 169
  • FEAT_SPELL_FOCUS_ILLUSION = 170
  • FEAT_SPELL_FOCUS_NECROMANCY = 171
  • FEAT_SPELL_FOCUS_TRANSMUTATION = 172
  • FEAT_SPELL_PENETRATION = 36
  • FEAT_SPRING_ATTACK = 392
  • FEAT_STEALTHY = 387
  • FEAT_STILL_MIND = 208
  • FEAT_STILL_SPELL = 37
  • FEAT_STONECUNNING = 227
  • FEAT_STRENGTH_DOMAIN_POWER = 307
  • FEAT_STRONG_SOUL = 388
  • FEAT_STUNNING_FIST = 39
  • FEAT_SUMMON_FAMILIAR = 303
  • FEAT_SUMMON_GREATER_UNDEAD = 895
  • FEAT_SUMMON_SHADOW = 435
  • FEAT_SUMMON_UNDEAD = 890
  • FEAT_SUN_DOMAIN_POWER = 322
  • FEAT_SUPERIOR_WEAPON_FOCUS = 884
  • FEAT_THUG = 402
  • FEAT_TOUGH_AS_BONE = 894
  • FEAT_TOUGHNESS = 40
  • FEAT_TRACKLESS_STEP = 201
  • FEAT_TRAVEL_DOMAIN_POWER = 323
  • FEAT_TRICKERY_DOMAIN_POWER = 324
  • FEAT_TURN_UNDEAD = 294
  • FEAT_TWO_WEAPON_FIGHTING = 41
  • FEAT_TYMORAS_SMILE = 438
  • FEAT_UNCANNY_DODGE_1 = 195
  • FEAT_UNCANNY_DODGE_2 = 251
  • FEAT_UNCANNY_DODGE_3 = 252
  • FEAT_UNCANNY_DODGE_4 = 253
  • FEAT_UNCANNY_DODGE_5 = 254
  • FEAT_UNCANNY_DODGE_6 = 255
  • FEAT_UNCANNY_REFLEX = 226
  • FEAT_UNDEAD_GRAFT_1 = 892
  • FEAT_UNDEAD_GRAFT_2 = 893
  • FEAT_USE_POISON = 960
  • FEAT_VENOM_IMMUNITY = 203
  • FEAT_WAR_DOMAIN_POWER = 306
  • FEAT_WATER_DOMAIN_POWER = 325
  • FEAT_WbEAPON_SPECIALIZATION_SHURIKEN = 158
  • FEAT_WEAPON_FINESSE = 42
  • FEAT_WEAPON_FOCUS_BASTARD_SWORD = 123
  • FEAT_WEAPON_FOCUS_BATTLE_AXE = 110
  • FEAT_WEAPON_FOCUS_CLUB = 43
  • FEAT_WEAPON_FOCUS_CREATURE = 291
  • FEAT_WEAPON_FOCUS_DAGGER = 90
  • FEAT_WEAPON_FOCUS_DART = 91
  • FEAT_WEAPON_FOCUS_DIRE_MACE = 125
  • FEAT_WEAPON_FOCUS_DOUBLE_AXE = 126
  • FEAT_WEAPON_FOCUS_DWAXE = 952
  • FEAT_WEAPON_FOCUS_GREAT_AXE = 111
  • FEAT_WEAPON_FOCUS_GREAT_SWORD = 107
  • FEAT_WEAPON_FOCUS_HALBERD = 112
  • FEAT_WEAPON_FOCUS_HAND_AXE = 108
  • FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW = 92
  • FEAT_WEAPON_FOCUS_HEAVY_FLAIL = 116
  • FEAT_WEAPON_FOCUS_KAMA = 117
  • FEAT_WEAPON_FOCUS_KATANA = 122
  • FEAT_WEAPON_FOCUS_KUKRI = 118
  • FEAT_WEAPON_FOCUS_LIGHT_CROSSBOW = 93
  • FEAT_WEAPON_FOCUS_LIGHT_FLAIL = 114
  • FEAT_WEAPON_FOCUS_LIGHT_HAMMER = 113
  • FEAT_WEAPON_FOCUS_LIGHT_MACE = 94
  • FEAT_WEAPON_FOCUS_LONG_SWORD = 106
  • FEAT_WEAPON_FOCUS_LONGBOW = 101
  • FEAT_WEAPON_FOCUS_MORNING_STAR = 95
  • FEAT_WEAPON_FOCUS_RAPIER = 104
  • FEAT_WEAPON_FOCUS_SCIMITAR = 105
  • FEAT_WEAPON_FOCUS_SCYTHE = 121
  • FEAT_WEAPON_FOCUS_SHORT_SWORD = 103
  • FEAT_WEAPON_FOCUS_SHORTBOW = 102
  • FEAT_WEAPON_FOCUS_SHURIKEN = 120
  • FEAT_WEAPON_FOCUS_SICKLE = 98
  • FEAT_WEAPON_FOCUS_SLING = 99
  • FEAT_WEAPON_FOCUS_SPEAR = 97
  • FEAT_WEAPON_FOCUS_STAFF = 96
  • FEAT_WEAPON_FOCUS_THROWING_AXE = 109
  • FEAT_WEAPON_FOCUS_TRIDENT = 1072
  • FEAT_WEAPON_FOCUS_TWO_BLADED_SWORD = 127
  • FEAT_WEAPON_FOCUS_UNARMED_STRIKE = 100
  • FEAT_WEAPON_FOCUS_WAR_HAMMER = 115
  • FEAT_WEAPON_FOCUS_WHIP = 993
  • FEAT_WEAPON_OF_CHOICE_BASTARDSWORD = 940
  • FEAT_WEAPON_OF_CHOICE_BATTLEAXE = 931
  • FEAT_WEAPON_OF_CHOICE_CLUB = 919
  • FEAT_WEAPON_OF_CHOICE_DAGGER = 920
  • FEAT_WEAPON_OF_CHOICE_DIREMACE = 941
  • FEAT_WEAPON_OF_CHOICE_DOUBLEAXE = 942
  • FEAT_WEAPON_OF_CHOICE_DWAXE = 959
  • FEAT_WEAPON_OF_CHOICE_GREATAXE = 932
  • FEAT_WEAPON_OF_CHOICE_GREATSWORD = 929
  • FEAT_WEAPON_OF_CHOICE_HALBERD = 933
  • FEAT_WEAPON_OF_CHOICE_HANDAXE = 930
  • FEAT_WEAPON_OF_CHOICE_HEAVYFLAIL = 937
  • FEAT_WEAPON_OF_CHOICE_KAMA = 880
  • FEAT_WEAPON_OF_CHOICE_KATANA = 939
  • FEAT_WEAPON_OF_CHOICE_KUKRI = 881
  • FEAT_WEAPON_OF_CHOICE_LIGHTFLAIL = 935
  • FEAT_WEAPON_OF_CHOICE_LIGHTHAMMER = 934
  • FEAT_WEAPON_OF_CHOICE_LIGHTMACE = 921
  • FEAT_WEAPON_OF_CHOICE_LONGSWORD = 928
  • FEAT_WEAPON_OF_CHOICE_MORNINGSTAR = 922
  • FEAT_WEAPON_OF_CHOICE_QUARTERSTAFF = 923
  • FEAT_WEAPON_OF_CHOICE_RAPIER = 926
  • FEAT_WEAPON_OF_CHOICE_SCIMITAR = 927
  • FEAT_WEAPON_OF_CHOICE_SCYTHE = 938
  • FEAT_WEAPON_OF_CHOICE_SHORTSPEAR = 924
  • FEAT_WEAPON_OF_CHOICE_SHORTSWORD = 925
  • FEAT_WEAPON_OF_CHOICE_SICKLE = 879
  • FEAT_WEAPON_OF_CHOICE_TRIDENT = 1079
  • FEAT_WEAPON_OF_CHOICE_TWOBLADEDSWORD = 943
  • FEAT_WEAPON_OF_CHOICE_UNARMED = 2047
  • FEAT_WEAPON_OF_CHOICE_WARHAMMER = 936
  • FEAT_WEAPON_OF_CHOICE_WHIP = 1000
  • FEAT_WEAPON_PROFICIENCY_CREATURE = 289
  • FEAT_WEAPON_PROFICIENCY_DRUID = 48
  • FEAT_WEAPON_PROFICIENCY_ELF = 256
  • FEAT_WEAPON_PROFICIENCY_EXOTIC = 44
  • FEAT_WEAPON_PROFICIENCY_MARTIAL = 45
  • FEAT_WEAPON_PROFICIENCY_MONK = 49
  • FEAT_WEAPON_PROFICIENCY_ROGUE = 50
  • FEAT_WEAPON_PROFICIENCY_SIMPLE = 46
  • FEAT_WEAPON_PROFICIENCY_WIZARD = 51
  • FEAT_WEAPON_SPECIALIZATION_BASTARD_SWORD = 161
  • FEAT_WEAPON_SPECIALIZATION_BATTLE_AXE = 148
  • FEAT_WEAPON_SPECIALIZATION_CLUB = 47
  • FEAT_WEAPON_SPECIALIZATION_CREATURE = 290
  • FEAT_WEAPON_SPECIALIZATION_DAGGER = 128
  • FEAT_WEAPON_SPECIALIZATION_DART = 129
  • FEAT_WEAPON_SPECIALIZATION_DIRE_MACE = 163
  • FEAT_WEAPON_SPECIALIZATION_DOUBLE_AXE = 164
  • FEAT_WEAPON_SPECIALIZATION_DWAXE = 953
  • FEAT_WEAPON_SPECIALIZATION_GREAT_AXE = 149
  • FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD = 145
  • FEAT_WEAPON_SPECIALIZATION_HALBERD = 150
  • FEAT_WEAPON_SPECIALIZATION_HAND_AXE = 146
  • FEAT_WEAPON_SPECIALIZATION_HEAVY_CROSSBOW = 130
  • FEAT_WEAPON_SPECIALIZATION_HEAVY_FLAIL = 154
  • FEAT_WEAPON_SPECIALIZATION_KAMA = 155
  • FEAT_WEAPON_SPECIALIZATION_KATANA = 160
  • FEAT_WEAPON_SPECIALIZATION_KUKRI = 156
  • FEAT_WEAPON_SPECIALIZATION_LIGHT_CROSSBOW = 131
  • FEAT_WEAPON_SPECIALIZATION_LIGHT_FLAIL = 152
  • FEAT_WEAPON_SPECIALIZATION_LIGHT_HAMMER = 151
  • FEAT_WEAPON_SPECIALIZATION_LIGHT_MACE = 132
  • FEAT_WEAPON_SPECIALIZATION_LONG_SWORD = 144
  • FEAT_WEAPON_SPECIALIZATION_LONGBOW = 139
  • FEAT_WEAPON_SPECIALIZATION_MORNING_STAR = 133
  • FEAT_WEAPON_SPECIALIZATION_RAPIER = 142
  • FEAT_WEAPON_SPECIALIZATION_SCIMITAR = 143
  • FEAT_WEAPON_SPECIALIZATION_SCYTHE = 159
  • FEAT_WEAPON_SPECIALIZATION_SHORT_SWORD = 141
  • FEAT_WEAPON_SPECIALIZATION_SHORTBOW = 140
  • FEAT_WEAPON_SPECIALIZATION_SICKLE = 136
  • FEAT_WEAPON_SPECIALIZATION_SLING = 137
  • FEAT_WEAPON_SPECIALIZATION_SPEAR = 135
  • FEAT_WEAPON_SPECIALIZATION_STAFF = 134
  • FEAT_WEAPON_SPECIALIZATION_THROWING_AXE = 147
  • FEAT_WEAPON_SPECIALIZATION_TRIDENT = 1073
  • FEAT_WEAPON_SPECIALIZATION_TWO_BLADED_SWORD = 165
  • FEAT_WEAPON_SPECIALIZATION_UNARMED_STRIKE = 138
  • FEAT_WEAPON_SPECIALIZATION_WAR_HAMMER = 153
  • FEAT_WEAPON_SPECIALIZATION_WHIP = 994
  • FEAT_WHIRLWIND_ATTACK = 867
  • FEAT_WHOLENESS_OF_BODY = 211
  • FEAT_WILD_SHAPE = 339
  • FEAT_WILD_SHAPE_DRAGON = 873
  • FEAT_WILD_SHAPE_UNDEAD = 872
  • FEAT_WOODLAND_STRIDE = 200
  • FEAT_ZEN_ARCHERY = 412

IMMUNITY_TYPE_*

  • IMMUNITY_TYPE_ABILITY_DECREASE = 19
  • IMMUNITY_TYPE_AC_DECREASE = 23
  • IMMUNITY_TYPE_ATTACK_DECREASE = 20
  • IMMUNITY_TYPE_BLINDNESS = 7
  • IMMUNITY_TYPE_CHARM = 14
  • IMMUNITY_TYPE_CONFUSED = 16
  • IMMUNITY_TYPE_CRITICAL_HIT = 31
  • IMMUNITY_TYPE_CURSED = 17
  • IMMUNITY_TYPE_DAMAGE_DECREASE = 21
  • IMMUNITY_TYPE_DAMAGE_IMMUNITY_DECREASE = 22
  • IMMUNITY_TYPE_DAZED = 18
  • IMMUNITY_TYPE_DEAFNESS = 8
  • IMMUNITY_TYPE_DEATH = 32
  • IMMUNITY_TYPE_DISEASE = 3
  • IMMUNITY_TYPE_DOMINATE = 15
  • IMMUNITY_TYPE_ENTANGLE = 10
  • IMMUNITY_TYPE_FEAR = 4
  • IMMUNITY_TYPE_KNOCKDOWN = 28
  • IMMUNITY_TYPE_MIND_SPELLS = 1
  • IMMUNITY_TYPE_MOVEMENT_SPEED_DECREASE = 24
  • IMMUNITY_TYPE_NEGATIVE_LEVEL = 29
  • IMMUNITY_TYPE_NONE = 0
  • IMMUNITY_TYPE_NUM = 33
  • IMMUNITY_TYPE_PARALYSIS = 6
  • IMMUNITY_TYPE_POISON = 2
  • IMMUNITY_TYPE_SAVING_THROW_DECREASE = 25
  • IMMUNITY_TYPE_SILENCE = 11
  • IMMUNITY_TYPE_SKILL_DECREASE = 27
  • IMMUNITY_TYPE_SLEEP = 13
  • IMMUNITY_TYPE_SLOW = 9
  • IMMUNITY_TYPE_SNEAK_ATTACK = 30
  • IMMUNITY_TYPE_SPELL_RESISTANCE_DECREASE = 26
  • IMMUNITY_TYPE_STUN = 12
  • IMMUNITY_TYPE_TRAP = 5

INVENTORY_SLOT_*

  • INVENTORY_SLOT_ARMS = 3
  • INVENTORY_SLOT_ARROWS = 11
  • INVENTORY_SLOT_BELT = 10
  • INVENTORY_SLOT_BOLTS = 13
  • INVENTORY_SLOT_BOOTS = 2
  • INVENTORY_SLOT_BULLETS = 12
  • INVENTORY_SLOT_CARMOUR = 17
  • INVENTORY_SLOT_CHEST = 1
  • INVENTORY_SLOT_CLOAK = 6
  • INVENTORY_SLOT_CWEAPON_B = 16
  • INVENTORY_SLOT_CWEAPON_L = 14
  • INVENTORY_SLOT_CWEAPON_R = 15
  • INVENTORY_SLOT_HEAD = 0
  • INVENTORY_SLOT_LEFTHAND = 5
  • INVENTORY_SLOT_LEFTRING = 7
  • INVENTORY_SLOT_NECK = 9
  • INVENTORY_SLOT_NUM = 18
  • INVENTORY_SLOT_RIGHTHAND = 4
  • INVENTORY_SLOT_RIGHTRING = 8

IP_CONST_AMMOTYPE_*

  • IP_CONST_AMMOTYPE_ARROW = 0
  • IP_CONST_AMMOTYPE_BOLT = 1
  • IP_CONST_AMMOTYPE_BULLET = 2

IP_CONST_ARCANE_SPELL_FAILURE_*

  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_10_PERCENT = 8
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_15_PERCENT = 7
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_20_PERCENT = 6
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_25_PERCENT = 5
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_30_PERCENT = 4
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_35_PERCENT = 3
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_40_PERCENT = 2
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_45_PERCENT = 1
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_5_PERCENT = 9
  • IP_CONST_ARCANE_SPELL_FAILURE_MINUS_50_PERCENT = 0
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_10_PERCENT = 11
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_15_PERCENT = 12
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_20_PERCENT = 13
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_25_PERCENT = 14
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_30_PERCENT = 15
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_35_PERCENT = 16
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_40_PERCENT = 17
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_45_PERCENT = 18
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_5_PERCENT = 10
  • IP_CONST_ARCANE_SPELL_FAILURE_PLUS_50_PERCENT = 19

IP_CONST_CASTSPELL_*

  • IP_CONST_CASTSPELL_ACID_FOG_11 = 0
  • IP_CONST_CASTSPELL_ACID_SPLASH_1 = 355
  • IP_CONST_CASTSPELL_ACTIVATE_ITEM = 359
  • IP_CONST_CASTSPELL_AID_3 = 1
  • IP_CONST_CASTSPELL_AMPLIFY_5 = 373
  • IP_CONST_CASTSPELL_ANIMATE_DEAD_10 = 3
  • IP_CONST_CASTSPELL_ANIMATE_DEAD_15 = 4
  • IP_CONST_CASTSPELL_ANIMATE_DEAD_5 = 2
  • IP_CONST_CASTSPELL_AURA_OF_VITALITY_13 = 321
  • IP_CONST_CASTSPELL_AURA_VERSUS_ALIGNMENT_15 = 287
  • IP_CONST_CASTSPELL_AURAOFGLORY_7 = 360
  • IP_CONST_CASTSPELL_AWAKEN_9 = 303
  • IP_CONST_CASTSPELL_BALAGARNSIRONHORN_7 = 367
  • IP_CONST_CASTSPELL_BANE_5 = 380
  • IP_CONST_CASTSPELL_BANISHMENT_15 = 361
  • IP_CONST_CASTSPELL_BARKSKIN_12 = 7
  • IP_CONST_CASTSPELL_BARKSKIN_3 = 5
  • IP_CONST_CASTSPELL_BARKSKIN_6 = 6
  • IP_CONST_CASTSPELL_BESTOW_CURSE_5 = 8
  • IP_CONST_CASTSPELL_BIGBYS_CLENCHED_FIST_20 = 393
  • IP_CONST_CASTSPELL_BIGBYS_CRUSHING_HAND_20 = 394
  • IP_CONST_CASTSPELL_BIGBYS_FORCEFUL_HAND_15 = 391
  • IP_CONST_CASTSPELL_BIGBYS_GRASPING_HAND_17 = 392
  • IP_CONST_CASTSPELL_BIGBYS_INTERPOSING_HAND_15 = 390
  • IP_CONST_CASTSPELL_BLADE_BARRIER_11 = 9
  • IP_CONST_CASTSPELL_BLADE_BARRIER_15 = 10
  • IP_CONST_CASTSPELL_BLESS_2 = 11
  • IP_CONST_CASTSPELL_BLINDNESS_DEAFNESS_3 = 14
  • IP_CONST_CASTSPELL_BLOOD_FRENZY_7 = 353
  • IP_CONST_CASTSPELL_BOMBARDMENT_20 = 354
  • IP_CONST_CASTSPELL_BULLS_STRENGTH_10 = 16
  • IP_CONST_CASTSPELL_BULLS_STRENGTH_15 = 17
  • IP_CONST_CASTSPELL_BULLS_STRENGTH_3 = 15
  • IP_CONST_CASTSPELL_BURNING_HANDS_2 = 18
  • IP_CONST_CASTSPELL_BURNING_HANDS_5 = 19
  • IP_CONST_CASTSPELL_CALL_LIGHTNING_10 = 21
  • IP_CONST_CASTSPELL_CALL_LIGHTNING_5 = 20
  • IP_CONST_CASTSPELL_CAMOFLAGE_5 = 352
  • IP_CONST_CASTSPELL_CATS_GRACE_10 = 26
  • IP_CONST_CASTSPELL_CATS_GRACE_15 = 27
  • IP_CONST_CASTSPELL_CATS_GRACE_3 = 25
  • IP_CONST_CASTSPELL_CHAIN_LIGHTNING_11 = 28
  • IP_CONST_CASTSPELL_CHAIN_LIGHTNING_15 = 29
  • IP_CONST_CASTSPELL_CHAIN_LIGHTNING_20 = 30
  • IP_CONST_CASTSPELL_CHARM_MONSTER_10 = 32
  • IP_CONST_CASTSPELL_CHARM_MONSTER_5 = 31
  • IP_CONST_CASTSPELL_CHARM_PERSON_10 = 34
  • IP_CONST_CASTSPELL_CHARM_PERSON_2 = 33
  • IP_CONST_CASTSPELL_CHARM_PERSON_OR_ANIMAL_10 = 36
  • IP_CONST_CASTSPELL_CHARM_PERSON_OR_ANIMAL_3 = 35
  • IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_11 = 37
  • IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_15 = 38
  • IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_20 = 39
  • IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_15 = 41
  • IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_20 = 42
  • IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_9 = 40
  • IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_10 = 44
  • IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_15 = 45
  • IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_5 = 43
  • IP_CONST_CASTSPELL_CLARITY_3 = 46
  • IP_CONST_CASTSPELL_CLOUDKILL_9 = 48
  • IP_CONST_CASTSPELL_COLOR_SPRAY_2 = 49
  • IP_CONST_CASTSPELL_CONE_OF_COLD_15 = 51
  • IP_CONST_CASTSPELL_CONE_OF_COLD_9 = 50
  • IP_CONST_CASTSPELL_CONFUSION_10 = 53
  • IP_CONST_CASTSPELL_CONFUSION_5 = 52
  • IP_CONST_CASTSPELL_CONTAGION_5 = 54
  • IP_CONST_CASTSPELL_CONTINUAL_FLAME_7 = 350
  • IP_CONST_CASTSPELL_CONTROL_UNDEAD_13 = 55
  • IP_CONST_CASTSPELL_CONTROL_UNDEAD_20 = 56
  • IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_15 = 57
  • IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_16 = 58
  • IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_18 = 59
  • IP_CONST_CASTSPELL_CREATE_UNDEAD_11 = 60
  • IP_CONST_CASTSPELL_CREATE_UNDEAD_14 = 61
  • IP_CONST_CASTSPELL_CREATE_UNDEAD_16 = 62
  • IP_CONST_CASTSPELL_CREEPING_DOOM_13 = 304
  • IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_12 = 64
  • IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_15 = 65
  • IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_7 = 63
  • IP_CONST_CASTSPELL_CURE_LIGHT_WOUNDS_2 = 66
  • IP_CONST_CASTSPELL_CURE_LIGHT_WOUNDS_5 = 67
  • IP_CONST_CASTSPELL_CURE_MINOR_WOUNDS_1 = 68
  • IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_10 = 71
  • IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_3 = 69
  • IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_6 = 70
  • IP_CONST_CASTSPELL_CURE_SERIOUS_WOUNDS_10 = 73
  • IP_CONST_CASTSPELL_CURE_SERIOUS_WOUNDS_15 = 74
  • IP_CONST_CASTSPELL_CURE_SERIOUS_WOUNDS_5 = 72
  • IP_CONST_CASTSPELL_DARKNESS_3 = 75
  • IP_CONST_CASTSPELL_DARKVISION_3 = 305
  • IP_CONST_CASTSPELL_DARKVISION_6 = 306
  • IP_CONST_CASTSPELL_DAZE_1 = 76
  • IP_CONST_CASTSPELL_DEATH_WARD_7 = 77
  • IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_13 = 78
  • IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_15 = 79
  • IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_20 = 80
  • IP_CONST_CASTSPELL_DESTRUCTION_13 = 307
  • IP_CONST_CASTSPELL_DIRGE_15 = 376
  • IP_CONST_CASTSPELL_DISMISSAL_12 = 82
  • IP_CONST_CASTSPELL_DISMISSAL_18 = 83
  • IP_CONST_CASTSPELL_DISMISSAL_7 = 81
  • IP_CONST_CASTSPELL_DISPEL_MAGIC_10 = 85
  • IP_CONST_CASTSPELL_DISPEL_MAGIC_5 = 84
  • IP_CONST_CASTSPELL_DISPLACEMENT_9 = 389
  • IP_CONST_CASTSPELL_DIVINE_FAVOR_5 = 345
  • IP_CONST_CASTSPELL_DIVINE_MIGHT_5 = 395
  • IP_CONST_CASTSPELL_DIVINE_POWER_7 = 86
  • IP_CONST_CASTSPELL_DIVINE_SHIELD_5 = 396
  • IP_CONST_CASTSPELL_DOMINATE_ANIMAL_5 = 87
  • IP_CONST_CASTSPELL_DOMINATE_MONSTER_17 = 88
  • IP_CONST_CASTSPELL_DOMINATE_PERSON_7 = 89
  • IP_CONST_CASTSPELL_DOOM_2 = 90
  • IP_CONST_CASTSPELL_DOOM_5 = 91
  • IP_CONST_CASTSPELL_DRAGON_BREATH_ACID_10 = 400
  • IP_CONST_CASTSPELL_DRAGON_BREATH_COLD_10 = 401
  • IP_CONST_CASTSPELL_DRAGON_BREATH_FEAR_10 = 402
  • IP_CONST_CASTSPELL_DRAGON_BREATH_FIRE_10 = 403
  • IP_CONST_CASTSPELL_DRAGON_BREATH_GAS_10 = 404
  • IP_CONST_CASTSPELL_DRAGON_BREATH_LIGHTNING_10 = 405
  • IP_CONST_CASTSPELL_DRAGON_BREATH_PARALYZE_10 = 406
  • IP_CONST_CASTSPELL_DRAGON_BREATH_SLEEP_10 = 407
  • IP_CONST_CASTSPELL_DRAGON_BREATH_SLOW_10 = 408
  • IP_CONST_CASTSPELL_DRAGON_BREATH_WEAKEN_10 = 409
  • IP_CONST_CASTSPELL_DROWN_15 = 368
  • IP_CONST_CASTSPELL_EAGLE_SPLEDOR_10 = 289
  • IP_CONST_CASTSPELL_EAGLE_SPLEDOR_15 = 290
  • IP_CONST_CASTSPELL_EAGLE_SPLEDOR_3 = 288
  • IP_CONST_CASTSPELL_EARTHQUAKE_20 = 357
  • IP_CONST_CASTSPELL_ELECTRIC_JOLT_1 = 370
  • IP_CONST_CASTSPELL_ELEMENTAL_SHIELD_12 = 93
  • IP_CONST_CASTSPELL_ELEMENTAL_SHIELD_7 = 92
  • IP_CONST_CASTSPELL_ELEMENTAL_SWARM_17 = 94
  • IP_CONST_CASTSPELL_ENDURANCE_10 = 96
  • IP_CONST_CASTSPELL_ENDURANCE_15 = 97
  • IP_CONST_CASTSPELL_ENDURANCE_3 = 95
  • IP_CONST_CASTSPELL_ENDURE_ELEMENTS_2 = 98
  • IP_CONST_CASTSPELL_ENERGY_BUFFER_11 = 311
  • IP_CONST_CASTSPELL_ENERGY_BUFFER_15 = 312
  • IP_CONST_CASTSPELL_ENERGY_BUFFER_20 = 313
  • IP_CONST_CASTSPELL_ENERGY_DRAIN_17 = 99
  • IP_CONST_CASTSPELL_ENERVATION_7 = 100
  • IP_CONST_CASTSPELL_ENTANGLE_2 = 101
  • IP_CONST_CASTSPELL_ENTANGLE_5 = 102
  • IP_CONST_CASTSPELL_ENTROPIC_SHIELD_5 = 349
  • IP_CONST_CASTSPELL_ETHEREAL_VISAGE_15 = 196
  • IP_CONST_CASTSPELL_ETHEREAL_VISAGE_9 = 195
  • IP_CONST_CASTSPELL_ETHEREALNESS_18 = 374
  • IP_CONST_CASTSPELL_EVARDS_BLACK_TENTACLES_15 = 325
  • IP_CONST_CASTSPELL_EVARDS_BLACK_TENTACLES_7 = 324
  • IP_CONST_CASTSPELL_EXPEDITIOUS_RETREAT_5 = 387
  • IP_CONST_CASTSPELL_FEAR_5 = 103
  • IP_CONST_CASTSPELL_FEEBLEMIND_9 = 104
  • IP_CONST_CASTSPELL_FIND_TRAPS_3 = 327
  • IP_CONST_CASTSPELL_FINGER_OF_DEATH_13 = 105
  • IP_CONST_CASTSPELL_FIRE_STORM_13 = 106
  • IP_CONST_CASTSPELL_FIRE_STORM_18 = 107
  • IP_CONST_CASTSPELL_FIREBALL_10 = 109
  • IP_CONST_CASTSPELL_FIREBALL_5 = 108
  • IP_CONST_CASTSPELL_FIREBRAND_15 = 371
  • IP_CONST_CASTSPELL_FLAME_ARROW_12 = 111
  • IP_CONST_CASTSPELL_FLAME_ARROW_18 = 112
  • IP_CONST_CASTSPELL_FLAME_ARROW_5 = 110
  • IP_CONST_CASTSPELL_FLAME_LASH_10 = 114
  • IP_CONST_CASTSPELL_FLAME_LASH_3 = 113
  • IP_CONST_CASTSPELL_FLAME_STRIKE_12 = 116
  • IP_CONST_CASTSPELL_FLAME_STRIKE_18 = 117
  • IP_CONST_CASTSPELL_FLAME_STRIKE_7 = 115
  • IP_CONST_CASTSPELL_FLARE_1 = 347
  • IP_CONST_CASTSPELL_FLESH_TO_STONE_5 = 398
  • IP_CONST_CASTSPELL_FOXS_CUNNING_10 = 295
  • IP_CONST_CASTSPELL_FOXS_CUNNING_15 = 296
  • IP_CONST_CASTSPELL_FOXS_CUNNING_3 = 294
  • IP_CONST_CASTSPELL_FREEDOM_OF_MOVEMENT_7 = 118
  • IP_CONST_CASTSPELL_GATE_17 = 119
  • IP_CONST_CASTSPELL_GHOSTLY_VISAGE_15 = 194
  • IP_CONST_CASTSPELL_GHOSTLY_VISAGE_3 = 192
  • IP_CONST_CASTSPELL_GHOSTLY_VISAGE_9 = 193
  • IP_CONST_CASTSPELL_GHOUL_TOUCH_3 = 120
  • IP_CONST_CASTSPELL_GLOBE_OF_INVULNERABILITY_11 = 121
  • IP_CONST_CASTSPELL_GREASE_2 = 122
  • IP_CONST_CASTSPELL_GREATER_BULLS_STRENGTH_11 = 300
  • IP_CONST_CASTSPELL_GREATER_CATS_GRACE_11 = 301
  • IP_CONST_CASTSPELL_GREATER_DISPELLING_15 = 124
  • IP_CONST_CASTSPELL_GREATER_DISPELLING_7 = 123
  • IP_CONST_CASTSPELL_GREATER_EAGLES_SPLENDOR_11 = 297
  • IP_CONST_CASTSPELL_GREATER_ENDURANCE_11 = 302
  • IP_CONST_CASTSPELL_GREATER_FOXS_CUNNING_11 = 299
  • IP_CONST_CASTSPELL_GREATER_MAGIC_FANG_9 = 384
  • IP_CONST_CASTSPELL_GREATER_OWLS_WISDOM_11 = 298
  • IP_CONST_CASTSPELL_GREATER_PLANAR_BINDING_15 = 126
  • IP_CONST_CASTSPELL_GREATER_RESTORATION_13 = 127
  • IP_CONST_CASTSPELL_GREATER_SHADOW_CONJURATION_9 = 128
  • IP_CONST_CASTSPELL_GREATER_SPELL_BREACH_11 = 129
  • IP_CONST_CASTSPELL_GREATER_SPELL_MANTLE_17 = 130
  • IP_CONST_CASTSPELL_GREATER_STONESKIN_11 = 131
  • IP_CONST_CASTSPELL_GRENADE_ACID_1 = 341
  • IP_CONST_CASTSPELL_GRENADE_CALTROPS_1 = 343
  • IP_CONST_CASTSPELL_GRENADE_CHICKEN_1 = 342
  • IP_CONST_CASTSPELL_GRENADE_CHOKING_1 = 339
  • IP_CONST_CASTSPELL_GRENADE_FIRE_1 = 336
  • IP_CONST_CASTSPELL_GRENADE_HOLY_1 = 338
  • IP_CONST_CASTSPELL_GRENADE_TANGLE_1 = 337
  • IP_CONST_CASTSPELL_GRENADE_THUNDERSTONE_1 = 340
  • IP_CONST_CASTSPELL_GUST_OF_WIND_10 = 410
  • IP_CONST_CASTSPELL_HAMMER_OF_THE_GODS_12 = 134
  • IP_CONST_CASTSPELL_HAMMER_OF_THE_GODS_20 = 135
  • IP_CONST_CASTSPELL_HAMMER_OF_THE_GODS_7 = 133
  • IP_CONST_CASTSPELL_HARM_11 = 136
  • IP_CONST_CASTSPELL_HASTE_10 = 138
  • IP_CONST_CASTSPELL_HASTE_5 = 137
  • IP_CONST_CASTSPELL_HEAL_11 = 139
  • IP_CONST_CASTSPELL_HEALING_CIRCLE_16 = 141
  • IP_CONST_CASTSPELL_HEALING_CIRCLE_9 = 140
  • IP_CONST_CASTSPELL_HOLD_ANIMAL_3 = 142
  • IP_CONST_CASTSPELL_HOLD_MONSTER_7 = 143
  • IP_CONST_CASTSPELL_HOLD_PERSON_3 = 144
  • IP_CONST_CASTSPELL_HORRID_WILTING_15 = 308
  • IP_CONST_CASTSPELL_HORRID_WILTING_20 = 309
  • IP_CONST_CASTSPELL_ICE_STORM_9 = 310
  • IP_CONST_CASTSPELL_IDENTIFY_3 = 147
  • IP_CONST_CASTSPELL_IMPLOSION_17 = 148
  • IP_CONST_CASTSPELL_IMPROVED_INVISIBILITY_7 = 149
  • IP_CONST_CASTSPELL_INCENDIARY_CLOUD_15 = 150
  • IP_CONST_CASTSPELL_INFERNO_15 = 377
  • IP_CONST_CASTSPELL_INFLICT_CRITICAL_WOUNDS_12 = 366
  • IP_CONST_CASTSPELL_INFLICT_LIGHT_WOUNDS_5 = 363
  • IP_CONST_CASTSPELL_INFLICT_MINOR_WOUNDS_1 = 362
  • IP_CONST_CASTSPELL_INFLICT_MODERATE_WOUNDS_7 = 364
  • IP_CONST_CASTSPELL_INFLICT_SERIOUS_WOUNDS_9 = 365
  • IP_CONST_CASTSPELL_INVISIBILITY_3 = 151
  • IP_CONST_CASTSPELL_INVISIBILITY_PURGE_5 = 152
  • IP_CONST_CASTSPELL_INVISIBILITY_SPHERE_5 = 153
  • IP_CONST_CASTSPELL_ISAACS_GREATER_MISSILE_STORM_15 = 379
  • IP_CONST_CASTSPELL_ISAACS_LESSER_MISSILE_STORM_13 = 378
  • IP_CONST_CASTSPELL_KNOCK_3 = 154
  • IP_CONST_CASTSPELL_LEGEND_LORE_5 = 326
  • IP_CONST_CASTSPELL_LESSER_DISPEL_3 = 155
  • IP_CONST_CASTSPELL_LESSER_DISPEL_5 = 156
  • IP_CONST_CASTSPELL_LESSER_MIND_BLANK_9 = 157
  • IP_CONST_CASTSPELL_LESSER_PLANAR_BINDING_9 = 158
  • IP_CONST_CASTSPELL_LESSER_RESTORATION_3 = 159
  • IP_CONST_CASTSPELL_LESSER_SPELL_BREACH_7 = 160
  • IP_CONST_CASTSPELL_LESSER_SPELL_MANTLE_9 = 161
  • IP_CONST_CASTSPELL_LIGHT_1 = 162
  • IP_CONST_CASTSPELL_LIGHT_5 = 163
  • IP_CONST_CASTSPELL_LIGHTNING_BOLT_10 = 165
  • IP_CONST_CASTSPELL_LIGHTNING_BOLT_5 = 164
  • IP_CONST_CASTSPELL_MAGE_ARMOR_2 = 167
  • IP_CONST_CASTSPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT_5 = 286
  • IP_CONST_CASTSPELL_MAGIC_FANG_5 = 383
  • IP_CONST_CASTSPELL_MAGIC_MISSILE_3 = 172
  • IP_CONST_CASTSPELL_MAGIC_MISSILE_5 = 173
  • IP_CONST_CASTSPELL_MAGIC_MISSILE_9 = 174
  • IP_CONST_CASTSPELL_MANIPULATE_PORTAL_STONE = 344
  • IP_CONST_CASTSPELL_MASS_BLINDNESS_DEAFNESS_15 = 179
  • IP_CONST_CASTSPELL_MASS_CAMOFLAGE_13 = 386
  • IP_CONST_CASTSPELL_MASS_CHARM_15 = 180
  • IP_CONST_CASTSPELL_MASS_HASTE_11 = 182
  • IP_CONST_CASTSPELL_MASS_HEAL_15 = 183
  • IP_CONST_CASTSPELL_MELFS_ACID_ARROW_3 = 184
  • IP_CONST_CASTSPELL_MELFS_ACID_ARROW_6 = 185
  • IP_CONST_CASTSPELL_MELFS_ACID_ARROW_9 = 186
  • IP_CONST_CASTSPELL_METEOR_SWARM_17 = 187
  • IP_CONST_CASTSPELL_MIND_BLANK_15 = 188
  • IP_CONST_CASTSPELL_MIND_FOG_9 = 189
  • IP_CONST_CASTSPELL_MINOR_GLOBE_OF_INVULNERABILITY_15 = 191
  • IP_CONST_CASTSPELL_MINOR_GLOBE_OF_INVULNERABILITY_7 = 190
  • IP_CONST_CASTSPELL_MORDENKAINENS_DISJUNCTION_17 = 197
  • IP_CONST_CASTSPELL_MORDENKAINENS_SWORD_13 = 198
  • IP_CONST_CASTSPELL_MORDENKAINENS_SWORD_18 = 199
  • IP_CONST_CASTSPELL_NATURES_BALANCE_15 = 200
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_BURST_10 = 315
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_BURST_5 = 314
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_10 = 202
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_15 = 203
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_5 = 201
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_1 = 316
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_3 = 317
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_5 = 318
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_7 = 319
  • IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_9 = 320
  • IP_CONST_CASTSPELL_NEUTRALIZE_POISON_5 = 204
  • IP_CONST_CASTSPELL_NUMUSES_0_CHARGES_PER_USE = 7
  • IP_CONST_CASTSPELL_NUMUSES_1_CHARGE_PER_USE = 6
  • IP_CONST_CASTSPELL_NUMUSES_1_USE_PER_DAY = 8
  • IP_CONST_CASTSPELL_NUMUSES_2_CHARGES_PER_USE = 5
  • IP_CONST_CASTSPELL_NUMUSES_2_USES_PER_DAY = 9
  • IP_CONST_CASTSPELL_NUMUSES_3_CHARGES_PER_USE = 4
  • IP_CONST_CASTSPELL_NUMUSES_3_USES_PER_DAY = 10
  • IP_CONST_CASTSPELL_NUMUSES_4_CHARGES_PER_USE = 3
  • IP_CONST_CASTSPELL_NUMUSES_4_USES_PER_DAY = 11
  • IP_CONST_CASTSPELL_NUMUSES_5_CHARGES_PER_USE = 2
  • IP_CONST_CASTSPELL_NUMUSES_5_USES_PER_DAY = 12
  • IP_CONST_CASTSPELL_NUMUSES_SINGLE_USE = 1
  • IP_CONST_CASTSPELL_NUMUSES_UNLIMITED_USE = 13
  • IP_CONST_CASTSPELL_ONE_WITH_THE_LAND_7 = 351
  • IP_CONST_CASTSPELL_OWLS_INSIGHT_15 = 369
  • IP_CONST_CASTSPELL_OWLS_WISDOM_10 = 292
  • IP_CONST_CASTSPELL_OWLS_WISDOM_15 = 293
  • IP_CONST_CASTSPELL_OWLS_WISDOM_3 = 291
  • IP_CONST_CASTSPELL_PHANTASMAL_KILLER_7 = 205
  • IP_CONST_CASTSPELL_PLANAR_ALLY_15 = 382
  • IP_CONST_CASTSPELL_PLANAR_BINDING_11 = 206
  • IP_CONST_CASTSPELL_POISON_5 = 207
  • IP_CONST_CASTSPELL_POLYMORPH_SELF_7 = 208
  • IP_CONST_CASTSPELL_POWER_WORD_KILL_17 = 209
  • IP_CONST_CASTSPELL_POWER_WORD_STUN_13 = 210
  • IP_CONST_CASTSPELL_PRAYER_5 = 211
  • IP_CONST_CASTSPELL_PREMONITION_15 = 212
  • IP_CONST_CASTSPELL_PRISMATIC_SPRAY_13 = 213
  • IP_CONST_CASTSPELL_PROTECTION_FROM_ALIGNMENT_2 = 284
  • IP_CONST_CASTSPELL_PROTECTION_FROM_ALIGNMENT_5 = 285
  • IP_CONST_CASTSPELL_PROTECTION_FROM_ELEMENTS_10 = 217
  • IP_CONST_CASTSPELL_PROTECTION_FROM_ELEMENTS_3 = 216
  • IP_CONST_CASTSPELL_PROTECTION_FROM_SPELLS_13 = 224
  • IP_CONST_CASTSPELL_PROTECTION_FROM_SPELLS_20 = 225
  • IP_CONST_CASTSPELL_QUILLFIRE_8 = 356
  • IP_CONST_CASTSPELL_RAISE_DEAD_9 = 226
  • IP_CONST_CASTSPELL_RAY_OF_ENFEEBLEMENT_2 = 227
  • IP_CONST_CASTSPELL_RAY_OF_FROST_1 = 228
  • IP_CONST_CASTSPELL_REGENERATE_13 = 323
  • IP_CONST_CASTSPELL_REMOVE_BLINDNESS_DEAFNESS_5 = 229
  • IP_CONST_CASTSPELL_REMOVE_CURSE_5 = 230
  • IP_CONST_CASTSPELL_REMOVE_DISEASE_5 = 231
  • IP_CONST_CASTSPELL_REMOVE_FEAR_2 = 232
  • IP_CONST_CASTSPELL_REMOVE_PARALYSIS_3 = 233
  • IP_CONST_CASTSPELL_RESIST_ELEMENTS_10 = 235
  • IP_CONST_CASTSPELL_RESIST_ELEMENTS_3 = 234
  • IP_CONST_CASTSPELL_RESISTANCE_2 = 236
  • IP_CONST_CASTSPELL_RESISTANCE_5 = 237
  • IP_CONST_CASTSPELL_RESTORATION_7 = 238
  • IP_CONST_CASTSPELL_RESURRECTION_13 = 239
  • IP_CONST_CASTSPELL_ROGUES_CUNNING_3 = 328
  • IP_CONST_CASTSPELL_SANCTUARY_2 = 240
  • IP_CONST_CASTSPELL_SCARE_2 = 241
  • IP_CONST_CASTSPELL_SEARING_LIGHT_5 = 242
  • IP_CONST_CASTSPELL_SEE_INVISIBILITY_3 = 243
  • IP_CONST_CASTSPELL_SHADES_11 = 244
  • IP_CONST_CASTSPELL_SHADOW_CONJURATION_7 = 245
  • IP_CONST_CASTSPELL_SHADOW_SHIELD_13 = 246
  • IP_CONST_CASTSPELL_SHAPECHANGE_17 = 247
  • IP_CONST_CASTSPELL_SHIELD_5 = 348
  • IP_CONST_CASTSPELL_SHIELD_OF_FAITH_5 = 381
  • IP_CONST_CASTSPELL_SILENCE_3 = 249
  • IP_CONST_CASTSPELL_SLAY_LIVING_9 = 250
  • IP_CONST_CASTSPELL_SLEEP_2 = 251
  • IP_CONST_CASTSPELL_SLEEP_5 = 252
  • IP_CONST_CASTSPELL_SLOW_5 = 253
  • IP_CONST_CASTSPELL_SOUND_BURST_3 = 254
  • IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_BEER = 330
  • IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_SPIRITS = 332
  • IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_WINE = 331
  • IP_CONST_CASTSPELL_SPECIAL_HERB_BELLADONNA = 333
  • IP_CONST_CASTSPELL_SPECIAL_HERB_GARLIC = 334
  • IP_CONST_CASTSPELL_SPELL_MANTLE_13 = 257
  • IP_CONST_CASTSPELL_SPELL_RESISTANCE_15 = 256
  • IP_CONST_CASTSPELL_SPELL_RESISTANCE_9 = 255
  • IP_CONST_CASTSPELL_SPIKE_GROWTH_9 = 385
  • IP_CONST_CASTSPELL_STINKING_CLOUD_5 = 259
  • IP_CONST_CASTSPELL_STONE_TO_FLESH_5 = 399
  • IP_CONST_CASTSPELL_STONESKIN_7 = 260
  • IP_CONST_CASTSPELL_STORM_OF_VENGEANCE_17 = 261
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_I_2 = 262
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_I_5 = 263
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_II_3 = 264
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_III_5 = 265
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_IV_7 = 266
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_IX_17 = 267
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_V_9 = 268
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_VI_11 = 269
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_VII_13 = 270
  • IP_CONST_CASTSPELL_SUMMON_CREATURE_VIII_15 = 271
  • IP_CONST_CASTSPELL_SUNBEAM_13 = 272
  • IP_CONST_CASTSPELL_SUNBURST_20 = 358
  • IP_CONST_CASTSPELL_TASHAS_HIDEOUS_LAUGHTER_7 = 388
  • IP_CONST_CASTSPELL_TENSERS_TRANSFORMATION_11 = 273
  • IP_CONST_CASTSPELL_TIME_STOP_17 = 274
  • IP_CONST_CASTSPELL_TRUE_SEEING_9 = 275
  • IP_CONST_CASTSPELL_TRUE_STRIKE_5 = 346
  • IP_CONST_CASTSPELL_UNDEATHS_ETERNAL_FOE_20 = 375
  • IP_CONST_CASTSPELL_UNIQUE_POWER = 329
  • IP_CONST_CASTSPELL_UNIQUE_POWER_SELF_ONLY = 335
  • IP_CONST_CASTSPELL_VAMPIRIC_TOUCH_5 = 277
  • IP_CONST_CASTSPELL_VIRTUE_1 = 278
  • IP_CONST_CASTSPELL_WAIL_OF_THE_BANSHEE_17 = 279
  • IP_CONST_CASTSPELL_WALL_OF_FIRE_9 = 280
  • IP_CONST_CASTSPELL_WAR_CRY_7 = 322
  • IP_CONST_CASTSPELL_WEB_3 = 281
  • IP_CONST_CASTSPELL_WEIRD_17 = 282
  • IP_CONST_CASTSPELL_WORD_OF_FAITH_13 = 283
  • IP_CONST_CASTSPELL_WOUNDING_WHISPERS_9 = 372

IP_CONST_CONTAINERWEIGHTRED_*

  • IP_CONST_CONTAINERWEIGHTRED_20_PERCENT = 1
  • IP_CONST_CONTAINERWEIGHTRED_40_PERCENT = 2
  • IP_CONST_CONTAINERWEIGHTRED_60_PERCENT = 3
  • IP_CONST_CONTAINERWEIGHTRED_80_PERCENT = 4
  • IP_CONST_CONTAINERWEIGHTRED_100_PERCENT = 5

IP_CONST_DAMAGE_*

  • IP_CONST_DAMAGE_ACID = 6
  • IP_CONST_DAMAGE_BLUDGEONING = 0
  • IP_CONST_DAMAGE_COLD = 7
  • IP_CONST_DAMAGE_DIVINE = 8
  • IP_CONST_DAMAGE_ELECTRICAL = 9
  • IP_CONST_DAMAGE_FIRE = 10
  • IP_CONST_DAMAGE_MAGICAL = 5
  • IP_CONST_DAMAGE_NEGATIVE = 11
  • IP_CONST_DAMAGE_PIERCING = 1
  • IP_CONST_DAMAGE_POSITIVE = 12
  • IP_CONST_DAMAGE_SLASHING = 2
  • IP_CONST_DAMAGE_SONIC = 13

IP_CONST_DAMAGEIMMUNITY_*

  • IP_CONST_DAMAGEIMMUNITY_1_PERCENT = 51
  • IP_CONST_DAMAGEIMMUNITY_10_PERCENT = 60
  • IP_CONST_DAMAGEIMMUNITY_100_PERCENT = 150
  • IP_CONST_DAMAGEIMMUNITY_11_PERCENT = 61
  • IP_CONST_DAMAGEIMMUNITY_12_PERCENT = 62
  • IP_CONST_DAMAGEIMMUNITY_13_PERCENT = 63
  • IP_CONST_DAMAGEIMMUNITY_14_PERCENT = 64
  • IP_CONST_DAMAGEIMMUNITY_15_PERCENT = 65
  • IP_CONST_DAMAGEIMMUNITY_16_PERCENT = 66
  • IP_CONST_DAMAGEIMMUNITY_17_PERCENT = 67
  • IP_CONST_DAMAGEIMMUNITY_18_PERCENT = 68
  • IP_CONST_DAMAGEIMMUNITY_19_PERCENT = 69
  • IP_CONST_DAMAGEIMMUNITY_2_PERCENT = 52
  • IP_CONST_DAMAGEIMMUNITY_20_PERCENT = 70
  • IP_CONST_DAMAGEIMMUNITY_21_PERCENT = 71
  • IP_CONST_DAMAGEIMMUNITY_22_PERCENT = 72
  • IP_CONST_DAMAGEIMMUNITY_23_PERCENT = 73
  • IP_CONST_DAMAGEIMMUNITY_24_PERCENT = 74
  • IP_CONST_DAMAGEIMMUNITY_25_PERCENT = 75
  • IP_CONST_DAMAGEIMMUNITY_26_PERCENT = 76
  • IP_CONST_DAMAGEIMMUNITY_27_PERCENT = 77
  • IP_CONST_DAMAGEIMMUNITY_28_PERCENT = 78
  • IP_CONST_DAMAGEIMMUNITY_29_PERCENT = 79
  • IP_CONST_DAMAGEIMMUNITY_3_PERCENT = 53
  • IP_CONST_DAMAGEIMMUNITY_30_PERCENT = 80
  • IP_CONST_DAMAGEIMMUNITY_31_PERCENT = 81
  • IP_CONST_DAMAGEIMMUNITY_32_PERCENT = 82
  • IP_CONST_DAMAGEIMMUNITY_33_PERCENT = 83
  • IP_CONST_DAMAGEIMMUNITY_34_PERCENT = 84
  • IP_CONST_DAMAGEIMMUNITY_35_PERCENT = 85
  • IP_CONST_DAMAGEIMMUNITY_36_PERCENT = 86
  • IP_CONST_DAMAGEIMMUNITY_37_PERCENT = 87
  • IP_CONST_DAMAGEIMMUNITY_38_PERCENT = 88
  • IP_CONST_DAMAGEIMMUNITY_39_PERCENT = 89
  • IP_CONST_DAMAGEIMMUNITY_4_PERCENT = 54
  • IP_CONST_DAMAGEIMMUNITY_40_PERCENT = 90
  • IP_CONST_DAMAGEIMMUNITY_41_PERCENT = 91
  • IP_CONST_DAMAGEIMMUNITY_42_PERCENT = 92
  • IP_CONST_DAMAGEIMMUNITY_43_PERCENT = 93
  • IP_CONST_DAMAGEIMMUNITY_44_PERCENT = 94
  • IP_CONST_DAMAGEIMMUNITY_45_PERCENT = 95
  • IP_CONST_DAMAGEIMMUNITY_46_PERCENT = 96
  • IP_CONST_DAMAGEIMMUNITY_47_PERCENT = 97
  • IP_CONST_DAMAGEIMMUNITY_48_PERCENT = 98
  • IP_CONST_DAMAGEIMMUNITY_49_PERCENT = 99
  • IP_CONST_DAMAGEIMMUNITY_5_PERCENT = 55
  • IP_CONST_DAMAGEIMMUNITY_50_PERCENT = 100
  • IP_CONST_DAMAGEIMMUNITY_51_PERCENT = 101
  • IP_CONST_DAMAGEIMMUNITY_52_PERCENT = 102
  • IP_CONST_DAMAGEIMMUNITY_53_PERCENT = 103
  • IP_CONST_DAMAGEIMMUNITY_54_PERCENT = 104
  • IP_CONST_DAMAGEIMMUNITY_55_PERCENT = 105
  • IP_CONST_DAMAGEIMMUNITY_56_PERCENT = 106
  • IP_CONST_DAMAGEIMMUNITY_57_PERCENT = 107
  • IP_CONST_DAMAGEIMMUNITY_58_PERCENT = 108
  • IP_CONST_DAMAGEIMMUNITY_59_PERCENT = 109
  • IP_CONST_DAMAGEIMMUNITY_6_PERCENT = 56
  • IP_CONST_DAMAGEIMMUNITY_60_PERCENT = 110
  • IP_CONST_DAMAGEIMMUNITY_61_PERCENT = 111
  • IP_CONST_DAMAGEIMMUNITY_62_PERCENT = 112
  • IP_CONST_DAMAGEIMMUNITY_63_PERCENT = 113
  • IP_CONST_DAMAGEIMMUNITY_64_PERCENT = 114
  • IP_CONST_DAMAGEIMMUNITY_65_PERCENT = 115
  • IP_CONST_DAMAGEIMMUNITY_66_PERCENT = 116
  • IP_CONST_DAMAGEIMMUNITY_67_PERCENT = 117
  • IP_CONST_DAMAGEIMMUNITY_68_PERCENT = 118
  • IP_CONST_DAMAGEIMMUNITY_69_PERCENT = 119
  • IP_CONST_DAMAGEIMMUNITY_7_PERCENT = 57
  • IP_CONST_DAMAGEIMMUNITY_70_PERCENT = 120
  • IP_CONST_DAMAGEIMMUNITY_71_PERCENT = 121
  • IP_CONST_DAMAGEIMMUNITY_72_PERCENT = 122
  • IP_CONST_DAMAGEIMMUNITY_73_PERCENT = 123
  • IP_CONST_DAMAGEIMMUNITY_74_PERCENT = 124
  • IP_CONST_DAMAGEIMMUNITY_75_PERCENT = 125
  • IP_CONST_DAMAGEIMMUNITY_76_PERCENT = 126
  • IP_CONST_DAMAGEIMMUNITY_77_PERCENT = 127
  • IP_CONST_DAMAGEIMMUNITY_78_PERCENT = 128
  • IP_CONST_DAMAGEIMMUNITY_79_PERCENT = 129
  • IP_CONST_DAMAGEIMMUNITY_8_PERCENT = 58
  • IP_CONST_DAMAGEIMMUNITY_80_PERCENT = 130
  • IP_CONST_DAMAGEIMMUNITY_81_PERCENT = 131
  • IP_CONST_DAMAGEIMMUNITY_82_PERCENT = 132
  • IP_CONST_DAMAGEIMMUNITY_83_PERCENT = 133
  • IP_CONST_DAMAGEIMMUNITY_84_PERCENT = 134
  • IP_CONST_DAMAGEIMMUNITY_85_PERCENT = 135
  • IP_CONST_DAMAGEIMMUNITY_86_PERCENT = 136
  • IP_CONST_DAMAGEIMMUNITY_87_PERCENT = 137
  • IP_CONST_DAMAGEIMMUNITY_88_PERCENT = 138
  • IP_CONST_DAMAGEIMMUNITY_89_PERCENT = 139
  • IP_CONST_DAMAGEIMMUNITY_9_PERCENT = 59
  • IP_CONST_DAMAGEIMMUNITY_90_PERCENT = 140
  • IP_CONST_DAMAGEIMMUNITY_91_PERCENT = 141
  • IP_CONST_DAMAGEIMMUNITY_92_PERCENT = 142
  • IP_CONST_DAMAGEIMMUNITY_93_PERCENT = 143
  • IP_CONST_DAMAGEIMMUNITY_94_PERCENT = 144
  • IP_CONST_DAMAGEIMMUNITY_95_PERCENT = 145
  • IP_CONST_DAMAGEIMMUNITY_96_PERCENT = 146
  • IP_CONST_DAMAGEIMMUNITY_97_PERCENT = 147
  • IP_CONST_DAMAGEIMMUNITY_98_PERCENT = 148
  • IP_CONST_DAMAGEIMMUNITY_99_PERCENT = 149

IP_CONST_FEAT_*

  • IP_CONST_FEAT_AIR_DOMAIN_POWER = 793
  • IP_CONST_FEAT_ALERTNESS = 0
  • IP_CONST_FEAT_AMBIDEXTROUS = 1
  • IP_CONST_FEAT_ANIMAL_DOMAIN_POWER = 794
  • IP_CONST_FEAT_ARCANE_DEFENSE_ABJURATION = 101
  • IP_CONST_FEAT_ARCANE_DEFENSE_CONJURATION = 102
  • IP_CONST_FEAT_ARCANE_DEFENSE_DIVINATION = 103
  • IP_CONST_FEAT_ARCANE_DEFENSE_ENCHATMENT = 104
  • IP_CONST_FEAT_ARCANE_DEFENSE_EVOCATION = 105
  • IP_CONST_FEAT_ARCANE_DEFENSE_ILLUSION = 106
  • IP_CONST_FEAT_ARCANE_DEFENSE_NECROMANCY = 107
  • IP_CONST_FEAT_ARCANE_DEFENSE_TRANSMUTATION = 108
  • IP_CONST_FEAT_ARMOR_PROF_HEAVY = 24
  • IP_CONST_FEAT_ARMOR_PROF_LIGHT = 25
  • IP_CONST_FEAT_ARMOR_PROF_MEDIUM = 26
  • IP_CONST_FEAT_ARTIST = 109
  • IP_CONST_FEAT_AURA_OF_COURAGE = 110
  • IP_CONST_FEAT_BARBARIAN_ENDURANCE = 111
  • IP_CONST_FEAT_BATTLE_TRAINING_VERSUS_GIANTS = 112
  • IP_CONST_FEAT_BATTLE_TRAINING_VERSUS_GOBLINS = 113
  • IP_CONST_FEAT_BATTLE_TRAINING_VERSUS_ORCS = 114
  • IP_CONST_FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS = 115
  • IP_CONST_FEAT_BLIND_FIGHT = 117
  • IP_CONST_FEAT_BLINDSIGHT_60_FEET = 116
  • IP_CONST_FEAT_BLOODED = 118
  • IP_CONST_FEAT_BREW_POTION = 119
  • IP_CONST_FEAT_BULLHEADED = 120
  • IP_CONST_FEAT_CALLED_SHOT = 121
  • IP_CONST_FEAT_CIRCLE_KICK = 122
  • IP_CONST_FEAT_CLEAVE = 2
  • IP_CONST_FEAT_COMBAT_CASTING = 3
  • IP_CONST_FEAT_COURTEOUS_MAGOCRACY = 123
  • IP_CONST_FEAT_CRAFT_WAND = 124
  • IP_CONST_FEAT_CRIPPLING_STRIKE = 125
  • IP_CONST_FEAT_DARKVISION = 126
  • IP_CONST_FEAT_DEATH_DOMAIN_POWER = 795
  • IP_CONST_FEAT_DEFENSIVE_ROLL = 127
  • IP_CONST_FEAT_DEFLECT_ARROWS = 128
  • IP_CONST_FEAT_DESTRUCTION_DOMAIN_POWER = 796
  • IP_CONST_FEAT_DIRTY_FIGHTING = 129
  • IP_CONST_FEAT_DISARM = 28
  • IP_CONST_FEAT_DISARM_WHIP = 37
  • IP_CONST_FEAT_DIVINE_GRACE = 130
  • IP_CONST_FEAT_DIVINE_HEALTH = 131
  • IP_CONST_FEAT_DIVINE_MIGHT = 132
  • IP_CONST_FEAT_DIVINE_SHIELD = 133
  • IP_CONST_FEAT_DODGE = 4
  • IP_CONST_FEAT_EARTH_DOMAIN_POWER = 797
  • IP_CONST_FEAT_EPIC_ARMOR_SKIN = 134
  • IP_CONST_FEAT_EPIC_AUTOMATIC_QUICKEN_1 = 135
  • IP_CONST_FEAT_EPIC_AUTOMATIC_QUICKEN_2 = 136
  • IP_CONST_FEAT_EPIC_AUTOMATIC_QUICKEN_3 = 137
  • IP_CONST_FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 = 138
  • IP_CONST_FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 = 139
  • IP_CONST_FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 = 140
  • IP_CONST_FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 = 141
  • IP_CONST_FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 = 142
  • IP_CONST_FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 = 143
  • IP_CONST_FEAT_EPIC_BANE_OF_ENEMIES = 144
  • IP_CONST_FEAT_EPIC_BLINDING_SPEED = 145
  • IP_CONST_FEAT_EPIC_DAMAGE_REDUCTION_3 = 146
  • IP_CONST_FEAT_EPIC_DAMAGE_REDUCTION_6 = 147
  • IP_CONST_FEAT_EPIC_DAMAGE_REDUCTION_9 = 148
  • IP_CONST_FEAT_EPIC_DODGE = 149
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 = 150
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 = 159
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 = 151
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 = 152
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 = 153
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 = 154
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 = 155
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 = 156
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 = 157
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 = 158
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 = 160
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 = 169
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 = 161
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 = 162
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 = 163
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 = 164
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 = 165
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 = 166
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 = 167
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 = 168
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 = 170
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 = 179
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 = 171
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 = 172
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 = 173
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 = 174
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 = 175
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 = 176
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 = 177
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 = 178
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 = 180
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 = 189
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 = 181
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 = 182
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 = 183
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 = 184
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 = 185
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 = 186
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 = 187
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 = 188
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 = 190
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 = 199
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 = 191
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 = 192
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 = 193
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 = 194
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 = 195
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 = 196
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 = 197
  • IP_CONST_FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 = 198
  • IP_CONST_FEAT_EPIC_EPIC_WARDING = 200
  • IP_CONST_FEAT_EPIC_FORTITUDE = 201
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_1 = 202
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_10 = 211
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_2 = 203
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_3 = 204
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_4 = 205
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_5 = 206
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_6 = 207
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_7 = 208
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_8 = 209
  • IP_CONST_FEAT_EPIC_GREAT_SMITING_9 = 210
  • IP_CONST_FEAT_EPIC_IMPROVED_COMBAT_CASTING = 212
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1 = 213
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10 = 222
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2 = 214
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3 = 215
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4 = 216
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5 = 217
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6 = 218
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7 = 219
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8 = 220
  • IP_CONST_FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9 = 221
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1 = 223
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10 = 232
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2 = 224
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3 = 225
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4 = 226
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5 = 227
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6 = 228
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7 = 229
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8 = 230
  • IP_CONST_FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9 = 231
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_1 = 233
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_10 = 242
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_2 = 234
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_3 = 235
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_4 = 236
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_5 = 237
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_6 = 238
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_7 = 239
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_8 = 240
  • IP_CONST_FEAT_EPIC_IMPROVED_STUNNING_FIST_9 = 241
  • IP_CONST_FEAT_EPIC_LASTING_INSPIRATION = 243
  • IP_CONST_FEAT_EPIC_PERFECT_HEALTH = 284
  • IP_CONST_FEAT_EPIC_PLANAR_TURNING = 285
  • IP_CONST_FEAT_EPIC_PROWESS = 286
  • IP_CONST_FEAT_EPIC_REFLEXES = 287
  • IP_CONST_FEAT_EPIC_REPUTATION = 288
  • IP_CONST_FEAT_EPIC_SELF_CONCEALMENT_10 = 289
  • IP_CONST_FEAT_EPIC_SELF_CONCEALMENT_20 = 290
  • IP_CONST_FEAT_EPIC_SELF_CONCEALMENT_30 = 291
  • IP_CONST_FEAT_EPIC_SELF_CONCEALMENT_40 = 292
  • IP_CONST_FEAT_EPIC_SELF_CONCEALMENT_50 = 293
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY = 294
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_APPRAISE = 295
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_BLUFF = 296
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_CONCENTRATION = 297
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR = 298
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP = 299
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON = 300
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_DISABLETRAP = 301
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_DISCIPLINE = 302
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_HEAL = 303
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_HIDE = 304
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_INTIMIDATE = 305
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_LISTEN = 306
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_LORE = 307
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY = 308
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_OPENLOCK = 309
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_PARRY = 310
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_PERFORM = 311
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_PERSUADE = 312
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_PICKPOCKET = 313
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_SEARCH = 314
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_SETTRAP = 315
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT = 316
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_SPOT = 317
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_TAUNT = 318
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_TUMBLE = 319
  • IP_CONST_FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE = 320
  • IP_CONST_FEAT_EPIC_SPELL_DRAGON_KNIGHT = 321
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_ABJURATION = 322
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_CONJURATION = 323
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_DIVINATION = 324
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT = 325
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_EVOCATION = 326
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_ILLUSION = 327
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_NECROMANCY = 328
  • IP_CONST_FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION = 329
  • IP_CONST_FEAT_EPIC_SPELL_HELLBALL = 330
  • IP_CONST_FEAT_EPIC_SPELL_MAGE_ARMOUR = 331
  • IP_CONST_FEAT_EPIC_SPELL_MUMMY_DUST = 332
  • IP_CONST_FEAT_EPIC_SPELL_PENETRATION = 333
  • IP_CONST_FEAT_EPIC_SPELL_RUIN = 334
  • IP_CONST_FEAT_EPIC_SUPERIOR_INITIATIVE = 335
  • IP_CONST_FEAT_EPIC_SUPERIOR_WEAPON_FOCUS = 336
  • IP_CONST_FEAT_EPIC_TOUGHNESS_1 = 337
  • IP_CONST_FEAT_EPIC_TOUGHNESS_10 = 346
  • IP_CONST_FEAT_EPIC_TOUGHNESS_2 = 338
  • IP_CONST_FEAT_EPIC_TOUGHNESS_3 = 339
  • IP_CONST_FEAT_EPIC_TOUGHNESS_4 = 340
  • IP_CONST_FEAT_EPIC_TOUGHNESS_5 = 341
  • IP_CONST_FEAT_EPIC_TOUGHNESS_6 = 342
  • IP_CONST_FEAT_EPIC_TOUGHNESS_7 = 343
  • IP_CONST_FEAT_EPIC_TOUGHNESS_8 = 344
  • IP_CONST_FEAT_EPIC_TOUGHNESS_9 = 345
  • IP_CONST_FEAT_EPIC_WILL = 427
  • IP_CONST_FEAT_EVASION = 428
  • IP_CONST_FEAT_EVIL_DOMAIN_POWER = 798
  • IP_CONST_FEAT_EXPERTISE = 429
  • IP_CONST_FEAT_EXTRA_MUSIC = 430
  • IP_CONST_FEAT_EXTRA_SMITING = 431
  • IP_CONST_FEAT_EXTRA_STUNNING_ATTACK = 432
  • IP_CONST_FEAT_EXTRA_TURNING = 5
  • IP_CONST_FEAT_FAVORED_ENEMY_ABERRATION = 433
  • IP_CONST_FEAT_FAVORED_ENEMY_ANIMAL = 434
  • IP_CONST_FEAT_FAVORED_ENEMY_BEAST = 435
  • IP_CONST_FEAT_FAVORED_ENEMY_CONSTRUCT = 436
  • IP_CONST_FEAT_FAVORED_ENEMY_DRAGON = 437
  • IP_CONST_FEAT_FAVORED_ENEMY_DWARF = 438
  • IP_CONST_FEAT_FAVORED_ENEMY_ELEMENTAL = 439
  • IP_CONST_FEAT_FAVORED_ENEMY_ELF = 440
  • IP_CONST_FEAT_FAVORED_ENEMY_FEY = 441
  • IP_CONST_FEAT_FAVORED_ENEMY_GIANT = 442
  • IP_CONST_FEAT_FAVORED_ENEMY_GNOME = 443
  • IP_CONST_FEAT_FAVORED_ENEMY_GOBLINOID = 444
  • IP_CONST_FEAT_FAVORED_ENEMY_HALFELF = 445
  • IP_CONST_FEAT_FAVORED_ENEMY_HALFLING = 446
  • IP_CONST_FEAT_FAVORED_ENEMY_HALFORC = 447
  • IP_CONST_FEAT_FAVORED_ENEMY_HUMAN = 448
  • IP_CONST_FEAT_FAVORED_ENEMY_MAGICAL_BEAST = 449
  • IP_CONST_FEAT_FAVORED_ENEMY_MONSTROUS = 450
  • IP_CONST_FEAT_FAVORED_ENEMY_ORC = 451
  • IP_CONST_FEAT_FAVORED_ENEMY_OUTSIDER = 452
  • IP_CONST_FEAT_FAVORED_ENEMY_REPTILIAN = 453
  • IP_CONST_FEAT_FAVORED_ENEMY_SHAPECHANGER = 454
  • IP_CONST_FEAT_FAVORED_ENEMY_UNDEAD = 455
  • IP_CONST_FEAT_FAVORED_ENEMY_VERMIN = 456
  • IP_CONST_FEAT_FEARLESS = 457
  • IP_CONST_FEAT_FIRE_DOMAIN_POWER = 799
  • IP_CONST_FEAT_FLURRY_OF_BLOWS = 458
  • IP_CONST_FEAT_GOOD_AIM = 459
  • IP_CONST_FEAT_GOOD_DOMAIN_POWER = 800
  • IP_CONST_FEAT_GREAT_CLEAVE = 469
  • IP_CONST_FEAT_GREAT_FORTITUDE = 470
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_ABJURATION = 460
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_CONJURATION = 461
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_DIVINATION = 462
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_ENCHANTMENT = 463
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_EVOCATION = 464
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_ILLUSION = 465
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_NECROMANCY = 466
  • IP_CONST_FEAT_GREATER_SPELL_FOCUS_TRANSMUTATION = 467
  • IP_CONST_FEAT_GREATER_SPELL_PENETRATION = 468
  • IP_CONST_FEAT_HARDINESS_VERSUS_ENCHANTMENTS = 471
  • IP_CONST_FEAT_HARDINESS_VERSUS_ILLUSIONS = 472
  • IP_CONST_FEAT_HARDINESS_VERSUS_POISONS = 473
  • IP_CONST_FEAT_HARDINESS_VERSUS_SPELLS = 474
  • IP_CONST_FEAT_HEALING_DOMAIN_POWER = 801
  • IP_CONST_FEAT_HIDE_IN_PLAIN_SIGHT = 31
  • IP_CONST_FEAT_IMMUNITY_TO_SLEEP = 475
  • IP_CONST_FEAT_IMPCRITUNARM = 20
  • IP_CONST_FEAT_IMPROVED_CRITICAL_BASTARD_SWORD = 476
  • IP_CONST_FEAT_IMPROVED_CRITICAL_BATTLE_AXE = 477
  • IP_CONST_FEAT_IMPROVED_CRITICAL_CLUB = 478
  • IP_CONST_FEAT_IMPROVED_CRITICAL_CREATURE = 479
  • IP_CONST_FEAT_IMPROVED_CRITICAL_DAGGER = 480
  • IP_CONST_FEAT_IMPROVED_CRITICAL_DART = 481
  • IP_CONST_FEAT_IMPROVED_CRITICAL_DIRE_MACE = 482
  • IP_CONST_FEAT_IMPROVED_CRITICAL_DOUBLE_AXE = 483
  • IP_CONST_FEAT_IMPROVED_CRITICAL_DWAXE = 484
  • IP_CONST_FEAT_IMPROVED_CRITICAL_GREAT_AXE = 485
  • IP_CONST_FEAT_IMPROVED_CRITICAL_GREAT_SWORD = 486
  • IP_CONST_FEAT_IMPROVED_CRITICAL_HALBERD = 487
  • IP_CONST_FEAT_IMPROVED_CRITICAL_HAND_AXE = 488
  • IP_CONST_FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW = 489
  • IP_CONST_FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL = 490
  • IP_CONST_FEAT_IMPROVED_CRITICAL_KAMA = 491
  • IP_CONST_FEAT_IMPROVED_CRITICAL_KATANA = 492
  • IP_CONST_FEAT_IMPROVED_CRITICAL_KUKRI = 493
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW = 494
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL = 495
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER = 496
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LIGHT_MACE = 497
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LONG_SWORD = 499
  • IP_CONST_FEAT_IMPROVED_CRITICAL_LONGBOW = 498
  • IP_CONST_FEAT_IMPROVED_CRITICAL_MORNING_STAR = 500
  • IP_CONST_FEAT_IMPROVED_CRITICAL_RAPIER = 501
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SCIMITAR = 502
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SCYTHE = 503
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SHORT_SWORD = 505
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SHORTBOW = 504
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SHURIKEN = 506
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SICKLE = 507
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SLING = 508
  • IP_CONST_FEAT_IMPROVED_CRITICAL_SPEAR = 509
  • IP_CONST_FEAT_IMPROVED_CRITICAL_STAFF = 510
  • IP_CONST_FEAT_IMPROVED_CRITICAL_THROWING_AXE = 511
  • IP_CONST_FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD = 512
  • IP_CONST_FEAT_IMPROVED_CRITICAL_WAR_HAMMER = 513
  • IP_CONST_FEAT_IMPROVED_CRITICAL_WHIP = 514
  • IP_CONST_FEAT_IMPROVED_DISARM = 515
  • IP_CONST_FEAT_IMPROVED_EVASION = 516
  • IP_CONST_FEAT_IMPROVED_EXPERTISE = 517
  • IP_CONST_FEAT_IMPROVED_INITIATIVE = 518
  • IP_CONST_FEAT_IMPROVED_KNOCKDOWN = 519
  • IP_CONST_FEAT_IMPROVED_PARRY = 520
  • IP_CONST_FEAT_IMPROVED_POWER_ATTACK = 521
  • IP_CONST_FEAT_IMPROVED_TWO_WEAPON_FIGHTING = 522
  • IP_CONST_FEAT_IMPROVED_UNARMED_STRIKE = 523
  • IP_CONST_FEAT_IMPROVED_WHIRLWIND = 524
  • IP_CONST_FEAT_INCREASE_MULTIPLIER = 525
  • IP_CONST_FEAT_IRON_WILL = 526
  • IP_CONST_FEAT_KEEN_SENSE = 527
  • IP_CONST_FEAT_KI_CRITICAL = 528
  • IP_CONST_FEAT_KNOCKDOWN = 6
  • IP_CONST_FEAT_KNOWLEDGE_DOMAIN_POWER = 802
  • IP_CONST_FEAT_LIGHTNING_REFLEXES = 529
  • IP_CONST_FEAT_LINGERING_SONG = 530
  • IP_CONST_FEAT_LOWLIGHTVISION = 531
  • IP_CONST_FEAT_LUCK_OF_HEROES = 533
  • IP_CONST_FEAT_LUCKY = 532
  • IP_CONST_FEAT_MAGIC_DOMAIN_POWER = 803
  • IP_CONST_FEAT_MOBILITY = 27
  • IP_CONST_FEAT_NATURE_SENSE = 534
  • IP_CONST_FEAT_OPPORTUNIST = 535
  • IP_CONST_FEAT_PARTIAL_SKILL_AFFINITY_LISTEN = 536
  • IP_CONST_FEAT_PARTIAL_SKILL_AFFINITY_SEARCH = 537
  • IP_CONST_FEAT_PARTIAL_SKILL_AFFINITY_SPOT = 538
  • IP_CONST_FEAT_PLANT_DOMAIN_POWER = 804
  • IP_CONST_FEAT_PLAYER_TOOL_01 = 53
  • IP_CONST_FEAT_PLAYER_TOOL_02 = 54
  • IP_CONST_FEAT_PLAYER_TOOL_03 = 55
  • IP_CONST_FEAT_PLAYER_TOOL_04 = 56
  • IP_CONST_FEAT_PLAYER_TOOL_05 = 57
  • IP_CONST_FEAT_PLAYER_TOOL_06 = 58
  • IP_CONST_FEAT_PLAYER_TOOL_07 = 59
  • IP_CONST_FEAT_PLAYER_TOOL_08 = 60
  • IP_CONST_FEAT_PLAYER_TOOL_09 = 61
  • IP_CONST_FEAT_PLAYER_TOOL_10 = 62
  • IP_CONST_FEAT_POINTBLANK = 7
  • IP_CONST_FEAT_POWERATTACK = 16
  • IP_CONST_FEAT_PRESTIGE_DARK_BLESSING = 539
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_1 = 540
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_10 = 549
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_11 = 550
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_12 = 551
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_13 = 552
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_14 = 553
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_15 = 554
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_16 = 555
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_17 = 556
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_18 = 557
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_19 = 558
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_2 = 541
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_20 = 559
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_3 = 542
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_4 = 543
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_5 = 544
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_6 = 545
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_7 = 546
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_8 = 547
  • IP_CONST_FEAT_PRESTIGE_DEATH_ATTACK_9 = 548
  • IP_CONST_FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1 = 560
  • IP_CONST_FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2 = 561
  • IP_CONST_FEAT_PRESTIGE_DEFENSIVE_AWARENESS_3 = 562
  • IP_CONST_FEAT_PROTECTION_DOMAIN_POWER = 805
  • IP_CONST_FEAT_RAPID_RELOAD = 563
  • IP_CONST_FEAT_RAPID_SHOT = 30
  • IP_CONST_FEAT_RESIST_DISEASE = 564
  • IP_CONST_FEAT_RESIST_ENERGY_ACID = 565
  • IP_CONST_FEAT_RESIST_ENERGY_COLD = 566
  • IP_CONST_FEAT_RESIST_ENERGY_ELECTRICAL = 567
  • IP_CONST_FEAT_RESIST_ENERGY_FIRE = 568
  • IP_CONST_FEAT_RESIST_ENERGY_SONIC = 569
  • IP_CONST_FEAT_RESIST_NATURES_LURE = 570
  • IP_CONST_FEAT_RESIST_POISON = 571
  • IP_CONST_FEAT_SAP = 572
  • IP_CONST_FEAT_SHIELD_PROFICIENCY = 35
  • IP_CONST_FEAT_SILVER_PALM = 573
  • IP_CONST_FEAT_SKILL_AFFINITY_CONCENTRATION = 574
  • IP_CONST_FEAT_SKILL_AFFINITY_LISTEN = 575
  • IP_CONST_FEAT_SKILL_AFFINITY_LORE = 576
  • IP_CONST_FEAT_SKILL_AFFINITY_MOVE_SILENTLY = 577
  • IP_CONST_FEAT_SKILL_AFFINITY_SEARCH = 578
  • IP_CONST_FEAT_SKILL_AFFINITY_SPOT = 579
  • IP_CONST_FEAT_SKILL_FOCUS_ANIMAL_EMPATHY = 580
  • IP_CONST_FEAT_SKILL_FOCUS_APPRAISE = 581
  • IP_CONST_FEAT_SKILL_FOCUS_BLUFF = 582
  • IP_CONST_FEAT_SKILL_FOCUS_CONCENTRATION = 583
  • IP_CONST_FEAT_SKILL_FOCUS_CRAFT_ARMOR = 584
  • IP_CONST_FEAT_SKILL_FOCUS_CRAFT_TRAP = 585
  • IP_CONST_FEAT_SKILL_FOCUS_CRAFT_WEAPON = 586
  • IP_CONST_FEAT_SKILL_FOCUS_DISABLE_TRAP = 587
  • IP_CONST_FEAT_SKILL_FOCUS_DISCIPLINE = 588
  • IP_CONST_FEAT_SKILL_FOCUS_HEAL = 589
  • IP_CONST_FEAT_SKILL_FOCUS_HIDE = 590
  • IP_CONST_FEAT_SKILL_FOCUS_INTIMIDATE = 591
  • IP_CONST_FEAT_SKILL_FOCUS_LISTEN = 592
  • IP_CONST_FEAT_SKILL_FOCUS_LORE = 593
  • IP_CONST_FEAT_SKILL_FOCUS_MOVE_SILENTLY = 594
  • IP_CONST_FEAT_SKILL_FOCUS_OPEN_LOCK = 595
  • IP_CONST_FEAT_SKILL_FOCUS_PARRY = 596
  • IP_CONST_FEAT_SKILL_FOCUS_PERFORM = 597
  • IP_CONST_FEAT_SKILL_FOCUS_PERSUADE = 598
  • IP_CONST_FEAT_SKILL_FOCUS_PICK_POCKET = 599
  • IP_CONST_FEAT_SKILL_FOCUS_SEARCH = 600
  • IP_CONST_FEAT_SKILL_FOCUS_SET_TRAP = 601
  • IP_CONST_FEAT_SKILL_FOCUS_SPELLCRAFT = 602
  • IP_CONST_FEAT_SKILL_FOCUS_SPOT = 603
  • IP_CONST_FEAT_SKILL_FOCUS_TAUNT = 604
  • IP_CONST_FEAT_SKILL_FOCUS_TUMBLE = 605
  • IP_CONST_FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE = 606
  • IP_CONST_FEAT_SKILL_MASTERY = 607
  • IP_CONST_FEAT_SLIPPERY_MIND = 608
  • IP_CONST_FEAT_SNAKE_BLOOD = 609
  • IP_CONST_FEAT_SNEAK_ATTACK_10 = 614
  • IP_CONST_FEAT_SNEAK_ATTACK_11 = 615
  • IP_CONST_FEAT_SNEAK_ATTACK_12 = 616
  • IP_CONST_FEAT_SNEAK_ATTACK_13 = 617
  • IP_CONST_FEAT_SNEAK_ATTACK_14 = 618
  • IP_CONST_FEAT_SNEAK_ATTACK_15 = 619
  • IP_CONST_FEAT_SNEAK_ATTACK_16 = 620
  • IP_CONST_FEAT_SNEAK_ATTACK_17 = 621
  • IP_CONST_FEAT_SNEAK_ATTACK_18 = 622
  • IP_CONST_FEAT_SNEAK_ATTACK_19 = 623
  • IP_CONST_FEAT_SNEAK_ATTACK_1D6 = 32
  • IP_CONST_FEAT_SNEAK_ATTACK_20 = 624
  • IP_CONST_FEAT_SNEAK_ATTACK_2D6 = 33
  • IP_CONST_FEAT_SNEAK_ATTACK_3D6 = 34
  • IP_CONST_FEAT_SNEAK_ATTACK_5D6 = 39
  • IP_CONST_FEAT_SNEAK_ATTACK_6 = 610
  • IP_CONST_FEAT_SNEAK_ATTACK_7 = 611
  • IP_CONST_FEAT_SNEAK_ATTACK_8 = 612
  • IP_CONST_FEAT_SNEAK_ATTACK_9 = 613
  • IP_CONST_FEAT_SPELL_FOCUS_TRANSMUTATION = 625
  • IP_CONST_FEAT_SPELLFOCUSABJ = 8
  • IP_CONST_FEAT_SPELLFOCUSCON = 9
  • IP_CONST_FEAT_SPELLFOCUSDIV = 10
  • IP_CONST_FEAT_SPELLFOCUSENC = 11
  • IP_CONST_FEAT_SPELLFOCUSEVO = 12
  • IP_CONST_FEAT_SPELLFOCUSILL = 13
  • IP_CONST_FEAT_SPELLFOCUSNEC = 14
  • IP_CONST_FEAT_SPELLPENETRATION = 15
  • IP_CONST_FEAT_SPRING_ATTACK = 626
  • IP_CONST_FEAT_STEALTHY = 627
  • IP_CONST_FEAT_STILL_MIND = 628
  • IP_CONST_FEAT_STONECUNNING = 629
  • IP_CONST_FEAT_STRENGTH_DOMAIN_POWER = 806
  • IP_CONST_FEAT_STRONG_SOUL = 630
  • IP_CONST_FEAT_STUNNING_FIST = 631
  • IP_CONST_FEAT_SUN_DOMAIN_POWER = 807
  • IP_CONST_FEAT_SUPERIOR_WEAPON_FOCUS = 632
  • IP_CONST_FEAT_THUG = 633
  • IP_CONST_FEAT_TOUGHNESS = 634
  • IP_CONST_FEAT_TRACKLESS_STEP = 635
  • IP_CONST_FEAT_TRAVEL_DOMAIN_POWER = 808
  • IP_CONST_FEAT_TRICKERY_DOMAIN_POWER = 809
  • IP_CONST_FEAT_TWO_WEAPON_FIGHTING = 17
  • IP_CONST_FEAT_UNCANNY_DODGE_1 = 636
  • IP_CONST_FEAT_UNCANNY_DODGE_2 = 637
  • IP_CONST_FEAT_UNCANNY_DODGE_3 = 638
  • IP_CONST_FEAT_UNCANNY_DODGE_4 = 639
  • IP_CONST_FEAT_UNCANNY_DODGE_5 = 640
  • IP_CONST_FEAT_UNCANNY_DODGE_6 = 641
  • IP_CONST_FEAT_USE_POISON = 36
  • IP_CONST_FEAT_WAR_DOMAIN_POWER = 810
  • IP_CONST_FEAT_WATER_DOMAIN_POWER = 811
  • IP_CONST_FEAT_WEAPFINESSE = 19
  • IP_CONST_FEAT_WEAPSPEUNARM = 18
  • IP_CONST_FEAT_WHIRLWIND = 29
  • IP_CONST_FEAT_WOODLAND_STRIDE = 751
  • IP_CONST_FEAT_ZEN_ARCHERY = 752

IP_CONST_IMMUNITYMISC_*

  • IP_CONST_IMMUNITYMISC_BACKSTAB = 0
  • IP_CONST_IMMUNITYMISC_CRITICAL_HITS = 8
  • IP_CONST_IMMUNITYMISC_DEATH_MAGIC = 9
  • IP_CONST_IMMUNITYMISC_DISEASE = 4
  • IP_CONST_IMMUNITYMISC_FEAR = 5
  • IP_CONST_IMMUNITYMISC_KNOCKDOWN = 6
  • IP_CONST_IMMUNITYMISC_LEVEL_ABIL_DRAIN = 1
  • IP_CONST_IMMUNITYMISC_MINDSPELLS = 2
  • IP_CONST_IMMUNITYMISC_PARALYSIS = 7
  • IP_CONST_IMMUNITYMISC_POISON = 3

IP_CONST_LIGHTBRIGHTNESS_*

  • IP_CONST_LIGHTBRIGHTNESS_BRIGHT = 4
  • IP_CONST_LIGHTBRIGHTNESS_DIM = 1
  • IP_CONST_LIGHTBRIGHTNESS_LOW = 2
  • IP_CONST_LIGHTBRIGHTNESS_NORMAL = 3

IP_CONST_LIGHTCOLOR_*

  • IP_CONST_LIGHTCOLOR_BLUE = 0
  • IP_CONST_LIGHTCOLOR_GREEN = 4
  • IP_CONST_LIGHTCOLOR_ORANGE = 5
  • IP_CONST_LIGHTCOLOR_PURPLE = 2
  • IP_CONST_LIGHTCOLOR_RED = 3
  • IP_CONST_LIGHTCOLOR_WHITE = 6
  • IP_CONST_LIGHTCOLOR_YELLOW = 1

IP_CONST_MONSTERDAMAGE_*

  • IP_CONST_MONSTERDAMAGE_10d10 = 37
  • IP_CONST_MONSTERDAMAGE_10d12 = 47
  • IP_CONST_MONSTERDAMAGE_10d20 = 57
  • IP_CONST_MONSTERDAMAGE_10d6 = 17
  • IP_CONST_MONSTERDAMAGE_10d8 = 27
  • IP_CONST_MONSTERDAMAGE_1d10 = 28
  • IP_CONST_MONSTERDAMAGE_1d12 = 38
  • IP_CONST_MONSTERDAMAGE_1d2 = 1
  • IP_CONST_MONSTERDAMAGE_1d20 = 48
  • IP_CONST_MONSTERDAMAGE_1d3 = 2
  • IP_CONST_MONSTERDAMAGE_1d4 = 3
  • IP_CONST_MONSTERDAMAGE_1d6 = 8
  • IP_CONST_MONSTERDAMAGE_1d8 = 18
  • IP_CONST_MONSTERDAMAGE_2d10 = 29
  • IP_CONST_MONSTERDAMAGE_2d12 = 39
  • IP_CONST_MONSTERDAMAGE_2d20 = 49
  • IP_CONST_MONSTERDAMAGE_2d4 = 4
  • IP_CONST_MONSTERDAMAGE_2d6 = 9
  • IP_CONST_MONSTERDAMAGE_2d8 = 19
  • IP_CONST_MONSTERDAMAGE_3d10 = 30
  • IP_CONST_MONSTERDAMAGE_3d12 = 40
  • IP_CONST_MONSTERDAMAGE_3d20 = 50
  • IP_CONST_MONSTERDAMAGE_3d4 = 5
  • IP_CONST_MONSTERDAMAGE_3d6 = 10
  • IP_CONST_MONSTERDAMAGE_3d8 = 20
  • IP_CONST_MONSTERDAMAGE_4d10 = 31
  • IP_CONST_MONSTERDAMAGE_4d12 = 41
  • IP_CONST_MONSTERDAMAGE_4d20 = 51
  • IP_CONST_MONSTERDAMAGE_4d4 = 6
  • IP_CONST_MONSTERDAMAGE_4d6 = 11
  • IP_CONST_MONSTERDAMAGE_4d8 = 21
  • IP_CONST_MONSTERDAMAGE_5d10 = 32
  • IP_CONST_MONSTERDAMAGE_5d12 = 42
  • IP_CONST_MONSTERDAMAGE_5d20 = 52
  • IP_CONST_MONSTERDAMAGE_5d4 = 7
  • IP_CONST_MONSTERDAMAGE_5d6 = 12
  • IP_CONST_MONSTERDAMAGE_5d8 = 22
  • IP_CONST_MONSTERDAMAGE_6d10 = 33
  • IP_CONST_MONSTERDAMAGE_6d12 = 43
  • IP_CONST_MONSTERDAMAGE_6d20 = 53
  • IP_CONST_MONSTERDAMAGE_6d6 = 13
  • IP_CONST_MONSTERDAMAGE_6d8 = 23
  • IP_CONST_MONSTERDAMAGE_7d10 = 34
  • IP_CONST_MONSTERDAMAGE_7d12 = 44
  • IP_CONST_MONSTERDAMAGE_7d20 = 54
  • IP_CONST_MONSTERDAMAGE_7d6 = 14
  • IP_CONST_MONSTERDAMAGE_7d8 = 24
  • IP_CONST_MONSTERDAMAGE_8d10 = 35
  • IP_CONST_MONSTERDAMAGE_8d12 = 45
  • IP_CONST_MONSTERDAMAGE_8d20 = 55
  • IP_CONST_MONSTERDAMAGE_8d6 = 15
  • IP_CONST_MONSTERDAMAGE_8d8 = 25
  • IP_CONST_MONSTERDAMAGE_9d10 = 36
  • IP_CONST_MONSTERDAMAGE_9d12 = 46
  • IP_CONST_MONSTERDAMAGE_9d20 = 56
  • IP_CONST_MONSTERDAMAGE_9d6 = 16
  • IP_CONST_MONSTERDAMAGE_9d8 = 26

IP_CONST_ONHIT_*

  • IP_CONST_ONHIT_ABILITYDRAIN = 18
  • IP_CONST_ONHIT_BLINDNESS = 16
  • IP_CONST_ONHIT_CONFUSION = 3
  • IP_CONST_ONHIT_DAZE = 5
  • IP_CONST_ONHIT_DEAFNESS = 15
  • IP_CONST_ONHIT_DISEASE = 20
  • IP_CONST_ONHIT_DISPELMAGIC = 11
  • IP_CONST_ONHIT_DOOM = 6
  • IP_CONST_ONHIT_FEAR = 7
  • IP_CONST_ONHIT_GREATERDISPEL = 12
  • IP_CONST_ONHIT_HOLD = 2
  • IP_CONST_ONHIT_ITEMPOISON = 19
  • IP_CONST_ONHIT_KNOCK = 8
  • IP_CONST_ONHIT_LESSERDISPEL = 10
  • IP_CONST_ONHIT_LEVELDRAIN = 17
  • IP_CONST_ONHIT_MORDSDISJUNCTION = 13
  • IP_CONST_ONHIT_SILENCE = 14
  • IP_CONST_ONHIT_SLAYALIGNMENT = 23
  • IP_CONST_ONHIT_SLAYALIGNMENTGROUP = 22
  • IP_CONST_ONHIT_SLAYRACE = 21
  • IP_CONST_ONHIT_SLEEP = 0
  • IP_CONST_ONHIT_SLOW = 9
  • IP_CONST_ONHIT_STUN = 1
  • IP_CONST_ONHIT_VORPAL = 24
  • IP_CONST_ONHIT_WOUNDING = 25

IP_CONST_ONHIT_CASTSPELL_*

  • IP_CONST_ONHIT_CASTSPELL_ACID_FOG = 0
  • IP_CONST_ONHIT_CASTSPELL_ACID_SPLASH = 81
  • IP_CONST_ONHIT_CASTSPELL_ACTIVATE_ITEM = 78
  • IP_CONST_ONHIT_CASTSPELL_BALAGARNSIRONHORN = 91
  • IP_CONST_ONHIT_CASTSPELL_BALL_LIGHTNING = 113
  • IP_CONST_ONHIT_CASTSPELL_BANE = 100
  • IP_CONST_ONHIT_CASTSPELL_BANISHMENT = 85
  • IP_CONST_ONHIT_CASTSPELL_BESTOW_CURSE = 1
  • IP_CONST_ONHIT_CASTSPELL_BIGBYS_CLENCHED_FIST = 106
  • IP_CONST_ONHIT_CASTSPELL_BIGBYS_CRUSHING_HAND = 107
  • IP_CONST_ONHIT_CASTSPELL_BIGBYS_FORCEFUL_HAND = 104
  • IP_CONST_ONHIT_CASTSPELL_BIGBYS_GRASPING_HAND = 105
  • IP_CONST_ONHIT_CASTSPELL_BIGBYS_INTERPOSING_HAND = 103
  • IP_CONST_ONHIT_CASTSPELL_BLINDNESS_AND_DEAFNESS = 3
  • IP_CONST_ONHIT_CASTSPELL_BOMBARDMENT = 80
  • IP_CONST_ONHIT_CASTSPELL_CALL_LIGHTNING = 4
  • IP_CONST_ONHIT_CASTSPELL_CHAIN_LIGHTNING = 5
  • IP_CONST_ONHIT_CASTSPELL_CLOUDKILL = 6
  • IP_CONST_ONHIT_CASTSPELL_COMBUST = 140
  • IP_CONST_ONHIT_CASTSPELL_CONFUSION = 7
  • IP_CONST_ONHIT_CASTSPELL_CONTAGION = 8
  • IP_CONST_ONHIT_CASTSPELL_CREEPING_DOOM = 72
  • IP_CONST_ONHIT_CASTSPELL_CRUMBLE = 110
  • IP_CONST_ONHIT_CASTSPELL_DARKNESS = 9
  • IP_CONST_ONHIT_CASTSPELL_DAZE = 10
  • IP_CONST_ONHIT_CASTSPELL_DEAFENING_CLNG = 137
  • IP_CONST_ONHIT_CASTSPELL_DELAYED_BLAST_FIREBALL = 11
  • IP_CONST_ONHIT_CASTSPELL_DESTRUCTION = 73
  • IP_CONST_ONHIT_CASTSPELL_DISMISSAL = 12
  • IP_CONST_ONHIT_CASTSPELL_DISPEL_MAGIC = 13
  • IP_CONST_ONHIT_CASTSPELL_DOOM = 14
  • IP_CONST_ONHIT_CASTSPELL_DROWN = 92
  • IP_CONST_ONHIT_CASTSPELL_EARTHQUAKE = 83
  • IP_CONST_ONHIT_CASTSPELL_ELECTRIC_JOLT = 93
  • IP_CONST_ONHIT_CASTSPELL_ENERGY_DRAIN = 15
  • IP_CONST_ONHIT_CASTSPELL_ENERVATION = 16
  • IP_CONST_ONHIT_CASTSPELL_ENTANGLE = 17
  • IP_CONST_ONHIT_CASTSPELL_EVARDS_BLACK_TENTACLES = 77
  • IP_CONST_ONHIT_CASTSPELL_EVIL_BLIGHT = 121
  • IP_CONST_ONHIT_CASTSPELL_FEAR = 18
  • IP_CONST_ONHIT_CASTSPELL_FEEBLEMIND = 19
  • IP_CONST_ONHIT_CASTSPELL_FIRE_STORM = 20
  • IP_CONST_ONHIT_CASTSPELL_FIREBALL = 21
  • IP_CONST_ONHIT_CASTSPELL_FIREBRAND = 94
  • IP_CONST_ONHIT_CASTSPELL_FLAME_LASH = 22
  • IP_CONST_ONHIT_CASTSPELL_FLAME_STRIKE = 23
  • IP_CONST_ONHIT_CASTSPELL_FLARE = 79
  • IP_CONST_ONHIT_CASTSPELL_FLESH_TO_STONE = 108
  • IP_CONST_ONHIT_CASTSPELL_FREEZE = 139
  • IP_CONST_ONHIT_CASTSPELL_GEDLEES_ELECTRIC_LOOP = 114
  • IP_CONST_ONHIT_CASTSPELL_GHOUL_TOUCH = 24
  • IP_CONST_ONHIT_CASTSPELL_GREASE = 25
  • IP_CONST_ONHIT_CASTSPELL_GREAT_THUNDERCLAP = 112
  • IP_CONST_ONHIT_CASTSPELL_GREATER_DISPELLING = 26
  • IP_CONST_ONHIT_CASTSPELL_GREATER_SPELL_BREACH = 27
  • IP_CONST_ONHIT_CASTSPELL_GUST_OF_WIND = 28
  • IP_CONST_ONHIT_CASTSPELL_HAMMER_OF_THE_GODS = 29
  • IP_CONST_ONHIT_CASTSPELL_HARM = 30
  • IP_CONST_ONHIT_CASTSPELL_HOLD_ANIMAL = 31
  • IP_CONST_ONHIT_CASTSPELL_HOLD_MONSTER = 32
  • IP_CONST_ONHIT_CASTSPELL_HOLD_PERSON = 33
  • IP_CONST_ONHIT_CASTSPELL_HORIZIKAULS_BOOM = 115
  • IP_CONST_ONHIT_CASTSPELL_HORRID_WILTING = 74
  • IP_CONST_ONHIT_CASTSPELL_ICE_STORM = 75
  • IP_CONST_ONHIT_CASTSPELL_IMPLOSION = 34
  • IP_CONST_ONHIT_CASTSPELL_INCENDIARY_CLOUD = 35
  • IP_CONST_ONHIT_CASTSPELL_INFERNO = 97
  • IP_CONST_ONHIT_CASTSPELL_INFESTATION_OF_MAGGOTS = 111
  • IP_CONST_ONHIT_CASTSPELL_INFLICT_CRITICAL_WOUNDS = 90
  • IP_CONST_ONHIT_CASTSPELL_INFLICT_LIGHT_WOUNDS = 87
  • IP_CONST_ONHIT_CASTSPELL_INFLICT_MINOR_WOUNDS = 86
  • IP_CONST_ONHIT_CASTSPELL_INFLICT_MODERATE_WOUNDS = 88
  • IP_CONST_ONHIT_CASTSPELL_INFLICT_SERIOUS_WOUNDS = 89
  • IP_CONST_ONHIT_CASTSPELL_INTELLIGENT_WEAPON_ONHIT = 135
  • IP_CONST_ONHIT_CASTSPELL_ISAACS_GREATER_MISSILE_STORM = 99
  • IP_CONST_ONHIT_CASTSPELL_ISAACS_LESSER_MISSILE_STORM = 98
  • IP_CONST_ONHIT_CASTSPELL_KNOCKDOWN = 138
  • IP_CONST_ONHIT_CASTSPELL_LESSER_DISPEL = 36
  • IP_CONST_ONHIT_CASTSPELL_LESSER_SPELL_BREACH = 38
  • IP_CONST_ONHIT_CASTSPELL_LIGHT = 40
  • IP_CONST_ONHIT_CASTSPELL_LIGHTNING_BOLT = 41
  • IP_CONST_ONHIT_CASTSPELL_MAGIC_MISSILE = 42
  • IP_CONST_ONHIT_CASTSPELL_MASS_BLINDNESS_AND_DEAFNESS = 43
  • IP_CONST_ONHIT_CASTSPELL_MASS_CHARM = 44
  • IP_CONST_ONHIT_CASTSPELL_MELFS_ACID_ARROW = 45
  • IP_CONST_ONHIT_CASTSPELL_MESTILS_ACID_BREATH = 116
  • IP_CONST_ONHIT_CASTSPELL_METEOR_SWARM = 46
  • IP_CONST_ONHIT_CASTSPELL_MIND_FOG = 47
  • IP_CONST_ONHIT_CASTSPELL_NEGATIVE_ENERGY_BURST = 76
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_CHAOSSHIELD = 130
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_DARKFIRE = 127
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_FIREDAMAGE = 124
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_PLANARRIFT = 126
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_SLAYRAKSHASA = 123
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_TELEPORT = 122
  • IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER = 125
  • IP_CONST_ONHIT_CASTSPELL_ONHITDEMILICHTOUCH = 133
  • IP_CONST_ONHIT_CASTSPELL_ONHITDRACOLICHTOUCH = 134
  • IP_CONST_ONHIT_CASTSPELL_ONHITFLAMINGSKIN = 129
  • IP_CONST_ONHIT_CASTSPELL_ONHITRUINARMORBEBILITH = 132
  • IP_CONST_ONHIT_CASTSPELL_PARALYZE_2 = 136
  • IP_CONST_ONHIT_CASTSPELL_PHANTASMAL_KILLER = 49
  • IP_CONST_ONHIT_CASTSPELL_POISON = 50
  • IP_CONST_ONHIT_CASTSPELL_POWER_WORD_KILL = 51
  • IP_CONST_ONHIT_CASTSPELL_POWER_WORD_STUN = 52
  • IP_CONST_ONHIT_CASTSPELL_QUILLFIRE = 82
  • IP_CONST_ONHIT_CASTSPELL_SCARE = 54
  • IP_CONST_ONHIT_CASTSPELL_SCINTILLATING_SPHERE = 117
  • IP_CONST_ONHIT_CASTSPELL_SEARING_LIGHT = 55
  • IP_CONST_ONHIT_CASTSPELL_SILENCE = 56
  • IP_CONST_ONHIT_CASTSPELL_SLAY_LIVING = 57
  • IP_CONST_ONHIT_CASTSPELL_SLEEP = 58
  • IP_CONST_ONHIT_CASTSPELL_SLOW = 59
  • IP_CONST_ONHIT_CASTSPELL_SOUND_BURST = 60
  • IP_CONST_ONHIT_CASTSPELL_SPIKE_GROWTH = 101
  • IP_CONST_ONHIT_CASTSPELL_STINKING_CLOUD = 61
  • IP_CONST_ONHIT_CASTSPELL_STONE_TO_FLESH = 109
  • IP_CONST_ONHIT_CASTSPELL_STONEHOLD = 119
  • IP_CONST_ONHIT_CASTSPELL_STORM_OF_VENGEANCE = 63
  • IP_CONST_ONHIT_CASTSPELL_SUNBEAM = 64
  • IP_CONST_ONHIT_CASTSPELL_SUNBURST = 84
  • IP_CONST_ONHIT_CASTSPELL_TASHAS_HIDEOUS_LAUGHTER = 102
  • IP_CONST_ONHIT_CASTSPELL_UNDEATH_TO_DEATH = 118
  • IP_CONST_ONHIT_CASTSPELL_UNDEATHS_ETERNAL_FOE = 96
  • IP_CONST_ONHIT_CASTSPELL_VAMPIRIC_TOUCH = 65
  • IP_CONST_ONHIT_CASTSPELL_WAIL_OF_THE_BANSHEE = 66
  • IP_CONST_ONHIT_CASTSPELL_WALL_OF_FIRE = 67
  • IP_CONST_ONHIT_CASTSPELL_WEB = 68
  • IP_CONST_ONHIT_CASTSPELL_WEIRD = 69
  • IP_CONST_ONHIT_CASTSPELL_WORD_OF_FAITH = 70
  • IP_CONST_ONHIT_CASTSPELL_WOUNDING_WHISPERS = 95

IP_CONST_ONHIT_DURATION_*

  • IP_CONST_ONHIT_DURATION_10_PERCENT_4_ROUNDS = 1
  • IP_CONST_ONHIT_DURATION_100_PERCENT_1_ROUNDS = 23
  • IP_CONST_ONHIT_DURATION_100_PERCENT_10_ROUNDS = 28
  • IP_CONST_ONHIT_DURATION_100_PERCENT_2_ROUNDS = 24
  • IP_CONST_ONHIT_DURATION_100_PERCENT_20_ROUNDS = 29
  • IP_CONST_ONHIT_DURATION_100_PERCENT_3_ROUNDS = 25
  • IP_CONST_ONHIT_DURATION_100_PERCENT_4_ROUNDS = 26
  • IP_CONST_ONHIT_DURATION_100_PERCENT_5_ROUNDS = 27
  • IP_CONST_ONHIT_DURATION_25_PERCENT_1_ROUNDS = 5
  • IP_CONST_ONHIT_DURATION_25_PERCENT_10_ROUNDS = 9
  • IP_CONST_ONHIT_DURATION_25_PERCENT_2_ROUNDS = 6
  • IP_CONST_ONHIT_DURATION_25_PERCENT_20_ROUNDS = 10
  • IP_CONST_ONHIT_DURATION_25_PERCENT_3_ROUNDS = 2
  • IP_CONST_ONHIT_DURATION_25_PERCENT_4_ROUNDS = 7
  • IP_CONST_ONHIT_DURATION_25_PERCENT_5_ROUNDS = 8
  • IP_CONST_ONHIT_DURATION_5_PERCENT_5_ROUNDS = 0
  • IP_CONST_ONHIT_DURATION_50_PERCENT_1_ROUNDS = 11
  • IP_CONST_ONHIT_DURATION_50_PERCENT_10_ROUNDS = 15
  • IP_CONST_ONHIT_DURATION_50_PERCENT_2_ROUNDS = 3
  • IP_CONST_ONHIT_DURATION_50_PERCENT_20_ROUNDS = 16
  • IP_CONST_ONHIT_DURATION_50_PERCENT_3_ROUNDS = 12
  • IP_CONST_ONHIT_DURATION_50_PERCENT_4_ROUNDS = 13
  • IP_CONST_ONHIT_DURATION_50_PERCENT_5_ROUNDS = 14
  • IP_CONST_ONHIT_DURATION_75_PERCENT_1_ROUND = 4
  • IP_CONST_ONHIT_DURATION_75_PERCENT_10_ROUNDS = 21
  • IP_CONST_ONHIT_DURATION_75_PERCENT_2_ROUNDS = 17
  • IP_CONST_ONHIT_DURATION_75_PERCENT_20_ROUNDS = 22
  • IP_CONST_ONHIT_DURATION_75_PERCENT_3_ROUNDS = 18
  • IP_CONST_ONHIT_DURATION_75_PERCENT_4_ROUNDS = 19
  • IP_CONST_ONHIT_DURATION_75_PERCENT_5_ROUNDS = 20

IP_CONST_ONHIT_SAVEDC_*

  • IP_CONST_ONHIT_SAVEDC_10 = 9
  • IP_CONST_ONHIT_SAVEDC_100 = 35
  • IP_CONST_ONHIT_SAVEDC_12 = 10
  • IP_CONST_ONHIT_SAVEDC_14 = 0
  • IP_CONST_ONHIT_SAVEDC_16 = 1
  • IP_CONST_ONHIT_SAVEDC_18 = 2
  • IP_CONST_ONHIT_SAVEDC_20 = 3
  • IP_CONST_ONHIT_SAVEDC_22 = 4
  • IP_CONST_ONHIT_SAVEDC_24 = 5
  • IP_CONST_ONHIT_SAVEDC_26 = 6
  • IP_CONST_ONHIT_SAVEDC_28 = 11
  • IP_CONST_ONHIT_SAVEDC_30 = 12
  • IP_CONST_ONHIT_SAVEDC_32 = 13
  • IP_CONST_ONHIT_SAVEDC_34 = 14
  • IP_CONST_ONHIT_SAVEDC_36 = 15
  • IP_CONST_ONHIT_SAVEDC_38 = 16
  • IP_CONST_ONHIT_SAVEDC_40 = 17
  • IP_CONST_ONHIT_SAVEDC_42 = 18
  • IP_CONST_ONHIT_SAVEDC_44 = 19
  • IP_CONST_ONHIT_SAVEDC_46 = 20
  • IP_CONST_ONHIT_SAVEDC_48 = 21
  • IP_CONST_ONHIT_SAVEDC_50 = 22
  • IP_CONST_ONHIT_SAVEDC_52 = 23
  • IP_CONST_ONHIT_SAVEDC_54 = 24
  • IP_CONST_ONHIT_SAVEDC_56 = 25
  • IP_CONST_ONHIT_SAVEDC_58 = 26
  • IP_CONST_ONHIT_SAVEDC_6 = 7
  • IP_CONST_ONHIT_SAVEDC_60 = 27
  • IP_CONST_ONHIT_SAVEDC_65 = 28
  • IP_CONST_ONHIT_SAVEDC_70 = 29
  • IP_CONST_ONHIT_SAVEDC_75 = 30
  • IP_CONST_ONHIT_SAVEDC_8 = 8
  • IP_CONST_ONHIT_SAVEDC_80 = 31
  • IP_CONST_ONHIT_SAVEDC_85 = 32
  • IP_CONST_ONHIT_SAVEDC_90 = 33
  • IP_CONST_ONHIT_SAVEDC_95 = 34

IP_CONST_ONMONSTERHIT_*

  • IP_CONST_ONMONSTERHIT_ABILITYDRAIN = 0
  • IP_CONST_ONMONSTERHIT_CONFUSION = 1
  • IP_CONST_ONMONSTERHIT_DISEASE = 2
  • IP_CONST_ONMONSTERHIT_DOOM = 3
  • IP_CONST_ONMONSTERHIT_FEAR = 4
  • IP_CONST_ONMONSTERHIT_LEVELDRAIN = 5
  • IP_CONST_ONMONSTERHIT_POISON = 6
  • IP_CONST_ONMONSTERHIT_SLOW = 7
  • IP_CONST_ONMONSTERHIT_STUN = 8
  • IP_CONST_ONMONSTERHIT_WOUNDING = 9

IP_CONST_POISON_*

  • IP_CONST_POISON_1D2_CHADAMAGE = 5
  • IP_CONST_POISON_1D2_CONDAMAGE = 2
  • IP_CONST_POISON_1D2_DEXDAMAGE = 1
  • IP_CONST_POISON_1D2_INTDAMAGE = 3
  • IP_CONST_POISON_1D2_STRDAMAGE = 0
  • IP_CONST_POISON_1D2_WISDAMAGE = 4

IP_CONST_QUALITY_*

  • IP_CONST_QUALITY_ABOVE_AVERAGE = 7
  • IP_CONST_QUALITY_AVERAGE = 6
  • IP_CONST_QUALITY_BELOW_AVERAGE = 5
  • IP_CONST_QUALITY_CUT = 14
  • IP_CONST_QUALITY_DESTROYED = 1
  • IP_CONST_QUALITY_EXCELLENT = 10
  • IP_CONST_QUALITY_GOD_LIKE = 12
  • IP_CONST_QUALITY_GOOD = 8
  • IP_CONST_QUALITY_MASTERWORK = 11
  • IP_CONST_QUALITY_POLISHED = 15
  • IP_CONST_QUALITY_POOR = 4
  • IP_CONST_QUALITY_RAW = 13
  • IP_CONST_QUALITY_RUINED = 2
  • IP_CONST_QUALITY_UNKOWN = 0
  • IP_CONST_QUALITY_VERY_GOOD = 9
  • IP_CONST_QUALITY_VERY_POOR = 3

IP_CONST_REDUCEDWEIGHT_*

  • IP_CONST_REDUCEDWEIGHT_10_PERCENT = 5
  • IP_CONST_REDUCEDWEIGHT_20_PERCENT = 4
  • IP_CONST_REDUCEDWEIGHT_40_PERCENT = 3
  • IP_CONST_REDUCEDWEIGHT_60_PERCENT = 2
  • IP_CONST_REDUCEDWEIGHT_80_PERCENT = 1

IP_CONST_REDUCTION_*

  • IP_CONST_REDUCTION_1 = 0
  • IP_CONST_REDUCTION_2 = 1
  • IP_CONST_REDUCTION_3 = 2
  • IP_CONST_REDUCTION_4 = 3
  • IP_CONST_REDUCTION_5 = 4
  • IP_CONST_REDUCTION_6 = 5
  • IP_CONST_REDUCTION_7 = 6
  • IP_CONST_REDUCTION_8 = 7
  • IP_CONST_REDUCTION_9 = 8
  • IP_CONST_REDUCTION_10 = 9
  • IP_CONST_REDUCTION_11 = 10
  • IP_CONST_REDUCTION_12 = 11
  • IP_CONST_REDUCTION_13 = 12
  • IP_CONST_REDUCTION_14 = 13
  • IP_CONST_REDUCTION_15 = 14
  • IP_CONST_REDUCTION_16 = 15
  • IP_CONST_REDUCTION_17 = 16
  • IP_CONST_REDUCTION_18 = 17
  • IP_CONST_REDUCTION_19 = 18
  • IP_CONST_REDUCTION_20 = 19

IP_CONST_RESIST_*

  • IP_CONST_RESIST_5 = 1
  • IP_CONST_RESIST_10 = 2
  • IP_CONST_RESIST_15 = 3
  • IP_CONST_RESIST_20 = 4
  • IP_CONST_RESIST_25 = 5
  • IP_CONST_RESIST_30 = 6
  • IP_CONST_RESIST_35 = 7
  • IP_CONST_RESIST_40 = 8
  • IP_CONST_RESIST_45 = 9
  • IP_CONST_RESIST_50 = 10
  • IP_CONST_RESIST_55 = 11
  • IP_CONST_RESIST_60 = 12
  • IP_CONST_RESIST_65 = 13
  • IP_CONST_RESIST_70 = 14
  • IP_CONST_RESIST_75 = 15
  • IP_CONST_RESIST_80 = 16
  • IP_CONST_RESIST_85 = 17
  • IP_CONST_RESIST_90 = 18
  • IP_CONST_RESIST_95 = 19
  • IP_CONST_RESIST_100 = 20

IP_CONST_SAVEBASETYPE_*

  • IP_CONST_SAVEBASETYPE_FORTITUDE = 1
  • IP_CONST_SAVEBASETYPE_REFLEX = 3
  • IP_CONST_SAVEBASETYPE_WILL = 2

IP_CONST_SAVEVS_*

  • IP_CONST_SAVEVS_ACID = 1
  • IP_CONST_SAVEVS_COLD = 3
  • IP_CONST_SAVEVS_DEATH = 4
  • IP_CONST_SAVEVS_DISEASE = 5
  • IP_CONST_SAVEVS_DIVINE = 6
  • IP_CONST_SAVEVS_ELECTRICAL = 7
  • IP_CONST_SAVEVS_FEAR = 8
  • IP_CONST_SAVEVS_FIRE = 9
  • IP_CONST_SAVEVS_MINDAFFECTING = 11
  • IP_CONST_SAVEVS_NEGATIVE = 12
  • IP_CONST_SAVEVS_POISON = 13
  • IP_CONST_SAVEVS_POSITIVE = 14
  • IP_CONST_SAVEVS_SONIC = 15
  • IP_CONST_SAVEVS_UNIVERSAL = 0

IP_CONST_SOAK_*

  • IP_CONST_SOAK_5 = 1
  • IP_CONST_SOAK_10 = 2
  • IP_CONST_SOAK_15 = 3
  • IP_CONST_SOAK_20 = 4
  • IP_CONST_SOAK_25 = 5
  • IP_CONST_SOAK_30 = 6
  • IP_CONST_SOAK_35 = 7
  • IP_CONST_SOAK_40 = 8
  • IP_CONST_SOAK_45 = 9
  • IP_CONST_SOAK_50 = 10
  • IP_CONST_SOAK_55 = 11
  • IP_CONST_SOAK_60 = 12
  • IP_CONST_SOAK_65 = 13
  • IP_CONST_SOAK_70 = 14
  • IP_CONST_SOAK_75 = 15
  • IP_CONST_SOAK_80 = 16
  • IP_CONST_SOAK_85 = 17
  • IP_CONST_SOAK_90 = 18
  • IP_CONST_SOAK_95 = 19
  • IP_CONST_SOAK_100 = 20

IP_CONST_SPELLRESISTANCEBONUS_*

  • IP_CONST_SPELLRESISTANCEBONUS_10 = 0
  • IP_CONST_SPELLRESISTANCEBONUS_12 = 1
  • IP_CONST_SPELLRESISTANCEBONUS_14 = 2
  • IP_CONST_SPELLRESISTANCEBONUS_16 = 3
  • IP_CONST_SPELLRESISTANCEBONUS_18 = 4
  • IP_CONST_SPELLRESISTANCEBONUS_20 = 5
  • IP_CONST_SPELLRESISTANCEBONUS_22 = 6
  • IP_CONST_SPELLRESISTANCEBONUS_24 = 7
  • IP_CONST_SPELLRESISTANCEBONUS_26 = 8
  • IP_CONST_SPELLRESISTANCEBONUS_28 = 9
  • IP_CONST_SPELLRESISTANCEBONUS_30 = 10
  • IP_CONST_SPELLRESISTANCEBONUS_32 = 11
  • IP_CONST_SPELLRESISTANCEBONUS_34 = 12
  • IP_CONST_SPELLRESISTANCEBONUS_36 = 13
  • IP_CONST_SPELLRESISTANCEBONUS_38 = 14
  • IP_CONST_SPELLRESISTANCEBONUS_40 = 15
  • IP_CONST_SPELLRESISTANCEBONUS_42 = 16
  • IP_CONST_SPELLRESISTANCEBONUS_44 = 17
  • IP_CONST_SPELLRESISTANCEBONUS_46 = 18
  • IP_CONST_SPELLRESISTANCEBONUS_48 = 19
  • IP_CONST_SPELLRESISTANCEBONUS_50 = 20
  • IP_CONST_SPELLRESISTANCEBONUS_52 = 21
  • IP_CONST_SPELLRESISTANCEBONUS_54 = 22
  • IP_CONST_SPELLRESISTANCEBONUS_56 = 23
  • IP_CONST_SPELLRESISTANCEBONUS_58 = 24
  • IP_CONST_SPELLRESISTANCEBONUS_60 = 25
  • IP_CONST_SPELLRESISTANCEBONUS_62 = 26
  • IP_CONST_SPELLRESISTANCEBONUS_64 = 27
  • IP_CONST_SPELLRESISTANCEBONUS_66 = 28
  • IP_CONST_SPELLRESISTANCEBONUS_68 = 29
  • IP_CONST_SPELLRESISTANCEBONUS_70 = 30
  • IP_CONST_SPELLRESISTANCEBONUS_72 = 31
  • IP_CONST_SPELLRESISTANCEBONUS_74 = 32
  • IP_CONST_SPELLRESISTANCEBONUS_76 = 33
  • IP_CONST_SPELLRESISTANCEBONUS_78 = 34
  • IP_CONST_SPELLRESISTANCEBONUS_80 = 35
  • IP_CONST_SPELLRESISTANCEBONUS_82 = 36
  • IP_CONST_SPELLRESISTANCEBONUS_84 = 37
  • IP_CONST_SPELLRESISTANCEBONUS_86 = 38
  • IP_CONST_SPELLRESISTANCEBONUS_88 = 39
  • IP_CONST_SPELLRESISTANCEBONUS_90 = 40
  • IP_CONST_SPELLRESISTANCEBONUS_92 = 41
  • IP_CONST_SPELLRESISTANCEBONUS_94 = 42
  • IP_CONST_SPELLRESISTANCEBONUS_96 = 43
  • IP_CONST_SPELLRESISTANCEBONUS_98 = 44
  • IP_CONST_SPELLRESISTANCEBONUS_100 = 45

IP_CONST_SPELLSCHOOL_*

  • IP_CONST_SPELLSCHOOL_ABJURATION = 0
  • IP_CONST_SPELLSCHOOL_CONJURATION = 1
  • IP_CONST_SPELLSCHOOL_DIVINATION = 2
  • IP_CONST_SPELLSCHOOL_ENCHANTMENT = 3
  • IP_CONST_SPELLSCHOOL_EVOCATION = 4
  • IP_CONST_SPELLSCHOOL_ILLUSION = 5
  • IP_CONST_SPELLSCHOOL_NECROMANCY = 6
  • IP_CONST_SPELLSCHOOL_TRANSMUTATION = 7

IP_CONST_TRAPSTRENGTH_*

  • IP_CONST_TRAPSTRENGTH_AVERAGE = 1
  • IP_CONST_TRAPSTRENGTH_DEADLY = 3
  • IP_CONST_TRAPSTRENGTH_EPIC = 4
  • IP_CONST_TRAPSTRENGTH_MINOR = 0
  • IP_CONST_TRAPSTRENGTH_STRONG = 2

IP_CONST_TRAPTYPE_*

  • IP_CONST_TRAPTYPE_ACID_SPLASH = 9
  • IP_CONST_TRAPTYPE_BLOBOFACID = 4
  • IP_CONST_TRAPTYPE_ELECTRICAL = 6
  • IP_CONST_TRAPTYPE_FIRE = 5
  • IP_CONST_TRAPTYPE_FROST = 8
  • IP_CONST_TRAPTYPE_GAS = 7
  • IP_CONST_TRAPTYPE_HOLY = 2
  • IP_CONST_TRAPTYPE_NEGATIVE = 11
  • IP_CONST_TRAPTYPE_SONIC = 10
  • IP_CONST_TRAPTYPE_SPIKE = 1
  • IP_CONST_TRAPTYPE_TANGLE = 3

IP_CONST_UNLIMITEDAMMO_*

  • IP_CONST_UNLIMITEDAMMO_1D6COLD = 3
  • IP_CONST_UNLIMITEDAMMO_1D6FIRE = 2
  • IP_CONST_UNLIMITEDAMMO_1D6LIGHT = 4
  • IP_CONST_UNLIMITEDAMMO_BASIC = 1
  • IP_CONST_UNLIMITEDAMMO_PLUS1 = 11
  • IP_CONST_UNLIMITEDAMMO_PLUS2 = 12
  • IP_CONST_UNLIMITEDAMMO_PLUS3 = 13
  • IP_CONST_UNLIMITEDAMMO_PLUS4 = 14
  • IP_CONST_UNLIMITEDAMMO_PLUS5 = 15

IP_CONST_VISUAL_*

  • IP_CONST_VISUAL_ACID = 0
  • IP_CONST_VISUAL_COLD = 1
  • IP_CONST_VISUAL_ELECTRICAL = 2
  • IP_CONST_VISUAL_EVIL = 6
  • IP_CONST_VISUAL_FIRE = 3
  • IP_CONST_VISUAL_HOLY = 5
  • IP_CONST_VISUAL_SONIC = 4

IP_CONST_WEIGHTINCREASE_*

  • IP_CONST_WEIGHTINCREASE_5_LBS = 0
  • IP_CONST_WEIGHTINCREASE_10_LBS = 1
  • IP_CONST_WEIGHTINCREASE_15_LBS = 2
  • IP_CONST_WEIGHTINCREASE_30_LBS = 3
  • IP_CONST_WEIGHTINCREASE_50_LBS = 4
  • IP_CONST_WEIGHTINCREASE_100_LBS = 5

ITEM_EVENT_*

  • ITEM_EVENT_ACQUIRE = 4
  • ITEM_EVENT_ACTIVATE = 0
  • ITEM_EVENT_ALL = 7
  • ITEM_EVENT_EQUIP = 1
  • ITEM_EVENT_ONHITCAST = 3
  • ITEM_EVENT_SPELLCAST_AT = 6
  • ITEM_EVENT_UNACQUIRE = 5
  • ITEM_EVENT_UNEQUIP = 2

ITEM_PROPERTY_*

  • ITEM_PROPERTY_ABILITY_BONUS = 227
  • ITEM_PROPERTY_ABILITY_BONUS_OLD = 0
  • ITEM_PROPERTY_AC_BONUS = 228
  • ITEM_PROPERTY_AC_BONUS_OLD = 1
  • ITEM_PROPERTY_ADDITIONAL = 87
  • ITEM_PROPERTY_ARCANE_SPELL_FAILURE = 84
  • ITEM_PROPERTY_ATTACK_BONUS = 56
  • ITEM_PROPERTY_BASE_ITEM_WEIGHT_REDUCTION = 11
  • ITEM_PROPERTY_BONUS_FEAT = 12
  • ITEM_PROPERTY_BONUS_SPELL_SLOT_OF_LEVEL_N = 13
  • ITEM_PROPERTY_CAST_SPELL = 15
  • ITEM_PROPERTY_CRIT_DMG_BONUS = 218
  • ITEM_PROPERTY_CRIT_DMG_PENALTY = 219
  • ITEM_PROPERTY_CRIT_THREAT_BONUS = 216
  • ITEM_PROPERTY_CRIT_THREAT_PENALTY = 217
  • ITEM_PROPERTY_DAMAGE_BONUS = 224
  • ITEM_PROPERTY_DAMAGE_BONUS_OLD = 16
  • ITEM_PROPERTY_DAMAGE_RANGE = 202
  • ITEM_PROPERTY_DAMAGE_REDUCTION = 22
  • ITEM_PROPERTY_DAMAGE_RESISTANCE = 229
  • ITEM_PROPERTY_DAMAGE_RESISTANCE_OLD = 23
  • ITEM_PROPERTY_DAMAGE_VULNERABILITY = 226
  • ITEM_PROPERTY_DAMAGE_VULNERABILITY_OLD = 24
  • ITEM_PROPERTY_DARKVISION = 26
  • ITEM_PROPERTY_DECREASED_ABILITY_SCORE = 27
  • ITEM_PROPERTY_DECREASED_AC = 28
  • ITEM_PROPERTY_DECREASED_ATTACK_MODIFIER = 60
  • ITEM_PROPERTY_DECREASED_DAMAGE = 21
  • ITEM_PROPERTY_DECREASED_ENHANCEMENT_MODIFIER = 10
  • ITEM_PROPERTY_DECREASED_SAVING_THROWS = 49
  • ITEM_PROPERTY_DECREASED_SAVING_THROWS_SPECIFIC = 50
  • ITEM_PROPERTY_DECREASED_SKILL_MODIFIER = 29
  • ITEM_PROPERTY_DMG_PERCENT_BONUS = 220
  • ITEM_PROPERTY_DMG_PERCENT_PENALTY = 221
  • ITEM_PROPERTY_ENHANCED_CONTAINER_REDUCED_WEIGHT = 32
  • ITEM_PROPERTY_ENHANCEMENT_BONUS = 6
  • ITEM_PROPERTY_EXTRA_MELEE_DAMAGE_TYPE = 33
  • ITEM_PROPERTY_EXTRA_RANGED_DAMAGE_TYPE = 34
  • ITEM_PROPERTY_FREEDOM_OF_MOVEMENT = 75
  • ITEM_PROPERTY_GOLD_BONUS = 214
  • ITEM_PROPERTY_GOLD_PENALTY = 215
  • ITEM_PROPERTY_HASTE = 35
  • ITEM_PROPERTY_HEALERS_KIT = 80
  • ITEM_PROPERTY_HOLY_AVENGER = 36
  • ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE = 225
  • ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE_OLD = 20
  • ITEM_PROPERTY_IMMUNITY_MISCELLANEOUS = 37
  • ITEM_PROPERTY_IMMUNITY_MISC_BONUS = 204
  • ITEM_PROPERTY_IMMUNITY_MISC_PENALTY = 205
  • ITEM_PROPERTY_IMMUNITY_SPECIFIC_SPELL = 53
  • ITEM_PROPERTY_IMMUNITY_SPELLS_BY_LEVEL = 78
  • ITEM_PROPERTY_IMMUNITY_SPELL_SCHOOL = 54
  • ITEM_PROPERTY_IMPROVED_EVASION = 38
  • ITEM_PROPERTY_KEEN = 43
  • ITEM_PROPERTY_LIGHT = 44
  • ITEM_PROPERTY_MASSIVE_CRITICALS = 74
  • ITEM_PROPERTY_MATERIAL = 85
  • ITEM_PROPERTY_MIGHTY = 45
  • ITEM_PROPERTY_MIND_BLANK = 46
  • ITEM_PROPERTY_MONSTER_DAMAGE = 77
  • ITEM_PROPERTY_MOVEMENT_BONUS = 212
  • ITEM_PROPERTY_MOVEMENT_PENALTY = 213
  • ITEM_PROPERTY_NO_DAMAGE = 47
  • ITEM_PROPERTY_ONHITCASTSPELL = 82
  • ITEM_PROPERTY_ONHITCASTSPELL_CHANCE = 203
  • ITEM_PROPERTY_ON_HIT_PROPERTIES = 48
  • ITEM_PROPERTY_ON_MONSTER_HIT = 72
  • ITEM_PROPERTY_QUALITY = 86
  • ITEM_PROPERTY_REGENERATION = 51
  • ITEM_PROPERTY_REGENERATION_VAMPIRIC = 67
  • ITEM_PROPERTY_SAVING_THROW_BONUS = 40
  • ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC = 41
  • ITEM_PROPERTY_SKILL_BONUS = 52
  • ITEM_PROPERTY_SPECIAL_WALK = 79
  • ITEM_PROPERTY_SPELL_DAMAGE_BONUS = 210
  • ITEM_PROPERTY_SPELL_DAMAGE_PENALTY = 211
  • ITEM_PROPERTY_SPELL_DC_BONUS = 222
  • ITEM_PROPERTY_SPELL_DC_PENALTY = 223
  • ITEM_PROPERTY_SPELL_RESISTANCE = 39
  • ITEM_PROPERTY_THIEVES_TOOLS = 55
  • ITEM_PROPERTY_TRAP = 70
  • ITEM_PROPERTY_TRUE_SEEING = 71
  • ITEM_PROPERTY_TURN_RESISTANCE = 73
  • ITEM_PROPERTY_UNLIMITED_AMMUNITION = 61
  • ITEM_PROPERTY_USE_LIMITATION_ABILITY = 207
  • ITEM_PROPERTY_USE_LIMITATION_ALIGNMENT_GROUP = 62
  • ITEM_PROPERTY_USE_LIMITATION_CLASS = 63
  • ITEM_PROPERTY_USE_LIMITATION_CLASS_LEVEL = 20
  • ITEM_PROPERTY_USE_LIMITATION_RACIAL_TYPE = 64
  • ITEM_PROPERTY_USE_LIMITATION_SPECIFIC_ALIGNMENT = 65
  • ITEM_PROPERTY_USE_LIMITATION_TILESET = 66
  • ITEM_PROPERTY_VISUALEFFECT = 83
  • ITEM_PROPERTY_WEIGHT_INCREASE = 81
  • ITEM_PROPERTY_XP_BONUS = 208
  • ITEM_PROPERTY_XP_PENALTY = 209

MASTERFEAT_*

  • MASTERFEAT_ARCANE_DEFENSE = 7
  • MASTERFEAT_ENERGY_RESIST = 8
  • MASTERFEAT_ENERGY_RESIST_EPIC = 17
  • MASTERFEAT_EPIC_SPELL = 14
  • MASTERFEAT_FAVORED_ENEMY = 5
  • MASTERFEAT_IMPROVED_CRITICAL = 0
  • MASTERFEAT_SKILL_FOCUS = 4
  • MASTERFEAT_SKILL_FOCUS_EPIC = 15
  • MASTERFEAT_SPELL_FOCUS = 3
  • MASTERFEAT_SPELL_FOCUS_EPIC = 16
  • MASTERFEAT_SPELL_FOCUS_GREATER = 6
  • MASTERFEAT_WEAPON_DEV_CRIT = 13
  • MASTERFEAT_WEAPON_FOCUS = 1
  • MASTERFEAT_WEAPON_FOCUS_EPIC = 10
  • MASTERFEAT_WEAPON_OF_CHOICE = 9
  • MASTERFEAT_WEAPON_OVER_CRIT = 12
  • MASTERFEAT_WEAPON_SPEC = 2
  • MASTERFEAT_WEAPON_SPEC_EPIC = 11
  • MASTERFEAT_WEAPON_SPEC_LEG = 18
  • MASTERFEAT_WEAPON_SPEC_SUPEPIC = 19
  • MASTERWEAPON_FEAT_CHOICE = 7
  • MASTERWEAPON_FEAT_CRIT_DEVASTATING = 6
  • MASTERWEAPON_FEAT_CRIT_IMPROVED = 4
  • MASTERWEAPON_FEAT_CRIT_OVERWHELMING = 5
  • MASTERWEAPON_FEAT_FOCUS = 0
  • MASTERWEAPON_FEAT_FOCUS_EPIC = 1
  • MASTERWEAPON_FEAT_NUM = 10
  • MASTERWEAPON_FEAT_SPEC = 2
  • MASTERWEAPON_FEAT_SPEC_EPIC = 3
  • MASTERWEAPON_FEAT_SPEC_LEG = 9
  • MASTERWEAPON_FEAT_SPEC_SUP = 8

METAMAGIC_*

  • METAMAGIC_ANY = 255
  • METAMAGIC_EMPOWER = 1
  • METAMAGIC_EXTEND = 2
  • METAMAGIC_MAXIMIZE = 4
  • METAMAGIC_NONE = 0
  • METAMAGIC_QUICKEN = 8
  • METAMAGIC_SILENT = 16
  • METAMAGIC_STILL = 32

MISS_CHANCE_TYPE_*

  • MISS_CHANCE_TYPE_DARKNESS = 1
  • MISS_CHANCE_TYPE_MELEE = 3
  • MISS_CHANCE_TYPE_NORMAL = 0
  • MISS_CHANCE_TYPE_RANGED = 2

MOVEMENT_RATE_*

  • MOVEMENT_RATE_DEFAULT = 7
  • MOVEMENT_RATE_DM_FAST = 8
  • MOVEMENT_RATE_FAST = 5
  • MOVEMENT_RATE_IMMOBILE = 1
  • MOVEMENT_RATE_NORMAL = 4
  • MOVEMENT_RATE_PC = 0
  • MOVEMENT_RATE_SLOW = 3
  • MOVEMENT_RATE_VERY_FAST = 6
  • MOVEMENT_RATE_VERY_SLOW = 2

OBJECT_TRUETYPE_*

  • OBJECT_TRUETYPE_AREA = 4
  • OBJECT_TRUETYPE_AREA_OF_EFFECT = 11
  • OBJECT_TRUETYPE_CREATURE = 5
  • OBJECT_TRUETYPE_DOOR = 10
  • OBJECT_TRUETYPE_ENCOUNTER = 13
  • OBJECT_TRUETYPE_GUI = 1
  • OBJECT_TRUETYPE_ITEM = 6
  • OBJECT_TRUETYPE_MODULE = 3
  • OBJECT_TRUETYPE_PLACEABLE = 9
  • OBJECT_TRUETYPE_PORTAL = 15
  • OBJECT_TRUETYPE_PROJECTILE = 8
  • OBJECT_TRUETYPE_SOUND = 16
  • OBJECT_TRUETYPE_STORE = 14
  • OBJECT_TRUETYPE_TILE = 2
  • OBJECT_TRUETYPE_TRIGGER = 7
  • OBJECT_TRUETYPE_WAYPOINT = 12

OBJECT_TYPE_*

  • OBJECT_TYPE_ALL = 32767
  • OBJECT_TYPE_AREA_OF_EFFECT = 16
  • OBJECT_TYPE_CREATURE = 1
  • OBJECT_TYPE_DOOR = 8
  • OBJECT_TYPE_ENCOUNTER = 256
  • OBJECT_TYPE_ITEM = 2
  • OBJECT_TYPE_NONE = 0
  • OBJECT_TYPE_PLACEABLE = 64
  • OBJECT_TYPE_STORE = 128
  • OBJECT_TYPE_TRIGGER = 4
  • OBJECT_TYPE_WAYPOINT = 32

PHENOTYPE_*

  • PHENOTYPE_ARCANE = 19
  • PHENOTYPE_ASSASSIN = 16
  • PHENOTYPE_BEAR_CLAW = 33
  • PHENOTYPE_BIG = 2
  • PHENOTYPE_CUSTOM1 = 3
  • PHENOTYPE_CUSTOM10 = 12
  • PHENOTYPE_CUSTOM11 = 13
  • PHENOTYPE_CUSTOM12 = 14
  • PHENOTYPE_CUSTOM2 = 4
  • PHENOTYPE_CUSTOM3 = 5
  • PHENOTYPE_CUSTOM4 = 6
  • PHENOTYPE_CUSTOM5 = 7
  • PHENOTYPE_CUSTOM6 = 8
  • PHENOTYPE_CUSTOM7 = 9
  • PHENOTYPE_CUSTOM8 = 10
  • PHENOTYPE_CUSTOM9 = 11
  • PHENOTYPE_DEMONBLADE = 20
  • PHENOTYPE_DRAGON_PALM = 32
  • PHENOTYPE_FENCING = 18
  • PHENOTYPE_HEAVY = 17
  • PHENOTYPE_KENSAI = 15
  • PHENOTYPE_NORMAL = 0
  • PHENOTYPE_SUN_FIST = 31
  • PHENOTYPE_TIGER_FANG = 30
  • PHENOTYPE_WARRIOR = 21

POISON_*

  • POISON_ARANEA_VENOM = 33
  • POISON_ARSENIC = 23
  • POISON_BEBILITH_VENOM = 29
  • POISON_BLACK_ADDER_VENOM = 11
  • POISON_BLACK_LOTUS_EXTRACT = 19
  • POISON_BLADE_BANE = 2
  • POISON_BLOODROOT = 4
  • POISON_BLUE_WHINNIS = 8
  • POISON_BURNT_OTHUR_FUMES = 27
  • POISON_CARRION_CRAWLER_BRAIN_JUICE = 18
  • POISON_CHAOS_MIST = 28
  • POISON_COLOSSAL_SPIDER_VENOM = 40
  • POISON_DARK_REAVER_POWDER = 25
  • POISON_DEATHBLADE = 12
  • POISON_DRAGON_BILE = 15
  • POISON_ETTERCAP_VENOM = 32
  • POISON_GARGANTUAN_SPIDER_VENOM = 39
  • POISON_GIANT_WASP_POISON = 9
  • POISON_GREENBLOOD_OIL = 3
  • POISON_HUGE_SPIDER_VENOM = 38
  • POISON_ID_MOSS = 21
  • POISON_IRON_GOLEM = 43
  • POISON_LARGE_SCORPION_VENOM = 6
  • POISON_LARGE_SPIDER_VENOM = 37
  • POISON_LICH_DUST = 24
  • POISON_MALYSS_ROOT_PASTE = 13
  • POISON_MEDIUM_SPIDER_VENOM = 36
  • POISON_NIGHTSHADE = 0
  • POISON_NITHARIT = 14
  • POISON_OIL_OF_TAGGIT = 20
  • POISON_PHASE_SPIDER_VENOM = 41
  • POISON_PIT_FIEND_ICHOR = 31
  • POISON_PURPLE_WORM_POISON = 5
  • POISON_QUASIT_VENOM = 30
  • POISON_SASSONE_LEAF_RESIDUE = 16
  • POISON_SHADOW_ESSENCE = 10
  • POISON_SMALL_CENTIPEDE_POISON = 1
  • POISON_SMALL_SPIDER_VENOM = 35
  • POISON_STRIPED_TOADSTOOL = 22
  • POISON_TERINAV_ROOT = 17
  • POISON_TINY_SPIDER_VENOM = 34
  • POISON_UNGOL_DUST = 26
  • POISON_WRAITH_SPIDER_VENOM = 42
  • POISON_WYVERN_POISON = 7

POLYMORPH_*

  • POLYMORPH_DOOM_KNIGHT = 28
  • POLYMORPH_IMP = 30
  • POLYMORPH_QUASIT = 31
  • POLYMORPH_SUCCUBUS = 32
  • POLYMORPH_TYPE_ANCIENT_BLUE_DRAGON = 152
  • POLYMORPH_TYPE_ANCIENT_GREEN_DRAGON = 154
  • POLYMORPH_TYPE_ANCIENT_RED_DRAGON = 153
  • POLYMORPH_TYPE_AZER_BOSS_FEMALE = 86
  • POLYMORPH_TYPE_AZER_BOSS_MALE = 85
  • POLYMORPH_TYPE_BADGER = 25
  • POLYMORPH_TYPE_BALOR = 10
  • POLYMORPH_TYPE_BASILISK = 61
  • POLYMORPH_TYPE_BASILISK_EPIC = 99
  • POLYMORPH_TYPE_BEHOLDER = 63
  • POLYMORPH_TYPE_BOAR = 24
  • POLYMORPH_TYPE_BOAT = 95
  • POLYMORPH_TYPE_BOY = 80
  • POLYMORPH_TYPE_BROWN_BEAR = 21
  • POLYMORPH_TYPE_CELESTIAL_AVENGER = 38
  • POLYMORPH_TYPE_CHICKEN = 40
  • POLYMORPH_TYPE_COW = 27
  • POLYMORPH_TYPE_DEATH_SLAAD = 11
  • POLYMORPH_TYPE_DEATHSLAAD = 87
  • POLYMORPH_TYPE_DEMONFLESH_GOLEM = 92
  • POLYMORPH_TYPE_DIRE_BADGER = 37
  • POLYMORPH_TYPE_DIRE_BOAR = 36
  • POLYMORPH_TYPE_DIRE_BROWN_BEAR = 33
  • POLYMORPH_TYPE_DIRE_PANTHER = 34
  • POLYMORPH_TYPE_DIRE_WOLF = 35
  • POLYMORPH_TYPE_DIRETIGER = 69
  • POLYMORPH_TYPE_DRAGONKIN = 51
  • POLYMORPH_TYPE_DRIDER = 62
  • POLYMORPH_TYPE_DRIDER_EPIC = 100
  • POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL = 20
  • POLYMORPH_TYPE_ELDER_EARTH_ELEMENTAL = 19
  • POLYMORPH_TYPE_ELDER_FIRE_ELEMENTAL = 17
  • POLYMORPH_TYPE_ELDER_WATER_ELEMENTAL = 18
  • POLYMORPH_TYPE_FEMALE_DROW = 70
  • POLYMORPH_TYPE_FEMALE_DROW_EPIC = 106
  • POLYMORPH_TYPE_FIRE_GIANT = 9
  • POLYMORPH_TYPE_FROST_GIANT_FEMALE = 42
  • POLYMORPH_TYPE_FROST_GIANT_MALE = 41
  • POLYMORPH_TYPE_GARGOYLE = 65
  • POLYMORPH_TYPE_GARGOYLE_EPIC = 98
  • POLYMORPH_TYPE_GIANT_SPIDER = 3
  • POLYMORPH_TYPE_GIRL = 81
  • POLYMORPH_TYPE_GOLEM_AUTOMATON = 57
  • POLYMORPH_TYPE_HARPY = 60
  • POLYMORPH_TYPE_HARPY_EPIC = 97
  • POLYMORPH_TYPE_HEURODIS = 43
  • POLYMORPH_TYPE_HUGE_AIR_ELEMENTAL = 16
  • POLYMORPH_TYPE_HUGE_EARTH_ELEMENTAL = 15
  • POLYMORPH_TYPE_HUGE_FIRE_ELEMENTAL = 13
  • POLYMORPH_TYPE_HUGE_WATER_ELEMENTAL = 14
  • POLYMORPH_TYPE_IRON_GOLEM = 90
  • POLYMORPH_TYPE_JNAH_GIANT_FEMALE = 45
  • POLYMORPH_TYPE_JNAH_GIANT_MALE = 44
  • POLYMORPH_TYPE_KOBOLD_ASSASSIN = 83
  • POLYMORPH_TYPE_KOBOLD_ASSASSIN_EPIC = 103
  • POLYMORPH_TYPE_LIZARDFOLK = 82
  • POLYMORPH_TYPE_LIZARDFOLK_EPIC = 104
  • POLYMORPH_TYPE_MALE_DROW = 59
  • POLYMORPH_TYPE_MALE_DROW_EPIC = 105
  • POLYMORPH_TYPE_MANTICORE = 58
  • POLYMORPH_TYPE_MANTICORE_EPIC = 101
  • POLYMORPH_TYPE_MEDUSA = 64
  • POLYMORPH_TYPE_MIMIC = 79
  • POLYMORPH_TYPE_MINDFLAYER = 68
  • POLYMORPH_TYPE_MINOTAUR = 66
  • POLYMORPH_TYPE_MINOTAUR_EPIC = 96
  • POLYMORPH_TYPE_MITHRAL_GOLEM = 93
  • POLYMORPH_TYPE_MORPH_EARTH_ELEMENTAL = 94
  • POLYMORPH_TYPE_NULL_HUMAN = 78
  • POLYMORPH_TYPE_PANTHER = 22
  • POLYMORPH_TYPE_PENGUIN = 26
  • POLYMORPH_TYPE_PIXIE = 6
  • POLYMORPH_TYPE_RAKSHASA_FEMALE = 89
  • POLYMORPH_TYPE_RAKSHASA_MALE = 88
  • POLYMORPH_TYPE_RED_DRAGON = 8
  • POLYMORPH_TYPE_RISEN_LORD = 75
  • POLYMORPH_TYPE_SPECTRE = 76
  • POLYMORPH_TYPE_STONE_GOLEM = 91
  • POLYMORPH_TYPE_SUPER_CHICKEN = 67
  • POLYMORPH_TYPE_TROLL = 4
  • POLYMORPH_TYPE_UMBER_HULK = 5
  • POLYMORPH_TYPE_VAMPIRE_FEMALE = 77
  • POLYMORPH_TYPE_VAMPIRE_MALE = 74
  • POLYMORPH_TYPE_VROCK = 39
  • POLYMORPH_TYPE_WERECAT = 2
  • POLYMORPH_TYPE_WERERAT = 1
  • POLYMORPH_TYPE_WEREWOLF = 0
  • POLYMORPH_TYPE_WINTER_WOLF = 102
  • POLYMORPH_TYPE_WISP = 84
  • POLYMORPH_TYPE_WOLF = 23
  • POLYMORPH_TYPE_WYRMLING_BLACK = 56
  • POLYMORPH_TYPE_WYRMLING_BLUE = 53
  • POLYMORPH_TYPE_WYRMLING_GREEN = 55
  • POLYMORPH_TYPE_WYRMLING_RED = 54
  • POLYMORPH_TYPE_WYRMLING_WHITE = 52
  • POLYMORPH_TYPE_ZOMBIE = 7
  • POLYMORPH_YUANTI = 29

RACIAL_TYPE_*

  • RACIAL_TYPE_ABERRATION = 7
  • RACIAL_TYPE_ANIMAL = 8
  • RACIAL_TYPE_BEAST = 9
  • RACIAL_TYPE_BROWNIE = 53
  • RACIAL_TYPE_CONSTRUCT = 10
  • RACIAL_TYPE_DRAGON = 11
  • RACIAL_TYPE_DRIDER = 50
  • RACIAL_TYPE_DWARF = 0
  • RACIAL_TYPE_ELEMENTAL = 16
  • RACIAL_TYPE_ELF = 1
  • RACIAL_TYPE_FEY = 17
  • RACIAL_TYPE_GIANT = 18
  • RACIAL_TYPE_GNOME = 2
  • RACIAL_TYPE_HALFELF = 4
  • RACIAL_TYPE_HALFLING = 3
  • RACIAL_TYPE_HALFORC = 5
  • RACIAL_TYPE_HUMAN = 6
  • RACIAL_TYPE_HUMANOID_GOBLINOID = 12
  • RACIAL_TYPE_HUMANOID_MONSTROUS = 13
  • RACIAL_TYPE_HUMANOID_ORC = 14
  • RACIAL_TYPE_HUMANOID_REPTILIAN = 15
  • RACIAL_TYPE_INVALID = 28
  • RACIAL_TYPE_MAGICAL_BEAST = 19
  • RACIAL_TYPE_OOZE = 29
  • RACIAL_TYPE_OUTSIDER = 20
  • RACIAL_TYPE_PLANT = 52
  • RACIAL_TYPE_SHAPECHANGER = 23
  • RACIAL_TYPE_UNDEAD = 24
  • RACIAL_TYPE_VERMIN = 25
  • RACIAL_TYPE_WEMIC = 51

RADIUS_SIZE_*

  • RADIUS_SIZE_COLOSSAL = 10
  • RADIUS_SIZE_GARGANTUAN = 8.33
  • RADIUS_SIZE_HUGE = 6.66
  • RADIUS_SIZE_LARGE = 5
  • RADIUS_SIZE_MEDIUM = 3.33
  • RADIUS_SIZE_SMALL = 1.66

RANGED_TYPE_*

  • RANGED_TYPE_BOW = 1
  • RANGED_TYPE_CROSSBOW = 2
  • RANGED_TYPE_DART = 5
  • RANGED_TYPE_INVALID = 0
  • RANGED_TYPE_NUM = 7
  • RANGED_TYPE_SHURIKEN = 6
  • RANGED_TYPE_SLING = 4
  • RANGED_TYPE_THROWAXE = 3

SAVING_THROW_*

  • SAVING_THROW_ALL = 0
  • SAVING_THROW_FORT = 1
  • SAVING_THROW_REFLEX = 2

SAVING_THROW_VS_*

  • SAVING_THROW_VS_ACID = 6
  • SAVING_THROW_VS_ALL = 0
  • SAVING_THROW_VS_CHAOS = 19
  • SAVING_THROW_VS_COLD = 12
  • SAVING_THROW_VS_DEATH = 11
  • SAVING_THROW_VS_DISEASE = 3
  • SAVING_THROW_VS_DIVINE = 13
  • SAVING_THROW_VS_ELECTRICITY = 8
  • SAVING_THROW_VS_EVIL = 17
  • SAVING_THROW_VS_FEAR = 4
  • SAVING_THROW_VS_FIRE = 7
  • SAVING_THROW_VS_GOOD = 16
  • SAVING_THROW_VS_LAW = 18
  • SAVING_THROW_VS_MIND_SPELLS = 1
  • SAVING_THROW_VS_NEGATIVE = 10
  • SAVING_THROW_VS_NONE = 0
  • SAVING_THROW_VS_POISON = 2
  • SAVING_THROW_VS_POSITIVE = 9
  • SAVING_THROW_VS_SONIC = 5
  • SAVING_THROW_VS_SPELL = 15
  • SAVING_THROW_VS_TRAP = 14
  • SAVING_THROW_WILL = 3

SCENE_*

  • SCENE_BLACK_TILE = 506
  • SCENE_BUILDING = 449
  • SCENE_BURNED_RUBBLE = 450
  • SCENE_BURNED_RUBBLE_2 = 454
  • SCENE_BURNING_HALF_HOUSE = 451
  • SCENE_EVARD = 346
  • SCENE_EVIL_CASTLE_WALL = 443
  • SCENE_FORMIAN1 = 404
  • SCENE_FORMIAN2 = 405
  • SCENE_GAZEBO = 457
  • SCENE_GRASS = 402
  • SCENE_ICE = 426
  • SCENE_ICE_CLEAR = 442
  • SCENE_LAVA = 350
  • SCENE_MARKET_1 = 455
  • SCENE_MARKET_2 = 456
  • SCENE_MF10 = 435
  • SCENE_MF11 = 436
  • SCENE_MF12 = 437
  • SCENE_MF13 = 438
  • SCENE_MF14 = 439
  • SCENE_MF15 = 440
  • SCENE_MF16 = 441
  • SCENE_MF6 = 431
  • SCENE_MF7 = 432
  • SCENE_MF8 = 433
  • SCENE_MF9 = 434
  • SCENE_MFGroundCover = 430
  • SCENE_MFPillar = 427
  • SCENE_MFWaterfall = 428
  • SCENE_PITTRAP = 406
  • SCENE_PRISON_FLOOR = 511
  • SCENE_RUINED_ARCH = 452
  • SCENE_SEWER_WATER = 461
  • SCENE_SOLID_ARCH = 453
  • SCENE_TEMPLE = 348
  • SCENE_TILT_RAIL = 642
  • SCENE_TILT_RAIL_END = 640
  • SCENE_TILT_RAIL_END_SMALL = 641
  • SCENE_TILT_RAIL_SMALL = 643
  • SCENE_TOWER = 347
  • SCENE_WAGON = 458
  • SCENE_WATER = 401
  • SCENE_WEIRD = 323
  • SCENE_WELL = 358

SCRIPT_RETURN_*

  • SCRIPT_RETURN_CONTINUE = 0
  • SCRIPT_RETURN_END = 1

SHAPE_*

  • SHAPE_CONE = 1
  • SHAPE_CUBE = 2
  • SHAPE_SPELLCONE = 3
  • SHAPE_SPELLCYLINDER = 0
  • SHAPE_SPHERE = 4

SITUATION_*

  • SITUATION_COUPDEGRACE = 0
  • SITUATION_DEATH_ATTACK = 2
  • SITUATION_SNEAK_ATTACK = 1
  • SITUATION_NUM = 3

SITUATION_FLAG_*

  • SITUATION_FLAG_COUPDEGRACE = 1
  • SITUATION_FLAG_DEATH_ATTACK = 4
  • SITUATION_FLAG_SNEAK_ATTACK = 2

SKILL_*

  • SKILL_ANIMAL_EMPATHY = 0
  • SKILL_CONCENTRATION = 1
  • SKILL_CRAFT_TRAP = 22
  • SKILL_DISABLE_TRAP = 2
  • SKILL_DISCIPLINE = 3
  • SKILL_HEAL = 4
  • SKILL_HIDE = 5
  • SKILL_INTIMIDATE = 24
  • SKILL_LISTEN = 6
  • SKILL_LORE = 7
  • SKILL_MOVE_SILENTLY = 8
  • SKILL_OPEN_LOCK = 9
  • SKILL_PERFORM = 11
  • SKILL_PICK_POCKET = 13
  • SKILL_SEARCH = 14
  • SKILL_SET_TRAP = 15
  • SKILL_SPELLCRAFT = 16
  • SKILL_SPOT = 17
  • SKILL_TAUNT = 18
  • SKILL_TUMBLE = 21
  • SKILL_USE_MAGIC_DEVICE = 19
  • SKILL_LAST = 27
  • SKILL_NUM = 28

SKYBOX_*

  • SKYBOX_BLACK = 6
  • SKYBOX_DESERT_CLEAR = 3
  • SKYBOX_GRASS_CLEAR = 1
  • SKYBOX_GRASS_STORM = 2
  • SKYBOX_ICY = 5
  • SKYBOX_NONE = 0
  • SKYBOX_VORTEX = 7
  • SKYBOX_WINTER_CLEAR = 4

SPECIAL_ATTACK_*

  • SPECIAL_ATTACK_AOO = 65002
  • SPECIAL_ATTACK_CALLED_SHOT_ARM = 65001
  • SPECIAL_ATTACK_CALLED_SHOT_LEG = 65000
  • SPECIAL_ATTACK_CLEAVE = 6
  • SPECIAL_ATTACK_CLEAVE_GREAT = 391
  • SPECIAL_ATTACK_DISARM = 9
  • SPECIAL_ATTACK_DISARM_IMPROVED = 16
  • SPECIAL_ATTACK_KI_DAMAGE = 882
  • SPECIAL_ATTACK_KNOCKDOWN = 23
  • SPECIAL_ATTACK_KNOCKDOWN_IMPROVED = 17
  • SPECIAL_ATTACK_QUIVERING_PALM = 296
  • SPECIAL_ATTACK_SAP = 31
  • SPECIAL_ATTACK_SMITE_EVIL = 301
  • SPECIAL_ATTACK_SMITE_GOOD = 472
  • SPECIAL_ATTACK_STUNNING_FIST = 39

SPELL_ABILITY_*

  • SPELL_ABILITY_AA_ARROW_OF_DEATH = 604
  • SPELL_ABILITY_AA_HAIL_OF_ARROWS = 603
  • SPELL_ABILITY_AA_IMBUE_ARROW = 600
  • SPELL_ABILITY_AA_SEEKER_ARROW_1 = 601
  • SPELL_ABILITY_AA_SEEKER_ARROW_2 = 602
  • SPELL_ABILITY_ACTIVATE_ITEM = 386
  • SPELL_ABILITY_AS_DARKNESS = 606
  • SPELL_ABILITY_AS_GHOSTLY_VISAGE = 605
  • SPELL_ABILITY_AS_IMPROVED_INVISIBLITY = 608
  • SPELL_ABILITY_AS_INVISIBILITY = 607
  • SPELL_ABILITY_AURA_BLINDING = 195
  • SPELL_ABILITY_AURA_COLD = 196
  • SPELL_ABILITY_AURA_ELECTRICITY = 197
  • SPELL_ABILITY_AURA_FEAR = 198
  • SPELL_ABILITY_AURA_FIRE = 199
  • SPELL_ABILITY_AURA_HORRIFICAPPEARANCE = 804
  • SPELL_ABILITY_AURA_MENACE = 200
  • SPELL_ABILITY_AURA_OF_COURAGE = 314
  • SPELL_ABILITY_AURA_PROTECTION = 201
  • SPELL_ABILITY_AURA_STUN = 202
  • SPELL_ABILITY_AURA_UNEARTHLY_VISAGE = 203
  • SPELL_ABILITY_AURA_UNNATURAL = 204
  • SPELL_ABILITY_BARBARIAN_RAGE = 307
  • SPELL_ABILITY_BATTLE_MASTERY = 380
  • SPELL_ABILITY_BG_BULLS_STRENGTH = 614
  • SPELL_ABILITY_BG_CONTAGION = 613
  • SPELL_ABILITY_BG_CREATEDEAD = 609
  • SPELL_ABILITY_BG_FIENDISH_SERVANT = 610
  • SPELL_ABILITY_BG_INFLICT_CRITICAL_WOUNDS = 612
  • SPELL_ABILITY_BG_INFLICT_SERIOUS_WOUNDS = 611
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_CHARISMA = 205
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_CONSTITUTION = 206
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_DEXTERITY = 207
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_INTELLIGENCE = 208
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_STRENGTH = 209
  • SPELL_ABILITY_BOLT_ABILITY_DRAIN_WISDOM = 210
  • SPELL_ABILITY_BOLT_ACID = 211
  • SPELL_ABILITY_BOLT_CHARM = 212
  • SPELL_ABILITY_BOLT_COLD = 213
  • SPELL_ABILITY_BOLT_CONFUSE = 214
  • SPELL_ABILITY_BOLT_DAZE = 215
  • SPELL_ABILITY_BOLT_DEATH = 216
  • SPELL_ABILITY_BOLT_DISEASE = 217
  • SPELL_ABILITY_BOLT_DOMINATE = 218
  • SPELL_ABILITY_BOLT_FIRE = 219
  • SPELL_ABILITY_BOLT_KNOCKDOWN = 220
  • SPELL_ABILITY_BOLT_LEVEL_DRAIN = 221
  • SPELL_ABILITY_BOLT_LIGHTNING = 222
  • SPELL_ABILITY_BOLT_PARALYZE = 223
  • SPELL_ABILITY_BOLT_POISON = 224
  • SPELL_ABILITY_BOLT_SHARDS = 225
  • SPELL_ABILITY_BOLT_SLOW = 226
  • SPELL_ABILITY_BOLT_STUN = 227
  • SPELL_ABILITY_BOLT_WEB = 228
  • SPELL_ABILITY_BREATH_PETRIFY = 495
  • SPELL_ABILITY_CHARMMONSTER = 552
  • SPELL_ABILITY_CONE_ACID = 229
  • SPELL_ABILITY_CONE_COLD = 230
  • SPELL_ABILITY_CONE_DISEASE = 231
  • SPELL_ABILITY_CONE_FIRE = 232
  • SPELL_ABILITY_CONE_LIGHTNING = 233
  • SPELL_ABILITY_CONE_POISON = 234
  • SPELL_ABILITY_CONE_SONIC = 235
  • SPELL_ABILITY_DC_DIVINE_WRATH = 622
  • SPELL_ABILITY_DETECT_EVIL = 312
  • SPELL_ABILITY_DIVINE_PROTECTION = 382
  • SPELL_ABILITY_DIVINE_STRENGTH = 381
  • SPELL_ABILITY_DIVINE_TRICKERY = 384
  • SPELL_ABILITY_DRAGON_BREATH_ACID = 236
  • SPELL_ABILITY_DRAGON_BREATH_COLD = 237
  • SPELL_ABILITY_DRAGON_BREATH_FEAR = 238
  • SPELL_ABILITY_DRAGON_BREATH_FIRE = 239
  • SPELL_ABILITY_DRAGON_BREATH_GAS = 240
  • SPELL_ABILITY_DRAGON_BREATH_LIGHTNING = 241
  • SPELL_ABILITY_DRAGON_BREATH_NEGATIVE = 698
  • SPELL_ABILITY_DRAGON_BREATH_PARALYZE = 242
  • SPELL_ABILITY_DRAGON_BREATH_SLEEP = 243
  • SPELL_ABILITY_DRAGON_BREATH_SLOW = 244
  • SPELL_ABILITY_DRAGON_BREATH_WEAKEN = 245
  • SPELL_ABILITY_DRAGON_FEAR = 412
  • SPELL_ABILITY_DRAGON_WING_BUFFET = 246
  • SPELL_ABILITY_DW_DEFENSIVE_STANCE = 641
  • SPELL_ABILITY_ELEMENTAL_SHAPE = 319
  • SPELL_ABILITY_EMPTY_BODY = 311
  • SPELL_ABILITY_EPIC_CURSE_SONG = 644
  • SPELL_ABILITY_EPIC_IMPROVED_WHIRLWIND = 645
  • SPELL_ABILITY_EPIC_MIGHTY_RAGE = 642
  • SPELL_ABILITY_EPIC_SHAPE_DRAGON = 647
  • SPELL_ABILITY_EPIC_SHAPE_DRAGONKIN = 646
  • SPELL_ABILITY_FEROCITY_1 = 247
  • SPELL_ABILITY_FEROCITY_2 = 248
  • SPELL_ABILITY_FEROCITY_3 = 249
  • SPELL_ABILITY_GAZE_CHARM = 250
  • SPELL_ABILITY_GAZE_CONFUSION = 251
  • SPELL_ABILITY_GAZE_DAZE = 252
  • SPELL_ABILITY_GAZE_DEATH = 253
  • SPELL_ABILITY_GAZE_DESTROY_CHAOS = 254
  • SPELL_ABILITY_GAZE_DESTROY_EVIL = 255
  • SPELL_ABILITY_GAZE_DESTROY_GOOD = 256
  • SPELL_ABILITY_GAZE_DESTROY_LAW = 257
  • SPELL_ABILITY_GAZE_DOMINATE = 258
  • SPELL_ABILITY_GAZE_DOOM = 259
  • SPELL_ABILITY_GAZE_FEAR = 260
  • SPELL_ABILITY_GAZE_PARALYSIS = 261
  • SPELL_ABILITY_GAZE_PETRIFY = 497
  • SPELL_ABILITY_GAZE_STUNNED = 262
  • SPELL_ABILITY_GOLEM_BREATH_GAS = 263
  • SPELL_ABILITY_HELL_HOUND_FIREBREATH = 264
  • SPELL_ABILITY_HOWL_CONFUSE = 265
  • SPELL_ABILITY_HOWL_DAZE = 266
  • SPELL_ABILITY_HOWL_DEATH = 267
  • SPELL_ABILITY_HOWL_DOOM = 268
  • SPELL_ABILITY_HOWL_FEAR = 269
  • SPELL_ABILITY_HOWL_PARALYSIS = 270
  • SPELL_ABILITY_HOWL_SONIC = 271
  • SPELL_ABILITY_HOWL_STUN = 272
  • SPELL_ABILITY_INTENSITY_1 = 273
  • SPELL_ABILITY_INTENSITY_2 = 274
  • SPELL_ABILITY_INTENSITY_3 = 275
  • SPELL_ABILITY_KRENSHAR_SCARE = 276
  • SPELL_ABILITY_LAY_ON_HANDS = 313
  • SPELL_ABILITY_LESSER_BODY_ADJUSTMENT = 277
  • SPELL_ABILITY_MANTICORE_SPIKES = 498
  • SPELL_ABILITY_MEPHIT_SALT_BREATH = 278
  • SPELL_ABILITY_MEPHIT_STEAM_BREATH = 279
  • SPELL_ABILITY_MINDBLAST = 551
  • SPELL_ABILITY_MUMMY_BOLSTER_UNDEAD = 280
  • SPELL_ABILITY_NEGATIVE_PLANE_AVATAR = 383
  • SPELL_ABILITY_PM_ANIMATE_DEAD = 623
  • SPELL_ABILITY_PM_DEATHLESS_MASTER_TOUCH = 628
  • SPELL_ABILITY_PM_SUMMON_GREATER_UNDEAD = 627
  • SPELL_ABILITY_PM_SUMMON_UNDEAD = 624
  • SPELL_ABILITY_PM_UNDEAD_GRAFT_1 = 625
  • SPELL_ABILITY_PM_UNDEAD_GRAFT_2 = 626
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_CHARISMA = 292
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_CONSTITUTION = 293
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_DEXTERITY = 294
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_INTELLIGENCE = 291
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_STRENGTH = 295
  • SPELL_ABILITY_PULSE_ABILITY_DRAIN_WISDOM = 296
  • SPELL_ABILITY_PULSE_COLD = 286
  • SPELL_ABILITY_PULSE_DEATH = 289
  • SPELL_ABILITY_PULSE_DISEASE = 298
  • SPELL_ABILITY_PULSE_DROWN = 281
  • SPELL_ABILITY_PULSE_FIRE = 284
  • SPELL_ABILITY_PULSE_HOLY = 288
  • SPELL_ABILITY_PULSE_LEVEL_DRAIN = 290
  • SPELL_ABILITY_PULSE_LIGHTNING = 285
  • SPELL_ABILITY_PULSE_NEGATIVE = 287
  • SPELL_ABILITY_PULSE_POISON = 297
  • SPELL_ABILITY_PULSE_SPORES = 282
  • SPELL_ABILITY_PULSE_WHIRLWIND = 283
  • SPELL_ABILITY_QUIVERING_PALM = 310
  • SPELL_ABILITY_RAGE_3 = 299
  • SPELL_ABILITY_RAGE_4 = 300
  • SPELL_ABILITY_RAGE_5 = 301
  • SPELL_ABILITY_REMOVE_DISEASE = 316
  • SPELL_ABILITY_ROGUES_CUNNING = 385
  • SPELL_ABILITY_SEAHAG_EVILEYE = 803
  • SPELL_ABILITY_SMITE_EVIL = 315
  • SPELL_ABILITY_SMOKE_CLAW = 302
  • SPELL_ABILITY_SUMMON_ANIMAL_COMPANION = 317
  • SPELL_ABILITY_SUMMON_CELESTIAL = 379
  • SPELL_ABILITY_SUMMON_FAMILIAR = 318
  • SPELL_ABILITY_SUMMON_MEPHIT = 378
  • SPELL_ABILITY_SUMMON_SLAAD = 303
  • SPELL_ABILITY_SUMMON_TANARRI = 304
  • SPELL_ABILITY_TOUCH_PETRIFY = 496
  • SPELL_ABILITY_TROGLODYTE_STENCH = 805
  • SPELL_ABILITY_TRUMPET_BLAST = 305
  • SPELL_ABILITY_TURN_UNDEAD = 308
  • SPELL_ABILITY_TYRANT_FOG_MIST = 306
  • SPELL_ABILITY_WHIRLWIND = 561
  • SPELL_ABILITY_WHOLENESS_OF_BODY = 309
  • SPELL_ABILITY_WILD_SHAPE = 320

SPELL_*

  • SPELL_ACID_FOG = 0
  • SPELL_ACID_SPLASH = 424
  • SPELL_ACTIVATE_ITEM_PORTAL = 472
  • SPELL_ACTIVATE_ITEM_SELF2 = 428
  • SPELL_AID = 1
  • SPELL_AMPLIFY = 442
  • SPELL_ANIMATE_DEAD = 2
  • SPELL_AURA_OF_VITALITY = 372
  • SPELL_AURA_VERSUS_ALIGNMENT = 323
  • SPELL_AURAOFGLORY = 429
  • SPELL_AWAKEN = 363
  • SPELL_BALAGARNSIRONHORN = 436
  • SPELL_BALL_LIGHTNING = 516
  • SPELL_BANE = 449
  • SPELL_BANISHMENT = 430
  • SPELL_BARKSKIN = 3
  • SPELL_BATTLETIDE = 517
  • SPELL_BESTOW_CURSE = 4
  • SPELL_BIGBYS_CLENCHED_FIST = 462
  • SPELL_BIGBYS_CRUSHING_HAND = 463
  • SPELL_BIGBYS_FORCEFUL_HAND = 460
  • SPELL_BIGBYS_GRASPING_HAND = 461
  • SPELL_BIGBYS_INTERPOSING_HAND = 459
  • SPELL_BLACK_BLADE_OF_DISASTER = 533
  • SPELL_BLACKSTAFF = 541
  • SPELL_BLADE_BARRIER = 5
  • SPELL_BLADE_THIRST = 535
  • SPELL_BLESS = 6
  • SPELL_BLESS_WEAPON = 7
  • SPELL_BLINDNESS_AND_DEAFNESS = 8
  • SPELL_BLOOD_FRENZY = 422
  • SPELL_BOMBARDMENT = 423
  • SPELL_BULLS_STRENGTH = 9
  • SPELL_BURNING_HANDS = 10
  • SPELL_CALL_LIGHTNING = 11
  • SPELL_CAMOFLAGE = 421
  • SPELL_CATS_GRACE = 13
  • SPELL_CHAIN_LIGHTNING = 14
  • SPELL_CHARGER = 509
  • SPELL_CHARM_MONSTER = 15
  • SPELL_CHARM_PERSON = 16
  • SPELL_CHARM_PERSON_OR_ANIMAL = 17
  • SPELL_CIRCLE_OF_DEATH = 18
  • SPELL_CIRCLE_OF_DOOM = 19
  • SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE = 20
  • SPELL_CLARITY = 21
  • SPELL_CLOAK_OF_CHAOS = 22
  • SPELL_CLOUD_OF_BEWILDERMENT = 537
  • SPELL_CLOUDKILL = 23
  • SPELL_COLOR_SPRAY = 24
  • SPELL_COMBUST = 518
  • SPELL_CONE_OF_COLD = 25
  • SPELL_CONFUSION = 26
  • SPELL_CONTAGION = 27
  • SPELL_CONTINUAL_FLAME = 419
  • SPELL_CONTROL_UNDEAD = 28
  • SPELL_CRAFT_ADD_ITEM_PROPERTY = 654
  • SPELL_CRAFT_CRAFT_ARMOR_SKILL = 657
  • SPELL_CRAFT_CRAFT_WEAPON_SKILL = 656
  • SPELL_CRAFT_DYE_CLOTHCOLOR_1 = 648
  • SPELL_CRAFT_DYE_CLOTHCOLOR_2 = 649
  • SPELL_CRAFT_DYE_LEATHERCOLOR_1 = 650
  • SPELL_CRAFT_DYE_LEATHERCOLOR_2 = 651
  • SPELL_CRAFT_DYE_METALCOLOR_1 = 652
  • SPELL_CRAFT_DYE_METALCOLOR_2 = 653
  • SPELL_CRAFT_HARPER_ITEM = 479
  • SPELL_CRAFT_POISON_WEAPON_OR_AMMO = 655
  • SPELL_CREATE_GREATER_UNDEAD = 29
  • SPELL_CREATE_UNDEAD = 30
  • SPELL_CREEPING_DOOM = 364
  • SPELL_CRUMBLE = 512
  • SPELL_CURE_CRITICAL_WOUNDS = 31
  • SPELL_CURE_LIGHT_WOUNDS = 32
  • SPELL_CURE_MINOR_WOUNDS = 33
  • SPELL_CURE_MODERATE_WOUNDS = 34
  • SPELL_CURE_SERIOUS_WOUNDS = 35
  • SPELL_DARKFIRE = 548
  • SPELL_DARKNESS = 36
  • SPELL_DARKVISION = 365
  • SPELL_DAZE = 37
  • SPELL_DEAFENING_CLANG = 536
  • SPELL_DEATH_ARMOR = 519
  • SPELL_DEATH_WARD = 38
  • SPELL_DECHARGER = 510
  • SPELL_DECK_AVATAR = 503
  • SPELL_DECK_BUTTERFLYSPRAY = 505
  • SPELL_DECK_GEMSPRAY = 504
  • SPELL_DECK_OF_MANY_THINGS = 500
  • SPELL_DELAYED_BLAST_FIREBALL = 39
  • SPELL_DESTRUCTION = 366
  • SPELL_DIRGE = 445
  • SPELL_DISMISSAL = 40
  • SPELL_DISPEL_MAGIC = 41
  • SPELL_DISPLACEMENT = 458
  • SPELL_DIVINE_FAVOR = 414
  • SPELL_DIVINE_MIGHT = 473
  • SPELL_DIVINE_POWER = 42
  • SPELL_DIVINE_SHIELD = 474
  • SPELL_DOMINATE_ANIMAL = 43
  • SPELL_DOMINATE_MONSTER = 44
  • SPELL_DOMINATE_PERSON = 45
  • SPELL_DOOM = 46
  • SPELL_DROWN = 437
  • SPELL_EAGLE_SPLEDOR = 354
  • SPELL_EARTHQUAKE = 426
  • SPELL_ELECTRIC_JOLT = 439
  • SPELL_ELEMENTAL_SHIELD = 47
  • SPELL_ELEMENTAL_SUMMONING_ITEM = 502
  • SPELL_ELEMENTAL_SWARM = 48
  • SPELL_ENDURANCE = 49
  • SPELL_ENDURE_ELEMENTS = 50
  • SPELL_ENERGY_BUFFER = 369
  • SPELL_ENERGY_DRAIN = 51
  • SPELL_ENERVATION = 52
  • SPELL_ENTANGLE = 53
  • SPELL_ENTROPIC_SHIELD = 418
  • SPELL_EPIC_DRAGON_KNIGHT = 638
  • SPELL_EPIC_HELLBALL = 636
  • SPELL_EPIC_MAGE_ARMOR = 639
  • SPELL_EPIC_MUMMY_DUST = 637
  • SPELL_EPIC_RUIN = 640
  • SPELL_ETHEREAL_VISAGE = 121
  • SPELL_ETHEREALNESS = 443
  • SPELL_EVARDS_BLACK_TENTACLES = 375
  • SPELL_EXPEDITIOUS_RETREAT = 456
  • SPELL_FEAR = 54
  • SPELL_FEEBLEMIND = 55
  • SPELL_FIND_TRAPS = 377
  • SPELL_FINGER_OF_DEATH = 56
  • SPELL_FIRE_STORM = 57
  • SPELL_FIREBALL = 58
  • SPELL_FIREBRAND = 440
  • SPELL_FLAME_ARROW = 59
  • SPELL_FLAME_LASH = 60
  • SPELL_FLAME_STRIKE = 61
  • SPELL_FLAME_WEAPON = 542
  • SPELL_FLARE = 416
  • SPELL_FLESH_TO_STONE = 485
  • SPELL_FLYING_DEBRIS = 620
  • SPELL_FOXS_CUNNING = 356
  • SPELL_FREEDOM_OF_MOVEMENT = 62
  • SPELL_GATE = 63
  • SPELL_GEDLEES_ELECTRIC_LOOP = 520
  • SPELL_GHOSTLY_VISAGE = 120
  • SPELL_GHOUL_TOUCH = 64
  • SPELL_GLOBE_OF_INVULNERABILITY = 65
  • SPELL_GLYPH_OF_WARDING = 549
  • SPELL_GREASE = 66
  • SPELL_GREAT_THUNDERCLAP = 515
  • SPELL_GREATER_BULLS_STRENGTH = 360
  • SPELL_GREATER_CATS_GRACE = 361
  • SPELL_GREATER_DISPELLING = 67
  • SPELL_GREATER_EAGLE_SPLENDOR = 357
  • SPELL_GREATER_ENDURANCE = 362
  • SPELL_GREATER_FOXS_CUNNING = 359
  • SPELL_GREATER_MAGIC_FANG = 453
  • SPELL_GREATER_MAGIC_WEAPON = 545
  • SPELL_GREATER_OWLS_WISDOM = 358
  • SPELL_GREATER_PLANAR_BINDING = 69
  • SPELL_GREATER_RESTORATION = 70
  • SPELL_GREATER_SHADOW_CONJURATION = 71
  • SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW = 350
  • SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE = 353
  • SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE = 351
  • SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW = 349
  • SPELL_GREATER_SHADOW_CONJURATION_WEB = 352
  • SPELL_GREATER_SPELL_BREACH = 72
  • SPELL_GREATER_SPELL_MANTLE = 73
  • SPELL_GREATER_STONESKIN = 74
  • SPELL_GRENADE_ACID = 469
  • SPELL_GRENADE_CALTROPS = 471
  • SPELL_GRENADE_CHICKEN = 470
  • SPELL_GRENADE_CHOKING = 467
  • SPELL_GRENADE_FIRE = 464
  • SPELL_GRENADE_HOLY = 466
  • SPELL_GRENADE_TANGLE = 465
  • SPELL_GRENADE_THUNDERSTONE = 468
  • SPELL_GUST_OF_WIND = 75
  • SPELL_HAMMER_OF_THE_GODS = 76
  • SPELL_HARM = 77
  • SPELL_HASTE = 78
  • SPELL_HEAL = 79
  • SPELL_HEALING_CIRCLE = 80
  • SPELL_HEALING_STING = 514
  • SPELL_HEALINGKIT = 506
  • SPELL_HOLD_ANIMAL = 81
  • SPELL_HOLD_MONSTER = 82
  • SPELL_HOLD_PERSON = 83
  • SPELL_HOLY_AURA = 84
  • SPELL_HOLY_SWORD = 85
  • SPELL_HORIZIKAULS_BOOM = 521
  • SPELL_HORRID_WILTING = 367
  • SPELL_HORSE_ASSIGN_MOUNT = 817
  • SPELL_HORSE_DISMOUNT = 814
  • SPELL_HORSE_MENU = 812
  • SPELL_HORSE_MOUNT = 813
  • SPELL_HORSE_PARTY_DISMOUNT = 816
  • SPELL_HORSE_PARTY_MOUNT = 815
  • SPELL_ICE_DAGGER = 543
  • SPELL_ICE_STORM = 368
  • SPELL_IDENTIFY = 86
  • SPELL_IMPLOSION = 87
  • SPELL_IMPROVED_INVISIBILITY = 88
  • SPELL_INCENDIARY_CLOUD = 89
  • SPELL_INFERNO = 446
  • SPELL_INFESTATION_OF_MAGGOTS = 513
  • SPELL_INFLICT_CRITICAL_WOUNDS = 435
  • SPELL_INFLICT_LIGHT_WOUNDS = 432
  • SPELL_INFLICT_MINOR_WOUNDS = 431
  • SPELL_INFLICT_MODERATE_WOUNDS = 433
  • SPELL_INFLICT_SERIOUS_WOUNDS = 434
  • SPELL_INVISIBILITY = 90
  • SPELL_INVISIBILITY_PURGE = 91
  • SPELL_INVISIBILITY_SPHERE = 92
  • SPELL_IOUN_STONE_BLUE = 557
  • SPELL_IOUN_STONE_DEEP_RED = 558
  • SPELL_IOUN_STONE_DUSTY_ROSE = 554
  • SPELL_IOUN_STONE_PALE_BLUE = 555
  • SPELL_IOUN_STONE_PINK = 559
  • SPELL_IOUN_STONE_PINK_GREEN = 560
  • SPELL_IOUN_STONE_SCARLET_BLUE = 556
  • SPELL_IRONGUTS = 522
  • SPELL_ISAACS_GREATER_MISSILE_STORM = 448
  • SPELL_ISAACS_LESSER_MISSILE_STORM = 447
  • SPELL_KEEN_EDGE = 539
  • SPELL_KNOCK = 93
  • SPELL_KOBOLD_JUMP = 511
  • SPELL_LEGEND_LORE = 376
  • SPELL_LESSER_DISPEL = 94
  • SPELL_LESSER_MIND_BLANK = 95
  • SPELL_LESSER_PLANAR_BINDING = 96
  • SPELL_LESSER_RESTORATION = 97
  • SPELL_LESSER_SPELL_BREACH = 98
  • SPELL_LESSER_SPELL_MANTLE = 99
  • SPELL_LIGHT = 100
  • SPELL_LIGHTNING_BOLT = 101
  • SPELL_MAGE_ARMOR = 102
  • SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT = 322
  • SPELL_MAGIC_CIRCLE_AGAINST_CHAOS = 103
  • SPELL_MAGIC_CIRCLE_AGAINST_EVIL = 104
  • SPELL_MAGIC_CIRCLE_AGAINST_GOOD = 105
  • SPELL_MAGIC_CIRCLE_AGAINST_LAW = 106
  • SPELL_MAGIC_FANG = 452
  • SPELL_MAGIC_MISSILE = 107
  • SPELL_MAGIC_VESTMENT = 108
  • SPELL_MAGIC_WEAPON = 544
  • SPELL_MASS_BLINDNESS_AND_DEAFNESS = 110
  • SPELL_MASS_CAMOFLAGE = 455
  • SPELL_MASS_CHARM = 111
  • SPELL_MASS_HASTE = 113
  • SPELL_MASS_HEAL = 114
  • SPELL_MELFS_ACID_ARROW = 115
  • SPELL_MESTILS_ACID_BREATH = 523
  • SPELL_MESTILS_ACID_SHEATH = 524
  • SPELL_METEOR_SWARM = 116
  • SPELL_MIND_BLANK = 117
  • SPELL_MIND_FOG = 118
  • SPELL_MINOR_GLOBE_OF_INVULNERABILITY = 119
  • SPELL_MONSTROUS_REGENERATION = 525
  • SPELL_MORDENKAINENS_DISJUNCTION = 122
  • SPELL_MORDENKAINENS_SWORD = 123
  • SPELL_NATURES_BALANCE = 124
  • SPELL_NEGATIVE_ENERGY_BURST = 370
  • SPELL_NEGATIVE_ENERGY_PROTECTION = 125
  • SPELL_NEGATIVE_ENERGY_RAY = 371
  • SPELL_NEUTRALIZE_POISON = 126
  • SPELL_ONE_WITH_THE_LAND = 420
  • SPELL_OWLS_INSIGHT = 438
  • SPELL_OWLS_WISDOM = 355
  • SPELL_PALADIN_SUMMON_MOUNT = 818
  • SPELL_PHANTASMAL_KILLER = 127
  • SPELL_PLANAR_ALLY = 451
  • SPELL_PLANAR_BINDING = 128
  • SPELL_POISON = 129
  • SPELL_POLYMORPH_SELF = 130
  • SPELL_POWER_WORD_KILL = 131
  • SPELL_POWER_WORD_STUN = 132
  • SPELL_POWERSTONE = 507
  • SPELL_PRAYER = 133
  • SPELL_PREMONITION = 134
  • SPELL_PRISMATIC_SPRAY = 135
  • SPELL_PROTECTION__FROM_CHAOS = 136
  • SPELL_PROTECTION_FROM_ALIGNMENT = 321
  • SPELL_PROTECTION_FROM_ELEMENTS = 137
  • SPELL_PROTECTION_FROM_EVIL = 138
  • SPELL_PROTECTION_FROM_GOOD = 139
  • SPELL_PROTECTION_FROM_LAW = 140
  • SPELL_PROTECTION_FROM_SPELLS = 141
  • SPELL_QUILLFIRE = 425
  • SPELL_RAISE_DEAD = 142
  • SPELL_RAY_OF_ENFEEBLEMENT = 143
  • SPELL_RAY_OF_FROST = 144
  • SPELL_REGENERATE = 374
  • SPELL_REMOVE_BLINDNESS_AND_DEAFNESS = 145
  • SPELL_REMOVE_CURSE = 146
  • SPELL_REMOVE_DISEASE = 147
  • SPELL_REMOVE_FEAR = 148
  • SPELL_REMOVE_PARALYSIS = 149
  • SPELL_RESIST_ELEMENTS = 150
  • SPELL_RESISTANCE = 151
  • SPELL_RESTORATION = 152
  • SPELL_RESURRECTION = 153
  • SPELL_ROD_OF_WONDER = 499
  • SPELL_SANCTUARY = 154
  • SPELL_SCARE = 155
  • SPELL_SCHOOL_ABJURATION = 1
  • SPELL_SCHOOL_CONJURATION = 2
  • SPELL_SCHOOL_DIVINATION = 3
  • SPELL_SCHOOL_ENCHANTMENT = 4
  • SPELL_SCHOOL_EVOCATION = 5
  • SPELL_SCHOOL_GENERAL = 0
  • SPELL_SCHOOL_ILLUSION = 6
  • SPELL_SCHOOL_NECROMANCY = 7
  • SPELL_SCHOOL_TRANSMUTATION = 8
  • SPELL_SCINTILLATING_SPHERE = 526
  • SPELL_SEARING_LIGHT = 156
  • SPELL_SEE_INVISIBILITY = 157
  • SPELL_SHADES = 158
  • SPELL_SHADES_CONE_OF_COLD = 340
  • SPELL_SHADES_FIREBALL = 341
  • SPELL_SHADES_STONESKIN = 342
  • SPELL_SHADES_SUMMON_SHADOW = 324
  • SPELL_SHADES_WALL_OF_FIRE = 343
  • SPELL_SHADOW_CONJURATION = 159
  • SPELL_SHADOW_CONJURATION_DARKNESS = 345
  • SPELL_SHADOW_CONJURATION_INIVSIBILITY = 346
  • SPELL_SHADOW_CONJURATION_MAGE_ARMOR = 347
  • SPELL_SHADOW_CONJURATION_MAGIC_MISSILE = 348
  • SPELL_SHADOW_CONJURATION_SUMMON_SHADOW = 344
  • SPELL_SHADOW_DAZE = 475
  • SPELL_SHADOW_EVADE = 477
  • SPELL_SHADOW_SHIELD = 160
  • SPELL_SHAPECHANGE = 161
  • SPELL_SHELGARNS_PERSISTENT_BLADE = 534
  • SPELL_SHIELD = 417
  • SPELL_SHIELD_OF_FAITH = 450
  • SPELL_SHIELD_OF_LAW = 162
  • SPELL_SILENCE = 163
  • SPELL_SLAY_LIVING = 164
  • SPELL_SLEEP = 165
  • SPELL_SLOW = 166
  • SPELL_SOUND_BURST = 167
  • SPELL_SPELL_MANTLE = 169
  • SPELL_SPELL_RESISTANCE = 168
  • SPELL_SPELLSTAFF = 508
  • SPELL_SPHERE_OF_CHAOS = 170
  • SPELL_SPIKE_GROWTH = 454
  • SPELL_STINKING_CLOUD = 171
  • SPELL_STONE_BONES = 527
  • SPELL_STONE_TO_FLESH = 486
  • SPELL_STONEHOLD = 547
  • SPELL_STONESKIN = 172
  • SPELL_STORM_OF_VENGEANCE = 173
  • SPELL_SUMMON_CREATURE_I = 174
  • SPELL_SUMMON_CREATURE_II = 175
  • SPELL_SUMMON_CREATURE_III = 176
  • SPELL_SUMMON_CREATURE_IV = 177
  • SPELL_SUMMON_CREATURE_IX = 178
  • SPELL_SUMMON_CREATURE_V = 179
  • SPELL_SUMMON_CREATURE_VI = 180
  • SPELL_SUMMON_CREATURE_VII = 181
  • SPELL_SUMMON_CREATURE_VIII = 182
  • SPELL_SUMMON_SHADOW = 476
  • SPELL_SUNBEAM = 183
  • SPELL_SUNBURST = 427
  • SPELL_TASHAS_HIDEOUS_LAUGHTER = 457
  • SPELL_TENSERS_TRANSFORMATION = 184
  • SPELL_TIME_STOP = 185
  • SPELL_TRAP_ARROW = 487
  • SPELL_TRAP_BOLT = 488
  • SPELL_TRAP_DART = 493
  • SPELL_TRAP_SHURIKEN = 494
  • SPELL_TRUE_SEEING = 186
  • SPELL_TRUE_STRIKE = 415
  • SPELL_TYMORAS_SMILE = 478
  • SPELL_UNDEATH_TO_DEATH = 528
  • SPELL_UNDEATHS_ETERNAL_FOE = 444
  • SPELL_UNHOLY_AURA = 187
  • SPELL_VAMPIRIC_TOUCH = 188
  • SPELL_VINE_MINE = 529
  • SPELL_VINE_MINE_CAMOUFLAGE = 532
  • SPELL_VINE_MINE_ENTANGLE = 530
  • SPELL_VINE_MINE_HAMPER_MOVEMENT = 531
  • SPELL_VIRTUE = 189
  • SPELL_WAIL_OF_THE_BANSHEE = 190
  • SPELL_WALL_OF_FIRE = 191
  • SPELL_WAR_CRY = 373
  • SPELL_WEB = 192
  • SPELL_WEIRD = 193
  • SPELL_WORD_OF_FAITH = 194
  • SPELL_WOUNDING_WHISPERS = 441

SUBTYPE_*

  • SUBTYPE_EXTRAORDINARY = 18
  • SUBTYPE_MAGICAL = 8
  • SUBTYPE_SUPERNATURAL = 10

TA_EFFECT_TYPE_*

  • TA_EFFECT_TYPE_CRIT_DMG_BONUS = 98
  • TA_EFFECT_TYPE_CRIT_DMG_PENALTY = 99
  • TA_EFFECT_TYPE_CRIT_THREAT_BONUS = 100
  • TA_EFFECT_TYPE_CRIT_THREAT_PENALTY = 101
  • TA_EFFECT_TYPE_DAMAGE_IMMUNITY_ALL = 102
  • TA_EFFECT_TYPE_DAMAGE_VULNERABILITY_ALL = 103
  • TA_EFFECT_TYPE_DMG_PERCENT_BONUS = 104
  • TA_EFFECT_TYPE_DMG_PERCENT_PENALTY = 105
  • TA_EFFECT_TYPE_GOLD_BONUS = 106
  • TA_EFFECT_TYPE_GOLD_PENALTY = 107
  • TA_EFFECT_TYPE_MOVEMENT_BONUS = 110
  • TA_EFFECT_TYPE_MOVEMENT_PENALTY = 111
  • TA_EFFECT_TYPE_MOVEMENT_RATE = 112
  • TA_EFFECT_TYPE_SPELL_DAMAGE_BONUS = 114
  • TA_EFFECT_TYPE_SPELL_DAMAGE_PENALTY = 115
  • TA_EFFECT_TYPE_SPELL_DC_DECREASE = 116
  • TA_EFFECT_TYPE_SPELL_DC_INCREASE = 117
  • TA_EFFECT_TYPE_STACKING_DMG_REDUCTION = 118
  • TA_EFFECT_TYPE_STACKING_DMG_RESISTANCE = 119
  • TA_EFFECT_TYPE_XP_BONUS = 120
  • TA_EFFECT_TYPE_XP_PENALTY = 121

TA_FEAT_*

  • TA_FEAT_BG_HELLFIRE = 2099
  • TA_FEAT_CIRCLE_KICK = 2001
  • TA_FEAT_EPIC_BLINDING_SPEED_2 = 2003
  • TA_FEAT_EPIC_BLINDING_SPEED_3 = 2004
  • TA_FEAT_EPIC_MERCILESS_ASSAULT = 2101
  • TA_FEAT_HARPER_LYCANBANE = 2095
  • TA_FEAT_HARPER_MIELIKKIS_TRUTH = 2097
  • TA_FEAT_HARPER_MILILS_EAR = 2096
  • TA_FEAT_INTUITIVE_STRIKE = 2002
  • TA_FEAT_LEGENDARY_CHARACTER = 2046
  • TA_FEAT_LEGENDARY_MERCILESS_ASSAULT = 2102
  • TA_FEAT_MERCILESS_ASSAULT = 2100
  • TA_FEAT_PDK_PIOUS_DEMAND = 2090
  • TA_FEAT_PDK_SACRED_AURA = 2091
  • TA_FEAT_PDK_VALIANCE = 2092
  • TA_FEAT_PDK_VENGEANCE = 2093
  • TA_FEAT_PDK_VIRTUE = 2094
  • TA_FEAT_SD_DARKNESS = 2098
  • TA_FEAT_SHADOW_STRIKE = 2089

TA_POLYMORPH_TYPE_*

  • TA_POLYMORPH_TYPE_DRACOLICH_KIN = 151

TA_SPELL_*

  • TA_SPELL_BG_HELLFIRE = 1514
  • TA_SPELL_DENEIRS_EYE = 1512
  • TA_SPELL_EPIC_BLINDING_SPEED_2 = 1501
  • TA_SPELL_EPIC_BLINDING_SPEED_3 = 1502
  • TA_SPELL_EPIC_MERCILESS_ASSAULT = 1516
  • TA_SPELL_HARPER_LYCANBANE = 1509
  • TA_SPELL_HARPER_MIELIKKIS_TRUTH = 1511
  • TA_SPELL_HARPER_MILILS_EAR = 1510
  • TA_SPELL_LEGENDARY_MERCILESS_ASSAULT = 1517
  • TA_SPELL_MERCILESS_ASSAULT = 1515
  • TA_SPELL_PDK_PIOUS_DEMAND = 1504
  • TA_SPELL_PDK_SACRED_RITE = 1505
  • TA_SPELL_PDK_VALIANCE = 1506
  • TA_SPELL_PDK_VENGEANCE = 1507
  • TA_SPELL_PDK_VIRTUE = 1508
  • TA_SPELL_SD_DARKNESS = 1513
  • TA_SPELL_SHADOW_STRIKE = 1503

TRAP_AVERAGE_*

  • TRAP_AVERAGE_ACID = 13
  • TRAP_AVERAGE_ACID_SPLASH = 41
  • TRAP_AVERAGE_ELECTRICAL = 21
  • TRAP_AVERAGE_FIRE = 17
  • TRAP_AVERAGE_FROST = 29
  • TRAP_AVERAGE_GAS = 25
  • TRAP_AVERAGE_HOLY = 5
  • TRAP_AVERAGE_NEGATIVE = 33
  • TRAP_AVERAGE_SONIC = 37
  • TRAP_AVERAGE_SPIKE = 1
  • TRAP_AVERAGE_TANGLE = 9

TRAP_DEADLY_*

  • TRAP_DEADLY_ACID = 15
  • TRAP_DEADLY_ACID_SPLASH = 43
  • TRAP_DEADLY_ELECTRICAL = 23
  • TRAP_DEADLY_FIRE = 19
  • TRAP_DEADLY_FROST = 31
  • TRAP_DEADLY_GAS = 27
  • TRAP_DEADLY_HOLY = 7
  • TRAP_DEADLY_NEGATIVE = 35
  • TRAP_DEADLY_SONIC = 39
  • TRAP_DEADLY_SPIKE = 3
  • TRAP_DEADLY_TANGLE = 11

TRAP_EPIC_*

  • TRAP_EPIC_ELECTRICAL = 44
  • TRAP_EPIC_FIRE = 45
  • TRAP_EPIC_FROST = 46
  • TRAP_EPIC_SONIC = 47

TRAP_MINOR_*

  • TRAP_MINOR_ACID = 12
  • TRAP_MINOR_ACID_SPLASH = 40
  • TRAP_MINOR_ELECTRICAL = 20
  • TRAP_MINOR_FIRE = 16
  • TRAP_MINOR_FROST = 28
  • TRAP_MINOR_GAS = 24
  • TRAP_MINOR_HOLY = 4
  • TRAP_MINOR_NEGATIVE = 32
  • TRAP_MINOR_SONIC = 36
  • TRAP_MINOR_SPIKE = 0
  • TRAP_MINOR_TANGLE = 8

TRAP_STRONG_*

  • TRAP_STRONG_ACID = 14
  • TRAP_STRONG_ACID_SPLASH = 42
  • TRAP_STRONG_ELECTRICAL = 22
  • TRAP_STRONG_FIRE = 18
  • TRAP_STRONG_FROST = 30
  • TRAP_STRONG_GAS = 26
  • TRAP_STRONG_HOLY = 6
  • TRAP_STRONG_NEGATIVE = 34
  • TRAP_STRONG_SONIC = 38
  • TRAP_STRONG_SPIKE = 2
  • TRAP_STRONG_TANGLE = 10

VARIABLE_TYPE_*

  • VARIABLE_TYPE_FLOAT = 2
  • VARIABLE_TYPE_INT = 1
  • VARIABLE_TYPE_LOCATION = 5
  • VARIABLE_TYPE_OBJECT = 4
  • VARIABLE_TYPE_STRING = 3

VFX_BEAM_*

  • VFX_BEAM_BLACK = 485
  • VFX_BEAM_CHAIN = 484
  • VFX_BEAM_COLD = 211
  • VFX_BEAM_DISINTEGRATE = 447
  • VFX_BEAM_EVIL = 214
  • VFX_BEAM_FIRE = 210
  • VFX_BEAM_FIRE_LASH = 216
  • VFX_BEAM_FIRE_W = 482
  • VFX_BEAM_FIRE_W_SILENT = 483
  • VFX_BEAM_FLAME = 444
  • VFX_BEAM_HOLY = 212
  • VFX_BEAM_LIGHTNING = 73
  • VFX_BEAM_MIND = 213
  • VFX_BEAM_ODD = 215
  • VFX_BEAM_SILENT_COLD = 309
  • VFX_BEAM_SILENT_EVIL = 312
  • VFX_BEAM_SILENT_FIRE = 308
  • VFX_BEAM_SILENT_HOLY = 310
  • VFX_BEAM_SILENT_LIGHTNING = 307
  • VFX_BEAM_SILENT_MIND = 311
  • VFX_BEAM_SILENT_ODD = 313

VFX_COM_*

  • VFX_COM_BLOOD_CRT_GREEN = 116
  • VFX_COM_BLOOD_CRT_GREEN_HEAD = 492
  • VFX_COM_BLOOD_CRT_RED = 115
  • VFX_COM_BLOOD_CRT_RED_HEAD = 491
  • VFX_COM_BLOOD_CRT_WIMPG = 301
  • VFX_COM_BLOOD_CRT_WIMPR = 108
  • VFX_COM_BLOOD_CRT_WIMPY = 298
  • VFX_COM_BLOOD_CRT_YELLOW = 117
  • VFX_COM_BLOOD_CRT_YELLOW_HEAD = 493
  • VFX_COM_BLOOD_LRG_GREEN = 113
  • VFX_COM_BLOOD_LRG_RED = 112
  • VFX_COM_BLOOD_LRG_WIMPG = 300
  • VFX_COM_BLOOD_LRG_WIMPR = 107
  • VFX_COM_BLOOD_LRG_WIMPY = 297
  • VFX_COM_BLOOD_LRG_YELLOW = 114
  • VFX_COM_BLOOD_REG_GREEN = 110
  • VFX_COM_BLOOD_REG_RED = 109
  • VFX_COM_BLOOD_REG_WIMPG = 299
  • VFX_COM_BLOOD_REG_WIMPR = 106
  • VFX_COM_BLOOD_REG_WIMPY = 296
  • VFX_COM_BLOOD_REG_YELLOW = 111
  • VFX_COM_BLOOD_SPARK_LARGE = 239
  • VFX_COM_BLOOD_SPARK_MEDIUM = 238
  • VFX_COM_BLOOD_SPARK_SMALL = 237
  • VFX_COM_CHUNK_BONE_MEDIUM = 236
  • VFX_COM_CHUNK_GREEN_MEDIUM = 124
  • VFX_COM_CHUNK_GREEN_SMALL = 123
  • VFX_COM_CHUNK_RED_BALLISTA = 504
  • VFX_COM_CHUNK_RED_LARGE = 235
  • VFX_COM_CHUNK_RED_MEDIUM = 122
  • VFX_COM_CHUNK_RED_SMALL = 121
  • VFX_COM_CHUNK_STONE_MEDIUM = 354
  • VFX_COM_CHUNK_STONE_SMALL = 353
  • VFX_COM_CHUNK_YELLOW_MEDIUM = 126
  • VFX_COM_CHUNK_YELLOW_SMALL = 125
  • VFX_COM_GIB = 119
  • VFX_COM_HIT_ACID = 283
  • VFX_COM_HIT_DIVINE = 289
  • VFX_COM_HIT_ELECTRICAL = 282
  • VFX_COM_HIT_FIRE = 280
  • VFX_COM_HIT_FROST = 281
  • VFX_COM_HIT_NEGATIVE = 288
  • VFX_COM_HIT_SONIC = 284
  • VFX_COM_SPARKS_PARRY = 118
  • VFX_COM_SPECIAL_BLUE_RED = 100
  • VFX_COM_SPECIAL_PINK_ORANGE = 101
  • VFX_COM_SPECIAL_RED_ORANGE = 103
  • VFX_COM_SPECIAL_RED_WHITE = 102
  • VFX_COM_SPECIAL_WHITE_BLUE = 104
  • VFX_COM_SPECIAL_WHITE_ORANGE = 105
  • VFX_COM_UNLOAD_MODEL = 120

VFX_CONJ_*

  • VFX_CONJ_FIRE = 467
  • VFX_CONJ_MIND = 466

VFX_DUR_*

  • VFX_DUR_ANTI_LIGHT_10 = 248
  • VFX_DUR_ARROW_BLACK_01 = 654
  • VFX_DUR_ARROW_BLACK_02 = 655
  • VFX_DUR_ARROW_BLACK_03 = 656
  • VFX_DUR_ARROW_BLACK_04 = 657
  • VFX_DUR_ARROW_BLACK_05 = 658
  • VFX_DUR_ARROW_BLUE_01 = 659
  • VFX_DUR_ARROW_BLUE_02 = 660
  • VFX_DUR_ARROW_BLUE_03 = 661
  • VFX_DUR_ARROW_BLUE_04 = 662
  • VFX_DUR_ARROW_BLUE_05 = 663
  • VFX_DUR_ARROW_FACE = 637
  • VFX_DUR_ARROW_IN_BACK = 635
  • VFX_DUR_ARROW_IN_CHEST_LEFT = 633
  • VFX_DUR_ARROW_IN_CHEST_RIGHT = 634
  • VFX_DUR_ARROW_IN_HEAD = 638
  • VFX_DUR_ARROW_RED_01 = 664
  • VFX_DUR_ARROW_RED_02 = 665
  • VFX_DUR_ARROW_RED_03 = 666
  • VFX_DUR_ARROW_STERNUM = 632
  • VFX_DUR_ARROW_TEMPLES = 636
  • VFX_DUR_ARROW_WHITE_01 = 646
  • VFX_DUR_ARROW_WHITE_02 = 647
  • VFX_DUR_ARROW_WHITE_03 = 648
  • VFX_DUR_ARROW_WHITE_04 = 649
  • VFX_DUR_ARROW_WHITE_05 = 650
  • VFX_DUR_ARROW_WHITE_06 = 651
  • VFX_DUR_ARROW_WHITE_07 = 652
  • VFX_DUR_ARROW_WHITE_08 = 653
  • VFX_DUR_ARROW_YELLOW_01 = 667
  • VFX_DUR_ARROW_YELLOW_02 = 668
  • VFX_DUR_ARROW_YELLOW_03 = 669
  • VFX_DUR_AURA_BLUE = 550
  • VFX_DUR_AURA_BLUE_DARK = 562
  • VFX_DUR_AURA_BLUE_LIGHT = 563
  • VFX_DUR_AURA_BROWN = 555
  • VFX_DUR_AURA_COLD = 267
  • VFX_DUR_AURA_CYAN = 557
  • VFX_DUR_AURA_DISEASE = 270
  • VFX_DUR_AURA_DRAGON_FEAR = 291
  • VFX_DUR_AURA_FEAR = 275
  • VFX_DUR_AURA_FIRE = 268
  • VFX_DUR_AURA_GREEN = 549
  • VFX_DUR_AURA_GREEN_DARK = 558
  • VFX_DUR_AURA_GREEN_LIGHT = 559
  • VFX_DUR_AURA_HOLY = 273
  • VFX_DUR_AURA_MAGENTA = 551
  • VFX_DUR_AURA_NEGATIVE_ENERGY = 276
  • VFX_DUR_AURA_ODD = 271
  • VFX_DUR_AURA_ORANGE = 554
  • VFX_DUR_AURA_POISON = 269
  • VFX_DUR_AURA_PULSE_BLUE_BLACK = 529
  • VFX_DUR_AURA_PULSE_BLUE_GREEN = 523
  • VFX_DUR_AURA_PULSE_BLUE_WHITE = 513
  • VFX_DUR_AURA_PULSE_BLUE_YELLOW = 528
  • VFX_DUR_AURA_PULSE_BROWN_BLACK = 536
  • VFX_DUR_AURA_PULSE_BROWN_WHITE = 519
  • VFX_DUR_AURA_PULSE_CYAN_BLACK = 534
  • VFX_DUR_AURA_PULSE_CYAN_BLUE = 539
  • VFX_DUR_AURA_PULSE_CYAN_GREEN = 538
  • VFX_DUR_AURA_PULSE_CYAN_RED = 540
  • VFX_DUR_AURA_PULSE_CYAN_WHITE = 517
  • VFX_DUR_AURA_PULSE_CYAN_YELLOW = 541
  • VFX_DUR_AURA_PULSE_GREEN_BLACK = 531
  • VFX_DUR_AURA_PULSE_GREEN_WHITE = 514
  • VFX_DUR_AURA_PULSE_GREEN_YELLOW = 526
  • VFX_DUR_AURA_PULSE_GREY_BLACK = 522
  • VFX_DUR_AURA_PULSE_GREY_WHITE = 521
  • VFX_DUR_AURA_PULSE_MAGENTA_BLACK = 533
  • VFX_DUR_AURA_PULSE_MAGENTA_BLUE = 542
  • VFX_DUR_AURA_PULSE_MAGENTA_GREEN = 544
  • VFX_DUR_AURA_PULSE_MAGENTA_RED = 543
  • VFX_DUR_AURA_PULSE_MAGENTA_WHITE = 516
  • VFX_DUR_AURA_PULSE_MAGENTA_YELLOW = 545
  • VFX_DUR_AURA_PULSE_ORANGE_BLACK = 535
  • VFX_DUR_AURA_PULSE_ORANGE_WHITE = 518
  • VFX_DUR_AURA_PULSE_PURPLE_BLACK = 537
  • VFX_DUR_AURA_PULSE_PURPLE_WHITE = 520
  • VFX_DUR_AURA_PULSE_RED_BLACK = 530
  • VFX_DUR_AURA_PULSE_RED_BLUE = 524
  • VFX_DUR_AURA_PULSE_RED_GREEN = 527
  • VFX_DUR_AURA_PULSE_RED_ORANGE = 546
  • VFX_DUR_AURA_PULSE_RED_WHITE = 512
  • VFX_DUR_AURA_PULSE_RED_YELLOW = 525
  • VFX_DUR_AURA_PULSE_YELLOW_BLACK = 532
  • VFX_DUR_AURA_PULSE_YELLOW_ORANGE = 547
  • VFX_DUR_AURA_PULSE_YELLOW_WHITE = 515
  • VFX_DUR_AURA_PURPLE = 556
  • VFX_DUR_AURA_RED = 548
  • VFX_DUR_AURA_RED_DARK = 560
  • VFX_DUR_AURA_RED_LIGHT = 561
  • VFX_DUR_AURA_SILENCE = 272
  • VFX_DUR_AURA_UNEARTHLY = 274
  • VFX_DUR_AURA_WHITE = 553
  • VFX_DUR_AURA_YELLOW = 552
  • VFX_DUR_AURA_YELLOW_DARK = 564
  • VFX_DUR_AURA_YELLOW_LIGHT = 565
  • VFX_DUR_BARD_SONG = 277
  • VFX_DUR_BARD_SONG_EVIL = 507
  • VFX_DUR_BARD_SONG_SILENT = 468
  • VFX_DUR_BIGBYS_CLENCHED_FIST = 316
  • VFX_DUR_BIGBYS_CRUSHING_HAND = 317
  • VFX_DUR_BIGBYS_GRASPING_HAND = 318
  • VFX_DUR_BIGBYS_INTERPOSING_HAND = 314
  • VFX_DUR_BLACKOUT = 5
  • VFX_DUR_BLIND = 247
  • VFX_DUR_BLINDVISION = 242
  • VFX_DUR_BLUR = 0
  • VFX_DUR_BUBBLES = 566
  • VFX_DUR_CALTROPS = 319
  • VFX_DUR_CESSATE_NEGATIVE = 207
  • VFX_DUR_CESSATE_NEUTRAL = 205
  • VFX_DUR_CESSATE_POSITIVE = 206
  • VFX_DUR_CONECOLD_HEAD = 490
  • VFX_DUR_CUTSCENE_INVISIBILITY = 355
  • VFX_DUR_DARKNESS = 1
  • VFX_DUR_DARKVISION = 182
  • VFX_DUR_DEATH_ARMOR = 463
  • VFX_DUR_DLA_SHIELDMAP = 619
  • VFX_DUR_ELEMENTAL_SHIELD = 147
  • VFX_DUR_ENTANGLE = 2
  • VFX_DUR_ETHEREAL_VISAGE = 10
  • VFX_DUR_FLAG_BLUE = 304
  • VFX_DUR_FLAG_PURPLE = 305
  • VFX_DUR_FLAG_RED = 303
  • VFX_DUR_FLAG_YELLOW = 306
  • VFX_DUR_FLIES = 480
  • VFX_DUR_FREEDOM_OF_MOVEMENT = 3
  • VFX_DUR_FREEZE_ANIMATIONS = 352
  • VFX_DUR_GHOST_SMOKE = 425
  • VFX_DUR_GHOST_SMOKE_2 = 479
  • VFX_DUR_GHOST_TRANSPARENT = 424
  • VFX_DUR_GHOSTLY_PULSE = 240
  • VFX_DUR_GHOSTLY_PULSE_QUICK = 295
  • VFX_DUR_GHOSTLY_VISAGE = 9
  • VFX_DUR_GHOSTLY_VISAGE_NO_SOUND = 478
  • VFX_DUR_GLOBE_INVULVERABILITY = 4
  • VFX_DUR_GLOBE_MINOR = 220
  • VFX_DUR_GLOW_BLUE = 410
  • VFX_DUR_GLOW_BROWN = 419
  • VFX_DUR_GLOW_GREEN = 415
  • VFX_DUR_GLOW_GREY = 421
  • VFX_DUR_GLOW_LIGHT_BLUE = 408
  • VFX_DUR_GLOW_LIGHT_BROWN = 420
  • VFX_DUR_GLOW_LIGHT_GREEN = 416
  • VFX_DUR_GLOW_LIGHT_ORANGE = 418
  • VFX_DUR_GLOW_LIGHT_PURPLE = 423
  • VFX_DUR_GLOW_LIGHT_RED = 412
  • VFX_DUR_GLOW_LIGHT_YELLOW = 414
  • VFX_DUR_GLOW_ORANGE = 417
  • VFX_DUR_GLOW_PURPLE = 409
  • VFX_DUR_GLOW_RED = 411
  • VFX_DUR_GLOW_WHITE = 422
  • VFX_DUR_GLOW_YELLOW = 413
  • VFX_DUR_GLYPH = 445
  • VFX_DUR_HEARD = 1248
  • VFX_DUR_ICESKIN = 465
  • VFX_DUR_INFERNO = 474
  • VFX_DUR_INFERNO_CHEST = 498
  • VFX_DUR_INFERNO_NO_SOUND = 505
  • VFX_DUR_INVISIBILITY = 6
  • VFX_DUR_IOUNSTONE = 403
  • VFX_DUR_IOUNSTONE_BLUE = 500
  • VFX_DUR_IOUNSTONE_GREEN = 502
  • VFX_DUR_IOUNSTONE_RED = 499
  • VFX_DUR_IOUNSTONE_YELLOW = 501
  • VFX_DUR_LIGHT = 148
  • VFX_DUR_LIGHT_BLUE_10 = 154
  • VFX_DUR_LIGHT_BLUE_15 = 155
  • VFX_DUR_LIGHT_BLUE_20 = 156
  • VFX_DUR_LIGHT_BLUE_5 = 153
  • VFX_DUR_LIGHT_GREEN_10 = 178
  • VFX_DUR_LIGHT_GREEN_15 = 179
  • VFX_DUR_LIGHT_GREEN_20 = 180
  • VFX_DUR_LIGHT_GREEN_5 = 177
  • VFX_DUR_LIGHT_ORANGE_10 = 170
  • VFX_DUR_LIGHT_ORANGE_15 = 171
  • VFX_DUR_LIGHT_ORANGE_20 = 172
  • VFX_DUR_LIGHT_ORANGE_5 = 169
  • VFX_DUR_LIGHT_PURPLE_10 = 162
  • VFX_DUR_LIGHT_PURPLE_15 = 163
  • VFX_DUR_LIGHT_PURPLE_20 = 164
  • VFX_DUR_LIGHT_PURPLE_5 = 161
  • VFX_DUR_LIGHT_RED_10 = 166
  • VFX_DUR_LIGHT_RED_15 = 167
  • VFX_DUR_LIGHT_RED_20 = 168
  • VFX_DUR_LIGHT_RED_5 = 165
  • VFX_DUR_LIGHT_WHITE_10 = 174
  • VFX_DUR_LIGHT_WHITE_15 = 175
  • VFX_DUR_LIGHT_WHITE_20 = 176
  • VFX_DUR_LIGHT_WHITE_5 = 173
  • VFX_DUR_LIGHT_YELLOW_10 = 158
  • VFX_DUR_LIGHT_YELLOW_15 = 159
  • VFX_DUR_LIGHT_YELLOW_20 = 160
  • VFX_DUR_LIGHT_YELLOW_5 = 157
  • VFX_DUR_LOWLIGHTVISION = 243
  • VFX_DUR_MAGIC_RESISTANCE = 249
  • VFX_DUR_MAGICAL_SIGHT = 229
  • VFX_DUR_MIND_AFFECTING_DISABLED = 208
  • VFX_DUR_MIND_AFFECTING_DOMINATED = 209
  • VFX_DUR_MIND_AFFECTING_FEAR = 218
  • VFX_DUR_MIND_AFFECTING_NEGATIVE = 7
  • VFX_DUR_MIND_AFFECTING_POSITIVE = 8
  • VFX_DUR_PARALYZE = 82
  • VFX_DUR_PARALYZED = 232
  • VFX_DUR_PDK_FEAR = 628
  • VFX_DUR_PETRIFY = 351
  • VFX_DUR_PIXIEDUST = 321
  • VFX_DUR_PROT_ACIDSHIELD = 448
  • VFX_DUR_PROT_BARKSKIN = 11
  • VFX_DUR_PROT_EPIC_ARMOR = 495
  • VFX_DUR_PROT_EPIC_ARMOR_2 = 497
  • VFX_DUR_PROT_GREATER_STONESKIN = 12
  • VFX_DUR_PROT_PREMONITION = 13
  • VFX_DUR_PROT_SHADOW_ARMOR = 14
  • VFX_DUR_PROT_STONESKIN = 15
  • VFX_DUR_PROTECTION_ELEMENTS = 224
  • VFX_DUR_PROTECTION_EVIL_MAJOR = 228
  • VFX_DUR_PROTECTION_EVIL_MINOR = 227
  • VFX_DUR_PROTECTION_GOOD_MAJOR = 226
  • VFX_DUR_PROTECTION_GOOD_MINOR = 225
  • VFX_DUR_QUILL_IN_CHEST = 639
  • VFX_DUR_SANCTUARY = 16
  • VFX_DUR_SEEN = 1249
  • VFX_DUR_SMOKE = 320
  • VFX_DUR_SPELLTURNING = 138
  • VFX_DUR_STONEHOLD = 476
  • VFX_DUR_ULTRAVISION = 244
  • VFX_DUR_UNSUPPORTED_ANIMAL_CAGE = 509
  • VFX_DUR_UNSUPPORTED_CAGE = 508
  • VFX_DUR_UNSUPPORTED_FLAME_L = 510
  • VFX_DUR_WEB = 17
  • VFX_DUR_WEB_MASS = 230

VFX_EYES_*

  • VFX_EYES_BLUE_DWARF_FEMALE = 327
  • VFX_EYES_BLUE_DWARF_MALE = 326
  • VFX_EYES_BLUE_ELF_FEMALE = 329
  • VFX_EYES_BLUE_ELF_MALE = 328
  • VFX_EYES_BLUE_GNOME_FEMALE = 331
  • VFX_EYES_BLUE_GNOME_MALE = 330
  • VFX_EYES_BLUE_HALFLING_FEMALE = 333
  • VFX_EYES_BLUE_HALFLING_MALE = 332
  • VFX_EYES_BLUE_HALFORC_FEMALE = 335
  • VFX_EYES_BLUE_HALFORC_MALE = 334
  • VFX_EYES_BLUE_HUMAN_FEMALE = 325
  • VFX_EYES_BLUE_HUMAN_MALE = 324
  • VFX_EYES_BLUE_TROGLODYTE = 336
  • VFX_EYES_CYN_DWARF_FEMALE = 596
  • VFX_EYES_CYN_DWARF_MALE = 595
  • VFX_EYES_CYN_ELF_FEMALE = 598
  • VFX_EYES_CYN_ELF_MALE = 597
  • VFX_EYES_CYN_GNOME_FEMALE = 600
  • VFX_EYES_CYN_GNOME_MALE = 599
  • VFX_EYES_CYN_HALFLING_FEMALE = 602
  • VFX_EYES_CYN_HALFLING_MALE = 601
  • VFX_EYES_CYN_HALFORC_FEMALE = 604
  • VFX_EYES_CYN_HALFORC_MALE = 603
  • VFX_EYES_CYN_HUMAN_FEMALE = 594
  • VFX_EYES_CYN_HUMAN_MALE = 593
  • VFX_EYES_CYN_TROGLODYTE = 605
  • VFX_EYES_GREEN_DWARF_FEMALE = 570
  • VFX_EYES_GREEN_DWARF_MALE = 569
  • VFX_EYES_GREEN_ELF_FEMALE = 572
  • VFX_EYES_GREEN_ELF_MALE = 571
  • VFX_EYES_GREEN_GNOME_FEMALE = 574
  • VFX_EYES_GREEN_GNOME_MALE = 573
  • VFX_EYES_GREEN_HALFLING_FEMALE = 576
  • VFX_EYES_GREEN_HALFLING_MALE = 575
  • VFX_EYES_GREEN_HALFORC_FEMALE = 578
  • VFX_EYES_GREEN_HALFORC_MALE = 577
  • VFX_EYES_GREEN_HUMAN_FEMALE = 568
  • VFX_EYES_GREEN_HUMAN_MALE = 567
  • VFX_EYES_GREEN_TROGLODYTE = 579
  • VFX_EYES_ORG_DWARF_FEMALE = 389
  • VFX_EYES_ORG_DWARF_MALE = 388
  • VFX_EYES_ORG_ELF_FEMALE = 391
  • VFX_EYES_ORG_ELF_MALE = 390
  • VFX_EYES_ORG_GNOME_FEMALE = 393
  • VFX_EYES_ORG_GNOME_MALE = 392
  • VFX_EYES_ORG_HALFLING_FEMALE = 395
  • VFX_EYES_ORG_HALFLING_MALE = 394
  • VFX_EYES_ORG_HALFORC_FEMALE = 397
  • VFX_EYES_ORG_HALFORC_MALE = 396
  • VFX_EYES_ORG_HUMAN_FEMALE = 387
  • VFX_EYES_ORG_HUMAN_MALE = 386
  • VFX_EYES_ORG_TROGLODYTE = 398
  • VFX_EYES_PUR_DWARF_FEMALE = 583
  • VFX_EYES_PUR_DWARF_MALE = 582
  • VFX_EYES_PUR_ELF_FEMALE = 585
  • VFX_EYES_PUR_ELF_MALE = 584
  • VFX_EYES_PUR_GNOME_FEMALE = 587
  • VFX_EYES_PUR_GNOME_MALE = 586
  • VFX_EYES_PUR_HALFLING_FEMALE = 589
  • VFX_EYES_PUR_HALFLING_MALE = 588
  • VFX_EYES_PUR_HALFORC_FEMALE = 591
  • VFX_EYES_PUR_HALFORC_MALE = 590
  • VFX_EYES_PUR_HUMAN_FEMALE = 581
  • VFX_EYES_PUR_HUMAN_MALE = 580
  • VFX_EYES_PUR_TROGLODYTE = 592
  • VFX_EYES_RED_FLAME_DWARF_FEMALE = 363
  • VFX_EYES_RED_FLAME_DWARF_MALE = 362
  • VFX_EYES_RED_FLAME_ELF_FEMALE = 365
  • VFX_EYES_RED_FLAME_ELF_MALE = 364
  • VFX_EYES_RED_FLAME_GNOME_FEMALE = 367
  • VFX_EYES_RED_FLAME_GNOME_MALE = 366
  • VFX_EYES_RED_FLAME_HALFLING_FEMALE = 369
  • VFX_EYES_RED_FLAME_HALFLING_MALE = 368
  • VFX_EYES_RED_FLAME_HALFORC_FEMALE = 371
  • VFX_EYES_RED_FLAME_HALFORC_MALE = 370
  • VFX_EYES_RED_FLAME_HUMAN_FEMALE = 361
  • VFX_EYES_RED_FLAME_HUMAN_MALE = 360
  • VFX_EYES_RED_FLAME_TROGLODYTE = 372
  • VFX_EYES_WHT_DWARF_FEMALE = 609
  • VFX_EYES_WHT_DWARF_MALE = 608
  • VFX_EYES_WHT_ELF_FEMALE = 611
  • VFX_EYES_WHT_ELF_MALE = 610
  • VFX_EYES_WHT_GNOME_FEMALE = 613
  • VFX_EYES_WHT_GNOME_MALE = 612
  • VFX_EYES_WHT_HALFLING_FEMALE = 615
  • VFX_EYES_WHT_HALFLING_MALE = 614
  • VFX_EYES_WHT_HALFORC_FEMALE = 617
  • VFX_EYES_WHT_HALFORC_MALE = 616
  • VFX_EYES_WHT_HUMAN_FEMALE = 607
  • VFX_EYES_WHT_HUMAN_MALE = 606
  • VFX_EYES_WHT_TROGLODYTE = 618
  • VFX_EYES_YEL_DWARF_FEMALE = 376
  • VFX_EYES_YEL_DWARF_MALE = 375
  • VFX_EYES_YEL_ELF_FEMALE = 378
  • VFX_EYES_YEL_ELF_MALE = 377
  • VFX_EYES_YEL_GNOME_FEMALE = 380
  • VFX_EYES_YEL_GNOME_MALE = 379
  • VFX_EYES_YEL_HALFLING_FEMALE = 382
  • VFX_EYES_YEL_HALFLING_MALE = 381
  • VFX_EYES_YEL_HALFORC_FEMALE = 384
  • VFX_EYES_YEL_HALFORC_MALE = 383
  • VFX_EYES_YEL_HUMAN_FEMALE = 374
  • VFX_EYES_YEL_HUMAN_MALE = 373
  • VFX_EYES_YEL_TROGLODYTE = 385

VFX_FNF_*

  • VFX_FNF_BLINDDEAF = 18
  • VFX_FNF_DECK = 322
  • VFX_FNF_DEMON_HAND = 475
  • VFX_FNF_DISPEL = 19
  • VFX_FNF_DISPEL_DISJUNCTION = 20
  • VFX_FNF_DISPEL_GREATER = 21
  • VFX_FNF_DRAGBREATHGROUND = 494
  • VFX_FNF_ELECTRIC_EXPLOSION = 459
  • VFX_FNF_FIREBALL = 22
  • VFX_FNF_FIRESTORM = 23
  • VFX_FNF_GAS_EXPLOSION_ACID = 257
  • VFX_FNF_GAS_EXPLOSION_EVIL = 258
  • VFX_FNF_GAS_EXPLOSION_FIRE = 260
  • VFX_FNF_GAS_EXPLOSION_GREASE = 261
  • VFX_FNF_GAS_EXPLOSION_MIND = 262
  • VFX_FNF_GAS_EXPLOSION_NATURE = 259
  • VFX_FNF_HELLBALL = 464
  • VFX_FNF_HIGHLIGHT_FLASH_WHITE = 294
  • VFX_FNF_HORRID_WILTING = 241
  • VFX_FNF_HOWL_MIND = 278
  • VFX_FNF_HOWL_ODD = 279
  • VFX_FNF_HOWL_WAR_CRY = 285
  • VFX_FNF_HOWL_WAR_CRY_FEMALE = 290
  • VFX_FNF_ICESTORM = 231
  • VFX_FNF_IMPLOSION = 24
  • VFX_FNF_LOS_EVIL_10 = 185
  • VFX_FNF_LOS_EVIL_20 = 186
  • VFX_FNF_LOS_EVIL_30 = 187
  • VFX_FNF_LOS_HOLY_10 = 188
  • VFX_FNF_LOS_HOLY_20 = 189
  • VFX_FNF_LOS_HOLY_30 = 190
  • VFX_FNF_LOS_NORMAL_10 = 191
  • VFX_FNF_LOS_NORMAL_20 = 192
  • VFX_FNF_LOS_NORMAL_30 = 193
  • VFX_FNF_MASS_HASTE_XXXXX = 25
  • VFX_FNF_MASS_HEAL_XXXXX = 26
  • VFX_FNF_MASS_MIND_AFFECTING_xxxxx = 27
  • VFX_FNF_METEOR_SWEARM = 28
  • VFX_FNF_MYSTICAL_EXPLOSION = 477
  • VFX_FNF_NATURES_BALANCE = 29
  • VFX_FNF_PWKILL = 30
  • VFX_FNF_PWSTUN = 31
  • VFX_FNF_REVIVE_DRAGON = 489
  • VFX_FNF_RUIN = 487
  • VFX_FNF_SCREEN_BUMP = 287
  • VFX_FNF_SCREEN_SHAKE = 286
  • VFX_FNF_SCREEN_SHAKE2 = 356
  • VFX_FNF_SMOKE_PUFF = 263
  • VFX_FNF_SOUND_BURST = 183
  • VFX_FNF_SOUND_BURST_SILENT = 446
  • VFX_FNF_SPELL_FAIL_HAND = 293
  • VFX_FNF_SPELL_FAIL_HEAD = 292
  • VFX_FNF_STORM_XXXXX = 151
  • VFX_FNF_STRIKE_HOLY = 184
  • VFX_FNF_SUMMON_CELESTIAL = 219
  • VFX_FNF_SUMMON_EPIC_UNDEAD = 496
  • VFX_FNF_SUMMON_GATE = 32
  • VFX_FNF_SUMMON_MONSTER_1 = 33
  • VFX_FNF_SUMMON_MONSTER_2 = 34
  • VFX_FNF_SUMMON_MONSTER_3 = 35
  • VFX_FNF_SUMMON_UNDEAD = 36
  • VFX_FNF_SUMMONDRAGON = 481
  • VFX_FNF_SUNBEAM = 37
  • VFX_FNF_SWINGING_BLADE = 473
  • VFX_FNF_TELEPORT_IN = 471
  • VFX_FNF_TELEPORT_OUT = 472
  • VFX_FNF_TIME_STOP = 38
  • VFX_FNF_WAIL_O_BANSHEES = 39
  • VFX_FNF_WEIRD = 40
  • VFX_FNF_WORD = 41

VFX_IMP_*

  • VFX_IMP_AC_BONUS = 42
  • VFX_IMP_ACID_L = 43
  • VFX_IMP_ACID_S = 44
  • VFX_IMP_ALTER_WEAPON_XXXxX = 45
  • VFX_IMP_BIGBYS_FORCEFUL_HAND = 315
  • VFX_IMP_BLIND_DEAF_M = 46
  • VFX_IMP_BREACH = 47
  • VFX_IMP_CHAOS_HELP_XXXXX = 143
  • VFX_IMP_CHARM = 140
  • VFX_IMP_CLOUD = 133
  • VFX_IMP_CONFUSION_S = 48
  • VFX_IMP_DAZED_S = 49
  • VFX_IMP_DEATH = 50
  • VFX_IMP_DEATH_L = 217
  • VFX_IMP_DEATH_WARD = 146
  • VFX_IMP_DESTRUCTION = 234
  • VFX_IMP_DESTRUCTION_LOW = 302
  • VFX_IMP_DISEASE_S = 51
  • VFX_IMP_DISPEL = 52
  • VFX_IMP_DISPEL_DISJUNCTION_XXX = 53
  • VFX_IMP_DIVINE_STRIKE_FIRE = 54
  • VFX_IMP_DIVINE_STRIKE_HOLY = 55
  • VFX_IMP_DOMINATE_S = 56
  • VFX_IMP_DOOM = 57
  • VFX_IMP_DUST_EXPLOSION = 460
  • VFX_IMP_ELEMENTAL_PROTECTION = 152
  • VFX_IMP_EVIL_HELP = 144
  • VFX_IMP_FEAR_S_XXXXX = 58
  • VFX_IMP_FLAME_L_XXXXX = 59
  • VFX_IMP_FLAME_M = 60
  • VFX_IMP_FLAME_S = 61
  • VFX_IMP_FORTITUDE_SAVE_THROW_USE = 255
  • VFX_IMP_FROST_L = 62
  • VFX_IMP_FROST_S = 63
  • VFX_IMP_GLOBE_USE = 251
  • VFX_IMP_GOOD_HELP = 145
  • VFX_IMP_GREASE_XXXXXX = 64
  • VFX_IMP_HARM = 246
  • VFX_IMP_HASTE = 65
  • VFX_IMP_HEAD_ACID = 194
  • VFX_IMP_HEAD_COLD = 198
  • VFX_IMP_HEAD_ELECTRICITY = 197
  • VFX_IMP_HEAD_EVIL = 203
  • VFX_IMP_HEAD_FIRE = 195
  • VFX_IMP_HEAD_HEAL = 201
  • VFX_IMP_HEAD_HOLY = 199
  • VFX_IMP_HEAD_MIND = 202
  • VFX_IMP_HEAD_NATURE = 200
  • VFX_IMP_HEAD_ODD = 204
  • VFX_IMP_HEAD_SONIC = 196
  • VFX_IMP_HEALING_G = 66
  • VFX_IMP_HEALING_L = 67
  • VFX_IMP_HEALING_M = 68
  • VFX_IMP_HEALING_S = 69
  • VFX_IMP_HEALING_X = 70
  • VFX_IMP_HOLY_AID = 71
  • VFX_IMP_IMPROVE_ABILITY_SCORE = 139
  • VFX_IMP_KNOCK = 72
  • VFX_IMP_LANCESHATTER_A = 620
  • VFX_IMP_LANCESHATTER_B = 621
  • VFX_IMP_LANCESHATTER_C = 622
  • VFX_IMP_LAW_HELP_XXXXX = 142
  • VFX_IMP_LEAF = 132
  • VFX_IMP_LIGHTNING_M = 74
  • VFX_IMP_LIGHTNING_S = 75
  • VFX_IMP_MAGBLUE = 76
  • VFX_IMP_MAGBLUE2_XXXXX = 77
  • VFX_IMP_MAGBLUE3_XXXXX = 78
  • VFX_IMP_MAGBLUE4_XXXXX = 79
  • VFX_IMP_MAGBLUE5_XXXXX = 80
  • VFX_IMP_MAGIC_PROTECTION = 149
  • VFX_IMP_MAGIC_RESISTANCE_USE = 250
  • VFX_IMP_MAGICAL_VISION = 141
  • VFX_IMP_MIRV = 181
  • VFX_IMP_MIRV_ACID_ARROW = 245
  • VFX_IMP_MIRV_ELECTRIC = 503
  • VFX_IMP_MIRV_FLAME = 233
  • VFX_IMP_NEGATIVE_ENERGY = 81
  • VFX_IMP_NIGHTMARE_HEAD_HIT = 670
  • VFX_IMP_NORMAL_ARROW = 357
  • VFX_IMP_NORMAL_DART = 359
  • VFX_IMP_PDK_FINAL_STAND = 631
  • VFX_IMP_PDK_GENERIC_HEAD_HIT = 624
  • VFX_IMP_PDK_GENERIC_PULSE = 623
  • VFX_IMP_PDK_HEROIC_SHIELD = 626
  • VFX_IMP_PDK_INSPIRE_COURAGE = 627
  • VFX_IMP_PDK_OATH = 630
  • VFX_IMP_PDK_RALLYING_CRY = 625
  • VFX_IMP_PDK_WRATH = 629
  • VFX_IMP_POISON_L_XXXXX = 83
  • VFX_IMP_POISON_S = 84
  • VFX_IMP_POLYMORPH = 85
  • VFX_IMP_PULSE_BOMB = 469
  • VFX_IMP_PULSE_COLD = 86
  • VFX_IMP_PULSE_FIRE = 87
  • VFX_IMP_PULSE_HOLY = 88
  • VFX_IMP_PULSE_HOLY_SILENT = 462
  • VFX_IMP_PULSE_NATURE = 266
  • VFX_IMP_PULSE_NEGATIVE = 89
  • VFX_IMP_PULSE_WATER = 264
  • VFX_IMP_PULSE_WIND = 265
  • VFX_IMP_RAISE_DEAD = 90
  • VFX_IMP_REDUCE_ABILITY_SCORE = 91
  • VFX_IMP_REFLEX_SAVE_THROW_USE = 256
  • VFX_IMP_REMOVE_CONDITION = 92
  • VFX_IMP_RESTORATION = 222
  • VFX_IMP_RESTORATION_GREATER = 223
  • VFX_IMP_RESTORATION_LESSER = 221
  • VFX_IMP_ROCKEXPLODE = 135
  • VFX_IMP_ROCKEXPLODE2 = 136
  • VFX_IMP_ROCKSUP = 137
  • VFX_IMP_SILENCE = 93
  • VFX_IMP_SILENCE_NO_SOUND = 470
  • VFX_IMP_SLEEP = 94
  • VFX_IMP_SLOW = 95
  • VFX_IMP_SONIC = 96
  • VFX_IMP_SPELL_MANTLE_USE = 254
  • VFX_IMP_SPIKE_TRAP = 253
  • VFX_IMP_STARBURST_GREEN = 644
  • VFX_IMP_STARBURST_RED = 645
  • VFX_IMP_STUN = 97
  • VFX_IMP_SUNSTRIKE = 98
  • VFX_IMP_SUPER_HEROISM = 150
  • VFX_IMP_TORNADO = 407
  • VFX_IMP_UNSUMMON = 99
  • VFX_IMP_WALLSPIKE = 486
  • VFX_IMP_WILL_SAVE_THROW_USE = 252
  • VFX_IMP_WIND = 134

VFX_MOB_*

  • VFX_MOB_BATTLETIDE = 41
  • VFX_MOB_BLINDING = 17
  • VFX_MOB_CIRCCHAOS = 15
  • VFX_MOB_CIRCEVIL = 12
  • VFX_MOB_CIRCGOOD = 13
  • VFX_MOB_CIRCLAW = 14
  • VFX_MOB_DRAGON_FEAR = 36
  • VFX_MOB_ELECTRICAL = 25
  • VFX_MOB_FEAR = 16
  • VFX_MOB_FIRE = 23
  • VFX_MOB_FROST = 24
  • VFX_MOB_HORRIFICAPPEARANCE = 44
  • VFX_MOB_INVISIBILITY_PURGE = 35
  • VFX_MOB_MENACE = 19
  • VFX_MOB_NIGHTMARE_SMOKE = 46
  • VFX_MOB_PROTECTION = 22
  • VFX_MOB_SILENCE = 30
  • VFX_MOB_STUN = 21
  • VFX_MOB_TROGLODYTE_STENCH = 45
  • VFX_MOB_TYRANT_FOG = 27
  • VFX_MOB_UNEARTHLY = 18
  • VFX_MOB_UNNATURAL = 20

VFX_PER_*

  • VFX_PER_CAMOUFLAGE = 40
  • VFX_PER_CHAOS = 10
  • VFX_PER_CREEPING_DOOM = 33
  • VFX_PER_DARKNESS = 11
  • VFX_PER_DELAY_BLAST_FIREBALL = 31
  • VFX_PER_ENTANGLE = 9
  • VFX_PER_EVARDS_BLACK_TENTACLES = 34
  • VFX_PER_FOGACID = 0
  • VFX_PER_FOGBEWILDERMENT = 39
  • VFX_PER_FOGFIRE = 1
  • VFX_PER_FOGGHOUL = 26
  • VFX_PER_FOGKILL = 3
  • VFX_PER_FOGMIND = 4
  • VFX_PER_FOGSTINK = 2
  • VFX_PER_GLYPH = 38
  • VFX_PER_GREASE = 32
  • VFX_PER_INVIS_SPHERE = 29
  • VFX_PER_STONEHOLD = 42
  • VFX_PER_STORM = 28
  • VFX_PER_VFX_OVERMIND = 43
  • VFX_PER_WALLBLADE = 7
  • VFX_PER_WALLFIRE = 5
  • VFX_PER_WALLWIND = 6
  • VFX_PER_WEB = 8

VOLUME_*

  • VOLUME_PARTY = 5
  • VOLUME_SHOUT = 2
  • VOLUME_SILENT_SHOUT = 4
  • VOLUME_SILENT_TALK = 3
  • VOLUME_TALK = 0
  • VOLUME_TELL = 6
  • VOLUME_WHISPER = 1

WEAPON_PROP_*

  • WEAPON_PROP_ATTACK_BONUS = 5
  • WEAPON_PROP_CRIT_MULT = 3
  • WEAPON_PROP_CRIT_RANGE = 2
  • WEAPON_PROP_DAMAGE_BASE = 1
  • WEAPON_PROP_DAMAGE_TYPE = 0
  • WEAPON_PROP_DUALWIELD_PENALTY = 6
  • WEAPON_PROP_IS_FINESSABLE = 7
  • WEAPON_PROP_IS_LIGHT = 11
  • WEAPON_PROP_IS_MONK = 9
  • WEAPON_PROP_IS_RANGED = 8
  • WEAPON_PROP_IS_UNARMED = 10
  • WEAPON_PROP_ITERATION = 4
  • WEAPON_PROP_NUM = 12